Author Topic: Version 0.271  (Read 62694 times)

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Offline Asheram

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Re: Version 0.271
« Reply #165 on: March 13, 2012, 09:55:36 pm »
0
On a plain map with a river things went total apeshit. You kept bouncing up in the air or walking underground. It only happened near the river so maybe it's a problem with the drowning script?
That map was like that before this patch.
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Offline Gurnisson

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Re: Version 0.271
« Reply #166 on: March 13, 2012, 10:01:20 pm »
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Then I guess it was out of the rotation because I haven't seen that map before. I've seen one map that had the same problem with a lake way back in the day but nothing recently. Out of rotation on the cards then, I presume. :)
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Offline cmp

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Re: Version 0.271
« Reply #167 on: March 13, 2012, 10:08:28 pm »
+2
EU up again.

Offline Tanken

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Re: Version 0.271
« Reply #168 on: March 13, 2012, 10:23:30 pm »
+2
Thank you so much for this. I am forever grateful.

+3 on the way.

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Offline LastKaze

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Re: Version 0.271
« Reply #169 on: March 13, 2012, 10:25:32 pm »
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No Mirror Found?
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Offline Xant

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Re: Version 0.271
« Reply #170 on: March 13, 2012, 10:37:23 pm »
+1
That oxygen bar is totally shit. It's annoying and in the way. Place it somewhere else!
Think of it this way. You probably wouldn't be fighting all that well IRL either when you're drowning!
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Offline Patoson

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Re: Version 0.271
« Reply #171 on: March 13, 2012, 10:44:06 pm »
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I'm glad the Byzantine and Turkish armours have been added. The next step is adding more greatswords! Well done, by the way!

Offline dynamike

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Re: Version 0.271
« Reply #172 on: March 13, 2012, 10:51:25 pm »
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Thank you so much for this. I am forever grateful.

+3 on the way.

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What's this armor called?

I can't find "Landsknecht" on the website...  :(
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Offline Tears of Destiny

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Re: Version 0.271
« Reply #173 on: March 13, 2012, 10:58:04 pm »
+1
Striped black armour I think.
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Offline Teeth

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Re: Version 0.271
« Reply #174 on: March 13, 2012, 11:54:26 pm »
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Buy the normal black armour, its also a landsknecht-ish armour now, only better looking than the one that is the striped black armour.

Offline Prpavi

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Re: Version 0.271
« Reply #175 on: March 14, 2012, 12:18:59 am »
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Great new armors, great drowning implemented.

Shit lags, archers not nerfed.

we have a saying in my country: same shit different package.

same ol crap packed in nice shiny armors, ppl love shiny new stuff!
« Last Edit: March 14, 2012, 12:27:14 am by Prpavi »
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Adamar

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Re: Version 0.271
« Reply #176 on: March 14, 2012, 12:55:51 am »
-1
Archers not nerfed because the devs made that mistake before, ballance suffered.

Offline Kafein

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Re: Version 0.271
« Reply #177 on: March 14, 2012, 12:59:08 am »
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Any stealth balance change regarding horseback mechanics ? In particular damage multipliers ? I seem to hit just as much but never killing anything. I hit an archer twice in the head and he doesn't die. I couch a light kuyak shielder at max speed and he survives ? :?

Btw I do not expect any answer but maybe impressions from other players.

Offline polkafranzi

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Re: Version 0.271
« Reply #178 on: March 14, 2012, 01:08:48 am »
0
Any stealth balance change regarding horseback mechanics ? In particular damage multipliers ? I seem to hit just as much but never killing anything. I hit an archer twice in the head and he doesn't die. I couch a light kuyak shielder at max speed and he survives ? :?

Btw I do not expect any answer but maybe impressions from other players.

Some dude, i think he was called makalele was riding around on his PC and I was couching his horse 1 shot everytime, yet like you said I was needing 2 couches for heavy inf and occasionally a 2nd thrust for archers or low armor...just seems fucked up. We'll probably find out nothing's changed and then be  :oops:
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Offline ulfardarri

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Re: Version 0.271
« Reply #179 on: March 14, 2012, 01:09:30 am »
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No highlanders Q_Q