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Author Topic: cRPG HUD Customizer  (Read 45860 times)

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Offline Varadin

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Re: SkyrimUI: Alternative user interface.
« Reply #225 on: March 19, 2013, 03:58:45 am »
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fix plz.
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #226 on: March 21, 2013, 02:01:45 am »
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bump from your N° 1 Fan
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #227 on: March 23, 2013, 06:56:11 pm »
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ᖲᘎᗰᖰ
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #228 on: March 25, 2013, 02:03:49 pm »
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #229 on: March 29, 2013, 04:11:00 am »
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(click to show/hide)
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Offline Blackbow

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Re: SkyrimUI: Alternative user interface.
« Reply #230 on: March 29, 2013, 10:58:15 pm »
+1
i gona try to catch him and ask to fix it one more time but i think he start to bored ...
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #231 on: March 30, 2013, 01:51:13 pm »
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i gona try to catch him and ask to fix it one more time but i think he start to bored ...

thanks pimp , i know it's frustrating to update this UI every patch , i'll give him free hugs for fixing and a free hug to you for helping calling the fixer :P
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #232 on: April 03, 2013, 09:06:23 pm »
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is there a guide somewhere to starting making my own HUD ? i only had experience with maps and retexturing ...
Do i need openBrf cause i see some .brf files edited or other programs?
i like the .bat file for uninstallation , maybe i'll keep as that now.
i'm not scared for the hard work , i just need my HUD.
pls.
 :cry:
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Re: SkyrimUI: Alternative user interface.
« Reply #233 on: April 03, 2013, 10:23:56 pm »
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Im very interested in making / updating HUD for myself as well, so we could make it together radamant , what u say bro ?
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #234 on: April 04, 2013, 01:15:40 am »
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Im very interested in making / updating HUD for myself as well, so we could make it together radamant , what u say bro ?

for sure , i just need to know which files and strings were involved in the process.
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #235 on: April 04, 2013, 03:09:36 pm »
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managed to find differences between the two module files

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next step ---> find other differences in game_variables.txt , meshes.txt , presentations.txt

note that i used the website , i made gold icon invisible , moved timer , multiplier ,  some transparencies are different from the original.
maybe it's easier to start the custom ui by scatch lol
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Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #236 on: April 04, 2013, 03:46:15 pm »
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omg someone updated the HUD , thanks.
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Offline Joseph Porta

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Re: SkyrimUI: Alternative user interface.
« Reply #237 on: April 04, 2013, 08:42:51 pm »
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Is it compaytible with wse2? I tried it and i couldnt accept my inventory..
Also errors, alot of them!  :?
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Radament

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Re: SkyrimUI: Alternative user interface.
« Reply #238 on: April 04, 2013, 08:58:49 pm »
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Is it compaytible with wse2? I tried it and i couldnt accept my inventory..
Also errors, alot of them!  :?

yes it is. errors are normal during the loading screen but ingame it's all fine.
have you used the website to update the module?
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Offline Blackbow

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Re: SkyrimUI: Alternative user interface.
« Reply #239 on: April 06, 2013, 04:18:08 pm »
+1
omg someone updated the HUD , thanks.
yeah i catched stig =)
so he told me :
i'm working on an automatic updater for the hud...
but he's still busy with some other real life things...

btw long time ago i was working on an other version of the stig hud
i just edited the dds files from stig's hud and replace it...

on his website i think he did something who should make him able to add some others hud ...
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