Author Topic: Version 0.271  (Read 65495 times)

0 Members and 1 Guest are viewing this topic.

Offline Rangerbob

  • Knight
  • ***
  • Renown: 40
  • Infamy: 8
  • cRPG Player
    • View Profile
  • Game nicks: Rangerbob
Re: Version 0.271
« Reply #30 on: March 13, 2012, 04:53:49 pm »
+1
Could not even swing in strat.  Also it repeatedly resets my multi in battle.

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Version 0.271
« Reply #31 on: March 13, 2012, 04:55:01 pm »
0
Another patch breaking more than it added/fixed? Surprise.  :mrgreen:
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Gimest

  • Baron
  • ****
  • Renown: 101
  • Infamy: 40
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Pantheon
  • Game nicks: Gimest_DeGyrst
  • IRC nick: Gimest
Re: Version 0.271
« Reply #32 on: March 13, 2012, 04:55:51 pm »
+1
We are the testers for the patches, so wait for some time and they will fix the broken things :)

Offline The_danish_lost_viking

  • Knight
  • ***
  • Renown: 53
  • Infamy: 32
  • cRPG Player
  • WAR DOGS
    • View Profile
  • Faction: WAR DOGS
  • Game nicks: W_D_Maddane
Re: Version 0.271
« Reply #33 on: March 13, 2012, 04:56:22 pm »
0
hmm, its crpg and not braveheart LOL

Well yeah the lag was very very high, when i swing my sword, i think i wait for about one hour to he hit
visitors can't see pics , please register or login

Offline Patoson

  • Marshall
  • ********
  • Renown: 784
  • Infamy: 138
  • cRPG Player Sir Black Knight
    • View Profile
Re: Version 0.271
« Reply #34 on: March 13, 2012, 04:59:12 pm »
0
I updated the mod, installed the Banner pack, and I can't see servers 1-4, and Siege is called Conquest, and Rageball Defend the virgin. And, in Rageball, the ball was a construction site.  :shock:

Offline Shadowren

  • Count
  • *****
  • Renown: 255
  • Infamy: 63
  • cRPG Player
  • It isnt sufficient that I succeed-others must fail
    • View Profile
  • Game nicks: Shadowren_ATS
Re: Version 0.271
« Reply #35 on: March 13, 2012, 04:59:26 pm »
0
I like the new update :D
But i hate the sever lag that comes with it  :|
visitors can't see pics , please register or login


Away with you, vile beggar.

Offline IR_Kuoin

  • King
  • **********
  • Renown: 1761
  • Infamy: 331
  • cRPG Player
  • What too write here?
    • View Profile
  • Faction: Fallen Brigåde
  • Game nicks: KuoiN, Ziath
  • IRC nick: Simply Kuoin
Re: Version 0.271
« Reply #36 on: March 13, 2012, 05:02:38 pm »
0
Problem on Nord Town visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login


On another map:
visitors can't see pics , please register or login
« Last Edit: March 13, 2012, 05:13:19 pm by IR_Kuoin »
visitors can't see pics , please register or login

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Version 0.271
« Reply #37 on: March 13, 2012, 05:03:07 pm »
+4
Code: [Select]
- 0000205: [Warband - multiplayer - [ingame]] Battle & Siege: If you haven't spawned in a round at round end, your multi is set to 1. (Ozin) - resolved.

If I skip a round to take a piss with an x5 I will go down to x1?
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline RibaldRon

  • Baron
  • ****
  • Renown: 144
  • Infamy: 13
  • cRPG Player
  • why do butts
    • View Profile
  • Faction: LLJK
  • Game nicks: LLJK_RibaldRon
Re: Version 0.271
« Reply #38 on: March 13, 2012, 05:08:28 pm »
0
Some cool stuff in the patch but..  :shock:


Some people saying it's because you installed the heirloom pack prior to the patch.  Did anyone NOT install the heirloom graphics pack and now sees big lag?
I do not have the heirloom pack and see big lag.  Never have downloaded it.

Did they fiddle with movement speed in the patch, particular server-side?

That's what it feels like -- rubber banding because the server and client don't quite agree on where you are.  (Or maybe servers are just bogged down on something)
Yeah, I think they did.  Seems either base movement is up, or equipment weighs you down less.  It seems inclines also slow you down A LOOOOOT more now.
signature removed: annoying
visitors can't see pics , please register or login

USA USA USA

Offline SixThumbs

  • Duke
  • *******
  • Renown: 567
  • Infamy: 60
  • cRPG Player
  • Consumer Whore
    • View Profile
Re: Version 0.271
« Reply #39 on: March 13, 2012, 05:11:04 pm »
0
Hopefully that doesn't apply when you go spectator though right? I couldn't play though and I hope not too many new people start playing before this is resolved as I was blocking attacks I didn't think I would and vice versa along with some suspect kills and deaths.
And how!

Offline Fips

  • King
  • **********
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Version 0.271
« Reply #40 on: March 13, 2012, 05:11:25 pm »
0
If I skip a round to take a piss with an x5 I will go down to x1?

Join Spec, don't think you will lose the multi in spec :o

Offline obitus

  • Earl
  • ******
  • Renown: 486
  • Infamy: 58
  • cRPG Player
    • View Profile
    • http://www.youtube.com/watch?v=SeAOv_H-hh0&hd=1
  • Faction: kings of kd
Re: Version 0.271
« Reply #41 on: March 13, 2012, 05:11:55 pm »
+1
apparently no one can go above x1 on NA1 battle at the moment

Offline Haze_The_Hobo

  • Baron
  • ****
  • Renown: 139
  • Infamy: 296
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Pantheon
  • Game nicks: Pantheon_Haze_The_Hobo Haze_Ze_PewPew
Re: Version 0.271
« Reply #42 on: March 13, 2012, 05:13:59 pm »
-9
FAIL PATCH! FIX THE BUGS NAOOOOOOO PLEASE!!!

How hard is it really to try something out, before releasing it to public? This was massive fail from dev and eats the credibility of you guys..
visitors can't see pics , please register or login

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Version 0.271
« Reply #43 on: March 13, 2012, 05:16:58 pm »
0
Join Spec, don't think you will lose the multi in spec :o

Let's hope so. If not it would be too silly.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline RibaldRon

  • Baron
  • ****
  • Renown: 144
  • Infamy: 13
  • cRPG Player
  • why do butts
    • View Profile
  • Faction: LLJK
  • Game nicks: LLJK_RibaldRon
Re: Version 0.271
« Reply #44 on: March 13, 2012, 05:17:08 pm »
0
Join Spec, don't think you will lose the multi in spec :o
No, this was fixed.  If you do not SPAWN you do not keep your multiplier.  I believe this was specifically aimed at people who spectate to preserve multis.  However I hope that it also removes multi from people who are on a team and don't spawn in, because that's the most annoying form of leeching..
signature removed: annoying
visitors can't see pics , please register or login

USA USA USA