Author Topic: Rageball seriously needs some fucking rules  (Read 2218 times)

0 Members and 1 Guest are viewing this topic.

Offline Korgoth

  • Marshall
  • ********
  • Renown: 742
  • Infamy: 100
  • cRPG Player
  • I've dated girls uglier than you for Breakfast
    • View Profile
  • Faction: Basileia ton Romaion
  • Game nicks: Korgoth
  • IRC nick: Korgoth
Rageball seriously needs some fucking rules
« on: February 14, 2012, 06:21:00 pm »
+1
I love the idea of rageball but all the twats that play it are annoying me!

If people stopped randomly killing everything they see then it could be so much fun but I'm sick of getting randomly attacked while trying to play...

I made a suggestion post with a few ideas that could help rageball get some order but what the gamemode seriously needs is admins to act as referees and we need to organise some rules...

Here was my suggestion post.. http://forum.c-rpg.net/index.php/topic,26101.0.html
visitors can't see pics , please register or login

Korgoth's Retextures
Korgoth's Hierloom Stall

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #1 on: February 14, 2012, 06:26:21 pm »
+3
You don't understand rageball as it's meant to be played by Ozin.

Afaik, bloodbowl was the first inspiration. And bloodbowl is very far from that happy cheery not-very-manly football (soccer if you prefer) like gameplay you seem to want.

Offline Renten

  • Knight
  • ***
  • Renown: 36
  • Infamy: 4
  • cRPG Player
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #2 on: February 14, 2012, 06:33:32 pm »
0
Getting randomly attack while trying to play - the other teams killers are preventing you from achieving anything.

Runners - semi-naked players that are good at manual block or have a shield to avoid losing the ball, also serve as catchers if the other team has a ball
Killers- murder everyone indiscriminately, stops other team from getting organized.
Rounders- do what needs to be done.
Catchers- fast enough to catch the other teams runners, or good with a ranged weapon.

Note that the goalie should have a shield so archers can't just pick them off or flinch lock.


Seriousness: Killing people is a very effective way of winning. Why compete with the other team when you can force them to spawn farther away. Even a single person you know is going to stomp everyone else in straight up fights ruins the balance, eh hrm I mean works the best for their team.

Bring stones to throw at people.
Edit: I think it's called Rageball since you rage at the other players stopping you from what your doing and murder everyone.
« Last Edit: February 14, 2012, 06:35:17 pm by Renten »

Offline Elmetiacos

  • Count
  • *****
  • Renown: 175
  • Infamy: 45
  • cRPG Player
  • You've probably teamkilled me
    • View Profile
  • Game nicks: Hot_Chick_with_a_Sword, Dark_Rose_Knight
Re: Rageball seriously needs some fucking rules
« Reply #3 on: February 14, 2012, 09:36:57 pm »
+1
When your whole team have decided to fight enemies and there's nobody to pass the ball to that's a problem. It's also not good when the person you are passing to sees an enemy and runs away from the ball to try and get a kill. Archers? Don't bother passing to them, they won't even see the ball...
« Last Edit: February 14, 2012, 09:38:12 pm by Elmetiacos »
The word is "anyway" not "anyways". You are not Gabby Hayes.
visitors can't see pics , please register or login

Offline Korgoth

  • Marshall
  • ********
  • Renown: 742
  • Infamy: 100
  • cRPG Player
  • I've dated girls uglier than you for Breakfast
    • View Profile
  • Faction: Basileia ton Romaion
  • Game nicks: Korgoth
  • IRC nick: Korgoth
Re: Rageball seriously needs some fucking rules
« Reply #4 on: February 14, 2012, 09:50:45 pm »
-4
football (soccer if you prefer)

Never call it soccer again. Even if you're talking to a yankie doodle you call it football!
visitors can't see pics , please register or login

Korgoth's Retextures
Korgoth's Hierloom Stall

Offline Tom Cruise

  • Duke
  • *******
  • Renown: 685
  • Infamy: 144
  • cRPG Player
  • All I do is shitpost anymore in this game.
    • View Profile
  • Game nicks: Tom_Cruise_Dota_Fanatic
  • IRC nick: Tom_Cruise
Re: Rageball seriously needs some fucking rules
« Reply #5 on: February 14, 2012, 09:52:43 pm »
+3
Ragin at Rageball.....
visitors can't see pics , please register or login

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #6 on: February 14, 2012, 10:57:05 pm »
+1
Ragin at your avatar :lol:
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline _Tak_

  • Earl
  • ******
  • Renown: 459
  • Infamy: 195
  • cRPG Player
  • Retired Dev of FI2
    • View Profile
    • mod :D
  • Game nicks: LC
Re: Rageball seriously needs some fucking rules
« Reply #7 on: February 14, 2012, 11:19:07 pm »
0
Killing is a valid tactic in RB, and should not be a reason to poll kick/ban.

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: Rageball seriously needs some fucking rules
« Reply #8 on: February 14, 2012, 11:22:48 pm »
0
Unless the server has rules (i.e. HRE), there aren't any needed (except for common sense (teamattack) or RAGE as often as possible)...
Miwiw_HRE - Two Handed
Trade with me

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Rageball seriously needs some fucking rules
« Reply #9 on: February 14, 2012, 11:52:47 pm »
0
Forget rules, how bout basic common sense design

allowing people to go out of bounds with the ball? WTF

enemies respawning in YOUR zone after you've killed them on defense? are you serious? what kind of stupid design is that

no respawn timer of any sort (at least that i can tell from the 5 minutes I gave the halfbaked game mode)

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #10 on: February 15, 2012, 08:35:24 am »
0
Forget rules, how bout basic common sense design

allowing people to go out of bounds with the ball? WTF

enemies respawning in YOUR zone after you've killed them on defense? are you serious? what kind of stupid design is that

no respawn timer of any sort (at least that i can tell from the 5 minutes I gave the halfbaked game mode)

The point is to make killing valid, but not overwhelming either. Increasing respawn timers results in an increase in the incentives to kill

Offline Rumblood

  • King
  • **********
  • Renown: 1199
  • Infamy: 420
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: GrannPappy
Re: Rageball seriously needs some fucking rules
« Reply #11 on: February 15, 2012, 02:50:59 pm »
+1
Forget rules, how bout basic common sense design

allowing people to go out of bounds with the ball? WTF

enemies respawning in YOUR zone after you've killed them on defense? are you serious? what kind of stupid design is that

no respawn timer of any sort (at least that i can tell from the 5 minutes I gave the halfbaked game mode)


I know right? Your version is MUCH better! When will it be up again?  :rolleyes:
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

visitors can't see pics , please register or login

Offline Penitent

  • King
  • **********
  • Renown: 1389
  • Infamy: 220
  • cRPG Player
    • View Profile
  • Game nicks: Penitent_Turtler
Re: Rageball seriously needs some fucking rules
« Reply #12 on: February 15, 2012, 03:21:55 pm »
0
RAGEBALL is full of MURDER.  Get over it.

I vote to not increase spawn timers necessarily, but make it so that people who die spawn on the sidelines...so they are taken out of play a little longer and have to get into position.

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #13 on: February 15, 2012, 05:37:45 pm »
0
Ragin at soccer.

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Rageball seriously needs some fucking rules
« Reply #14 on: February 15, 2012, 05:39:16 pm »
0
When your whole team have decided to fight enemies and there's nobody to pass the ball to that's a problem. It's also not good when the person you are passing to sees an enemy and runs away from the ball to try and get a kill. Archers? Don't bother passing to them, they won't even see the ball...

Run the ball in yourself then.