I've got a bit of an idea:
Alot of us are fan of the Total War series of games. Within these games the generals had the option of building forts and watchtowers within their territory. I think this would be a marvelous addition to strategus.
I think if we took the construction sites that are currently available and add the ability, with accumulation of enough of these sites, for a leader of a clan (rank say 8 or above) to collect enough of these sites and have the ability to build a fort or watchtower, it could expand the functions of clans and even factionless people. Say perhaps a fort could have a maximum of lets say 150 soldiers in it. Expand the area that a fort could interact with hero's to lets say 2000 meters. This would allow a fort to protect the borders of a clan. On top of this, allow a watchtower to include up to lets say 20 soldiers and expand its vision to lets say double that of the wandering hero.
These additions would allow members of a clan to forgo patrolling their borders and scouting which would allow them to instead focus on crafting or recruiting soldiers. There have been many complaints that the pace of the game in 3.0 is too slow. These improvements would allow the economies and armies of strat to expand more quickly thus increasing the pace of the game as a whole.
This is the basic concept.
A more ambitious and I'm sure more time-consuming goal that could be an eventual result of this would be to start cannabalizing the nature of the native campaign's rpg functions as far as the skill sets are concerned. Eventually make it so that engineering could be a requirement to build one of these sites. Make it so that Leadership is a requirement for larger armies, so that prisoner management could allow a portion of a conquered army to survive under the control of the victors. This could allow many more diplomatic intrigues such as paying to recover the tickets that are prisoners of the victors, or the victors, with enough persuasion skill to convince them, or bribe them to join the victors.
The reason why I have enjoyed this game for so very long is because I recognized how expansive the possibilities of this game truly are. This I believe is an idea that could be implemented and could lead to much greater possibilities.
Thoughts?