1. Thanks for the little archer nerf, I really appreciate this.
The new animation is nice, the damage dealt without much skill isn't that high anymore.
2. Nerf xbows.
Compared to bows they are pretty overpowered now.
There are enough medium armoured guys with 1h/ shield + xbow or 2h + xbow, they still deal pierce damage over distance without ANY skill needed and are able to survive in melee (skillbased).
The ranged spam became less deadly with the archer nerf, but its reduced to absurdity when you still get oneshotted by melee fighters with xbows, penetrating your light armour easily.
So please get either the old spam back, those archers were often enough easy prey, chanceless in melee, but dealing more realistic amounts of damage.
Or for the sake of balance, let xbows deal cutting dmg too, reduce their shot speed by ~10 points and give them instead ~10 extra dmg.
This would set every type of ranged weapon to its "ecological" niche, throwing to short, xbow to short to medium and bows to medium to large range.
Atm its to easy to pick a light crossbow, dealing 45 + 4 pierce dmg nearly as fast as a skilled dedicated bowman.