Poll

Have you had FPS drop since the latest patch?

Yes
41 (75.9%)
No
13 (24.1%)

Total Members Voted: 54

Author Topic: FPS Drop since patch  (Read 1154 times)

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Offline FRANK_THE_TANK

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FPS Drop since patch
« on: February 17, 2012, 02:09:49 am »
-1
I played yesturday and had no issues with FPS drop at all.

This morning I log in and start madly hacking away and I am having an aweful lot of FPW drop.

If I get into a big skirmish it really stutters and goes to hell on me. I asked around and I'm not the only one apparently.

What has happened?

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Offline karasu

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Re: FPS Drop since patch
« Reply #1 on: February 17, 2012, 02:11:48 am »
+1
Nothing on my side, dunno.  :|

Offline Vrael

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Re: FPS Drop since patch
« Reply #2 on: February 17, 2012, 12:11:22 pm »
-1
I have the same, Frank.
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Offline _Tak_

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Re: FPS Drop since patch
« Reply #3 on: February 17, 2012, 12:37:51 pm »
0
USE GAME BOOSTER!

Offline justme

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Re: FPS Drop since patch
« Reply #4 on: February 17, 2012, 12:51:18 pm »
0
every patch gives -10 fps, thats nothing new to me..

Offline dodnet

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Re: FPS Drop since patch
« Reply #5 on: February 17, 2012, 01:36:24 pm »
0
I didn't have a FPS drop with the last patch, but since a few weeks some of the maps are really laggy. Esp. the town maps where only walls are around. I dont have a bad ping.
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Offline Radament

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Re: FPS Drop since patch
« Reply #6 on: February 17, 2012, 01:45:05 pm »
0
Format then install Gamebooster OS instead of Windzozz.
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Offline Nehvar

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Re: FPS Drop since patch
« Reply #7 on: February 17, 2012, 04:10:33 pm »
0
I have also experienced a noticeable reduction in FPS since the last patch.  (0.270.1)  I used to be 125+ FPS all the time except on certain maps; but since the last patch I drop into the 70's or 60's whenever there are a lot of people around, regardless of map.

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Offline Dalhi

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Re: FPS Drop since patch
« Reply #8 on: February 17, 2012, 04:34:44 pm »
+2
I had to resize almost all of textures including Native ones, also installed latest optimization pack released by Meow and few other tweaks in rgl_config, after that this game starts to be playable again. Unfortunalty almost all new maps that were added to rotation couse awfull FPS drops  :? they are to big and have too many competly useless details, as my game runs pretty smooth on old Native maps even with over 100 players I have a good comparison.

Offline Digglez

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Re: FPS Drop since patch
« Reply #9 on: February 17, 2012, 04:56:51 pm »
0
I had to resize almost all of textures including Native ones, also installed latest optimization pack released by Meow and few other tweaks in rgl_config, after that this game starts to be playable again. Unfortunalty almost all new maps that were added to rotation couse awfull FPS drops  :? they are to big and have too many competly useless details, as my game runs pretty smooth on old Native maps even with over 100 players I have a good comparison.

yep, people adding maps to the rotations dont ever test them for performance

Offline Jacko

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Re: FPS Drop since patch
« Reply #10 on: February 17, 2012, 08:55:13 pm »
0
True, 'we' do not test maps for performance. Anyone with a decent rig should be able to run cRPG without any trouble. But, please post which maps are performance heavy  (in the scene editing subforum)
and I'll consider revising them.
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Offline Lt_Anders

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Re: FPS Drop since patch
« Reply #11 on: February 17, 2012, 09:00:19 pm »
0
True, 'we' do not test maps for performance. Anyone with a decent rig should be able to run cRPG without any trouble. But, please post which maps are performance heavy  (in the scene editing subforum)
and I'll consider revising them.

Do you DO NA list? If QMD worked, You'd probably get WAY better results.

But my gripe is on NA maps. One called Glacier Ruins or some such shit.(both teams spawn with an island in the middle that has ruins and a big tower. THey gotta cross a bridge or wade through a river to get to the fight. Fairly flat map.) THere's others, but that one ALWAYS knocks my FPS below 60 and into low 20s at times.
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Offline EyeBeat

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Re: FPS Drop since patch
« Reply #12 on: February 17, 2012, 09:30:44 pm »
-1
get a job and a better computer scrubs...

Check out my computer.

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2 SSD's raided?  SLI?

My computer is god.
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Offline Jacko

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Re: FPS Drop since patch
« Reply #13 on: February 17, 2012, 10:37:10 pm »
+1
Lower grass intensity, turn off dynamic lights, usually works.

QMD is horrible. No feedback at all, just yes/no, and that is simply not enough (to warrant a removal). Yes I have an unholy alliance with Shik regarding NA rotations.

(there is still connectivity issues with the euro servers, but that hat nothing to do with FPS)
« Last Edit: February 17, 2012, 10:38:34 pm by Jacko »
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Offline MrShine

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Re: FPS Drop since patch
« Reply #14 on: February 17, 2012, 10:44:38 pm »
0
Lower grass intensity, turn off dynamic lights, usually works.

QMD is horrible. No feedback at all, just yes/no, and that is simply not enough (to warrant a removal). Yes I have an unholy alliance with Shik regarding NA rotations.

(there is still connectivity issues with the euro servers, but that hat nothing to do with FPS)

Over time though QMD should show the outlier maps.  Maybe they shouldn't be removed automatically, but if one map has 100 'yes' and 100 'no' and another has '20' yes and '500' no, that at least warrants looking at it/consideration for removal.
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