Author Topic: Proper weight for 15/24 build.  (Read 1758 times)

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Offline Arn_Magnusson

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Proper weight for 15/24 build.
« on: February 16, 2012, 08:45:17 pm »
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Atm I'm 15/9 just after retire :S.

So at the and I'll have popular build 15/24 with 172 wpf.
My uniform weight is 21kg. when I put it into calculator it shown up that it'll be 139, penatly 19%.
Then my question is:
Is 139 wpf in 2h enough to be really fast? Or should I change my cloth to lighter :S

Offline engurrand

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Re: Proper weight for 15/24 build.
« Reply #1 on: February 16, 2012, 08:47:43 pm »
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just wear green tunic and some shoes
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Offline Arn_Magnusson

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Re: Proper weight for 15/24 build.
« Reply #2 on: February 16, 2012, 08:48:31 pm »
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Well, I used to :D But now I wan't to look stylish  8-) If you know what I mean...

Offline Penitent

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Re: Proper weight for 15/24 build.
« Reply #3 on: February 16, 2012, 08:51:16 pm »
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Yes, 139wpf is enough to be fast and lop off heads.

I don' t know if it will be really fast, but at least medium fast. :)  For really fast you have to lighten the load.  Also, it depends on what weapon you use.  Katana?  Really fast.  Great Long Bardiche?  Not so much.  Actually weapon speed is more important than wpf in determining swing speed.

Lots of people play with 111 wpf, so you'll be faster than them for sure.
« Last Edit: February 16, 2012, 08:53:24 pm by Garison »

Offline Penitent

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Re: Proper weight for 15/24 build.
« Reply #4 on: February 16, 2012, 08:52:50 pm »
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dbl post oops

Offline Rhaelys

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Re: Proper weight for 15/24 build.
« Reply #5 on: February 16, 2012, 08:52:58 pm »
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Per WaltF4's Weapon attack speed and proficiency and not agility:

Let's use a Spear (98 speed) for approximation purposes.

y=-0.0008x+1.1071

For 115 WPF (0 WM), swing speed would be 1.0151 seconds.

For 141 WPF (4 WM), swing speed would be 0.9943 seconds.

This translates to a 2.05% increase in swing speed. However, the absolute difference in swing speed is only 0.0208 seconds, or 20.8 milliseconds.
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Re: Proper weight for 15/24 build.
« Reply #6 on: February 16, 2012, 08:56:19 pm »
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I tested it with 111 wps and 156 wps and it does make a difference, obviously 156 wps is faster (using polearm)

"The more point you put in throwing, archery or crossbow you will reload those weapons faster , i have tested this on native with over 300 wps".

If you had 250 wps in 1 handed you swing super fast, you can always try some test on native. WPS does affect your weapon speed, while AGI improve running speed.


EDIT: I am a modder
« Last Edit: February 16, 2012, 08:57:51 pm by AlexTheDragon »

Offline engurrand

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Re: Proper weight for 15/24 build.
« Reply #7 on: February 16, 2012, 09:01:47 pm »
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the most important thing about that equation is that it is different for each weapon.
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Offline Rhaelys

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Re: Proper weight for 15/24 build.
« Reply #8 on: February 16, 2012, 09:07:48 pm »
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The point I was trying to get across was that the relative speed increase is barely noticeable, and really only matters if all you do is hang around the duel server.

But then again why should I try to continue to convince people that Weapon Master is currently a poor investment? That would just make everyone go Strength, and I would lose my crutch.
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Offline Arn_Magnusson

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Re: Proper weight for 15/24 build.
« Reply #9 on: February 16, 2012, 09:16:33 pm »
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Thanks for advices and especially for Rhaelys, that shown when you get higher with wpf the differences gets much bigger. I'm using +1 German GS.

Offline Teeth

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Re: Proper weight for 15/24 build.
« Reply #10 on: February 16, 2012, 09:18:49 pm »
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28 wpf points make you swing 0,0208 seconds faster. This just shows that all the guys who said the 0.1 second speed decrease of polearm/2h rightswing we had a while ago was no big deal are a bunch of retards. 0.1 seconds in swing difference equals 134 wpf points. I knew it.

Thanks for advices and especially for Rhaelys, that shown when you get higher with wpf the differences gets much bigger. I'm using +1 German GS.
Not really his point. The investment of 28 more wpf points only increases the swing speed with 28 milliseconds. Which is really not a alot. His point is that you shouldnt worry about the wpf reduction of armour, because the difference between 150 and 100 effective wpf is really small.

The only thing you should worry about is the decrease of your movement speed.

Rhaelys, how positive are you on the correctness of that calculation by the way? Think its about time I drop WM altogether if that is really the case.
« Last Edit: February 16, 2012, 09:20:03 pm by SgtTeeh »

Offline engurrand

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Re: Proper weight for 15/24 build.
« Reply #11 on: February 16, 2012, 09:25:39 pm »
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yea i am really interested in the validity of the calculation.
Don't want to sound like a dick or nothing but i have worked in scientific settings and i reviewed his data. he is very good at getting measurements out of the game from the engine but there are a lot of variables that need to be accounted for.|

One that stands out most importantly is the difference between the "time" between attacks and the "speed" of an attack. The rate at which you swing may increase slightly, but is there any effect upon the "speed" of the swing it self?

I hope this concept is clear. I'm still very new to M&B but i am interested.

So the time it takes for you to swing again vrs the time it takes for the animation to complete.

Anyone know bout this?
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Offline Rhaelys

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Re: Proper weight for 15/24 build.
« Reply #12 on: February 16, 2012, 09:27:50 pm »
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28 wpf points make you swing 0,0208 seconds faster. This just shows that all the guys who said the 0.1 second speed decrease of polearm/2h rightswing we had a while ago was no big deal are a bunch of retards. 0.1 seconds in swing difference equals 134 wpf points. I knew it.
Not really his point. The investment of 28 more wpf points only increases the swing speed with 28 milliseconds. Which is really not a alot. His point is that you shouldnt worry about the wpf reduction of armour, because the difference between 150 and 100 effective wpf is really small.

The only thing you should worry about is the decrease of your movement speed.

Rhaelys, how positive are you on the correctness of that calculation by the way? Think its about time I drop WM altogether if that is really the case.

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Offline engurrand

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Re: Proper weight for 15/24 build.
« Reply #13 on: February 16, 2012, 10:52:49 pm »
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if this rate of attack speed increase is all that you get, and it's really so small... then that WM skill is totally useless.

Which means, free points for everyone...
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Offline Cyclopsided

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Re: Proper weight for 15/24 build.
« Reply #14 on: February 16, 2012, 11:05:43 pm »
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if this rate of attack speed increase is all that you get, and it's really so small... then that WM skill is totally useless.

Which means, free points for everyone...
shhhhhhhhhhh
WM is needed for ranged users and melee hybrids.
Just not necessary for a pure 2h, pure 1h, or pure pole arm melee.

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« Last Edit: February 16, 2012, 11:08:25 pm by Marathon »
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