0 Members and 2 Guests are viewing this topic.
That looks like shit.
If I'd decided whether or not to play Mount and Blade based on the quality of its combat animations during beta...
And that's different from Warband, how?
Yeah what ManOfWar said. Holding attacks in warband makes no difference from not holding them.
if hold_time >= 1.1: hold_bonus = 1.2elif hold_time >= 0.6: hold_bonus = (1.1 - hold_time) * 0.6 + 1.2elif hold_time >= 0.5: hold_bonus = 1.5else: hold_bonus = hold_time + 1.0raw_damage = weapon_damage * (max(1.0, min(hold_bonus, 2.0)) * 0.5 + 0.5)
wrongCode: [Select]if hold_time >= 1.1: hold_bonus = 1.2elif hold_time >= 0.6: hold_bonus = (1.1 - hold_time) * 0.6 + 1.2elif hold_time >= 0.5: hold_bonus = 1.5else: hold_bonus = hold_time + 1.0raw_damage = weapon_damage * (max(1.0, min(hold_bonus, 2.0)) * 0.5 + 0.5)In reality 25% bonus damage for holding attacks between 0.5 - 0.6s