Author Topic: Correlation between reaction time and crpg success  (Read 10134 times)

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Offline Jambi

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Re: Correlation between reaction time and crpg success
« Reply #150 on: February 22, 2012, 06:26:06 pm »
0
Actually after your fifth try it displays a screen asking you if you want to continue or stop. That is the wrong screen, so that -is- photoshopped
(click to show/hide)
and someone didn't actually get that score. :]

No after the fifth time, you need to click again in order for the message to pop up. try it yourself.
After the the 5th time, it would say click to go again, you click and the record message pops up.

Your troll is unsuccesfull :S

If you have legit reaction time that fast, you should be a god in game.

Not a god, im not asian pro gamer :-(
But i was in the  europian pro gaming scene back in the Quake days
« Last Edit: February 22, 2012, 06:36:21 pm by Jambi »
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Offline Jambi

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Re: Correlation between reaction time and crpg success
« Reply #151 on: February 22, 2012, 06:30:12 pm »
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That's a weird rule. I don't know track & field... but can't athletes estimate the moment the gun will fire ? Like if they heard 1...2...3...*gunfire* and could guess when to start based on the intervals ?

If you use your intuition, you will know when it pops :D
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Also, most fucked up brain of the year award goes to jambi. Well done.

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Offline Xant

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Re: Correlation between reaction time and crpg success
« Reply #152 on: February 22, 2012, 06:36:05 pm »
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I hope you're photoshopping the results, because the alternative would be kind of sad, Jambi. I can imagine you sitting there for hours click-spamming until you get enough <50 ms results.

And it just breaks my heart.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Paul

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Re: Correlation between reaction time and crpg success
« Reply #153 on: February 22, 2012, 06:52:55 pm »
+7
Autohotkey is funnier

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Offline Armpit_Sweat

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Re: Correlation between reaction time and crpg success
« Reply #154 on: February 22, 2012, 07:25:58 pm »
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I hope you're photoshopping the results, because the alternative would be kind of sad, Jambi. I can imagine you sitting there for hours click-spamming until you get enough <50 ms results.

And it just breaks my heart.

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Offline Jambi

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Re: Correlation between reaction time and crpg success
« Reply #155 on: February 22, 2012, 10:26:37 pm »
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people seem jelly, especially Xant
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Also, most fucked up brain of the year award goes to jambi. Well done.

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Offline kono yaro!

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Re: Correlation between reaction time and crpg success
« Reply #156 on: February 22, 2012, 11:04:59 pm »
-2
we all process information differently and with different speed. clicking fast on such a tunnelvision test doesnt really mean anything. with that said, people who process information fast and efficiently will have an advantage when it comes to fighting...
« Last Edit: February 23, 2012, 01:32:58 am by kono yaro! »

Offline Cyclopsided

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Re: Correlation between reaction time and crpg success
« Reply #157 on: February 23, 2012, 06:16:38 am »
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we all process information differently and with different speed. clicking fast on such a tunnelvision test doesnt really mean anything. with that said, people who process information fast and efficiently will have an advantage when it comes to fighting...
we really don't process information differently, we're all human here. (I hope)

Clicking fast with tunnelvision describes this game well, too.
Also, I have declared myself #1 NA hybrid thrower
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