Author Topic: Version 0.270  (Read 58330 times)

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Offline Beauchamp

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Re: Version 0.270
« Reply #225 on: February 18, 2012, 11:38:22 am »
0
i have problems too, my fps keep constantly changing from 20 to 100. fighting in a game feels really unsmooth, in regular warband multiplayer everything is smooth. i'm not sure if its because of fps or some minor lags (but my connection should be without problems).

where can i find meows optimized files?
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Offline Tavuk_Bey

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Re: Version 0.270
« Reply #226 on: February 18, 2012, 12:49:41 pm »
0
Anyone else have worse fps after the last patch? Mine dropped a good 20 fps.

im lagging as hell and my fps is lurking around 50, which was ~80 before the patch. i don't know if it's caused by my shitty 3rd world internetz provider or the overpopulated servers..
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Offline Christo

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Re: Version 0.270
« Reply #227 on: February 18, 2012, 12:56:41 pm »
0
FPS is fine for me.

The real problem I get, is the odd block "glitch" when you do a correct direction block, but the game doesn't register it.
I swear I died so many times because of it.. and now it's happenning more often than ever.

Of course those who fight you see no block, or a wrong block, and call you an idiot, but it's real.
And my ping is normal, 39-50 ish.
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Offline Dravic

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Re: Version 0.270
« Reply #228 on: February 18, 2012, 12:59:26 pm »
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Tavuk, I think you misunderstood something.

FPS = frames per second, depends on your computer performance and game optimalisation, lower = worse, at about <20 causes some serious frames lss, making the game unplayable

Lag = the latency between your computer and the server connected to each other by internet, depends on your internet provider and server localisation, lower = better, at about >100 it starts to be really hard to play, at >200 you can't move straight without being pushed on the sides (causes an effect of "WUT I DONT KNOW WHY AM I GOING THE.... - you're dead) etc, at >500 you are lucker to stay on server, but if you stay... well good luck going out of spawn,
« Last Edit: February 18, 2012, 01:00:31 pm by Dravic »

Offline Tavuk_Bey

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Re: Version 0.270
« Reply #229 on: February 18, 2012, 02:25:25 pm »
0
(click to show/hide)

of course i know ze differency between the terms "lag" and "fps". but for my case when my ping increases, my fps starts dropping, gives me terrible lagspikes idk why this happens, especially after the release of last 2 patch this has been occuring more often.

(click to show/hide)

i know that feel christo, especially when blocking thrust attacks.
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Offline Christo

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Re: Version 0.270
« Reply #230 on: February 18, 2012, 02:52:31 pm »
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Gah, tell me about it.

It lead to a RQ the other day, about three slashes went through my defence like that in a row.
And I'm not tapping the block button, either.
« Last Edit: February 18, 2012, 03:26:08 pm by Christo »
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Offline Zerran

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Re: Version 0.270
« Reply #231 on: February 18, 2012, 03:02:30 pm »
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The real problem I get, is the odd block "glitch" when you do a correct direction block, but the game doesn't register it.
I swear I died so many times because of it.. and now it's happenning more often than ever.

Of course those who fight you see no block, or a wrong block, and call you an idiot, but it's real.
And my ping is normal, 39-50 ish.

This has seemed to be happening more often as of late.
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Offline Christo

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Re: Version 0.270
« Reply #232 on: February 18, 2012, 03:26:15 pm »
0
This has seemed to be happening more often as of late.

Sadly.
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Offline Nehvar

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Re: Version 0.270
« Reply #233 on: February 18, 2012, 09:35:52 pm »
+2
i have problems too, my fps keep constantly changing from 20 to 100. fighting in a game feels really unsmooth, in regular warband multiplayer everything is smooth. i'm not sure if its because of fps or some minor lags (but my connection should be without problems).

where can i find meows optimized files?

Here.
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Offline Butan

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Re: Version 0.270
« Reply #234 on: February 18, 2012, 11:13:52 pm »
+1
My FPS always been a problem, but its now a major issue since patch.

Tried every combinations of texture packs I could find, and lots and lots of video game settings.


Actually with low video settings, texture optimization installed I have between 10 and 100 FPS (tried it for 2 days on multiple map cycle on eu_1). Before it was between 40 and 120, and many maps were less laggy than that.

Not to say even if it range from 10 to 100, I'm spending 90% of the time in the dangerously unplayable 20/30 FPS, which led to +300% chance to TA/TK and a disapointing K/D.

Offline Gnjus

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Re: Version 0.270
« Reply #235 on: February 18, 2012, 11:36:47 pm »
+3
I don't know what you people are talking about, FPS of this FPS is ever-present and stable, as always:
(click to show/hide)

Beautiful state of the mod, moar ranged i say.....and buff them ffs, their FPS power is not high enough.
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Offline Christo

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Re: Version 0.270
« Reply #236 on: February 18, 2012, 11:39:32 pm »
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 :lol:

That made me lol.

I'm sure you know that they mean Frames per second, but that's just so true..
 :mrgreen:
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Offline Gnjus

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Re: Version 0.270
« Reply #237 on: February 18, 2012, 11:43:45 pm »
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For those who can't count: there is 13 people shooting on this picture, +1 dead +1 that is below those 2 on the stairway + some others who i couldn't catch in one screen + those who are already dead. That's just one team, the winning one. Do your maths.

Edit: before i came to EU1 i was on EU4 for 3 rounds, all i could do is camp the tower since there was literally half of the server population sharpshooting around (like 15 out of 30). I thought to myself "Hey, screw this, if all these assholes are here then EU1 should be better". Yeah right.
« Last Edit: February 18, 2012, 11:47:32 pm by Gnjus »
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Offline Kafein

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Re: Version 0.270
« Reply #238 on: February 18, 2012, 11:46:42 pm »
+1
For those who can't count: there is 13 people shooting on this picture, +1 dead +1 that is below those 2 on the stairway + some others who i couldn't catch in one screen + those who are already dead. That's just one team, the winning one. Do your maths.

+ the fact that the enemies are on the lower level pretty much means they were the last survivors.


Facking bullshit.

Offline Tears of Destiny

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Re: Version 0.270
« Reply #239 on: February 18, 2012, 11:46:45 pm »
+2
Also a shitty map, with a main camping tower and at least four minor camping towers.

We need to discourage any map with any sort of "defensive location" that only has one set of stairs up.
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