Author Topic: Salem (free beta keys on mmorpg.com)  (Read 16574 times)

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Offline Banok

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Re: Salem (free beta keys on mmorpg.com)
« Reply #90 on: October 31, 2012, 02:35:01 am »
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population is way too tiny, people only log in after a patch or if they are new to the beta.  :(

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #91 on: October 31, 2012, 02:40:53 am »
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population is way too tiny, people only log in after a patch or if they are new to the beta.  :(

Yeah it really is low. Well since they said that the multiserver support is basically finished and after that there will be more regular content updates (and possibly open beta), we can expect a lot more.

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #92 on: November 05, 2012, 07:40:47 am »
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Update:

Quote from: Jorb
Children,

Apologies for the delay. Things have taken some time. We've been developing, and here's what's new:

* New and complete (barring a few stragglers) GUI overhaul. You'll notice. Client modders have some work to do, old custom builds won't work.
* Multiserver support: We are opening two entirely new servers tonight -- Jamestown and Roanoke -- expecting a batch of new users tomorrow. Test away, crash the servers. Notice that you can only create new characters on these servers. There is currently no way of travelling between servers.

Those are the two really major new things here. Here's a reader's digest of other (far smaller) changes:

Added nobleman's cape, hidecape, pilgrim's cape
Stamp mills now stamp all boulder types.
Mining now costs significant amounts of phlegm
There is now a pick axe. The pickaxe increases the speed of chipping ore boulders.
Mining now requires a pickaxe or a shovel
Added a tooltip to: limedhide recipe
Added a violin playing man to Boston.
Added an animation to lock installation
Added animation to kiln lighting
Turkey Feathers are now compostable
Earthworms now have better yield when fed to turkeys
Mining now crime checks
Slightly raised skill cost of cotton planting, the cloth skills and metallurgy
Reduced cost of mining
Blacksmithing now a prereq for metallurgy
Chip stone & mining phlegm costs adjusted
Added harvest animation.
All clothes should now be droppable
Garlic bread gives bbile instead of ybile
Candied Oakworth Tart & Rybread are better
Cabbagecrumbs worse
Large Urns, Sawbuck & Tanningtubs can be destroyed
Added Seaweed masque
Coalpicking is no longer an armed animation

------------------------

With this update we have cleared out the two largest points left on our todo-list for necessities, and I expect that we shall now have our hands significantly more free to work on delivering content updates, hopefully with increased regularity. There are a couple of outstanding infrastructural/backend issues left for us to deal with, but those should be possible to iron out in at least a tad more incremental fashion. Apologies if you've felt that we've left you hanging, you were -- as always -- always on our minds.

The coming week we will primarily focus on fixing expected server crashes and dealing with whatever comes up. Content should soon be the only thing we'll really be working on.

Big props and love to all of you for playing our game. I hope you enjoy it!

Update your clients.

Game is going into open beta in about a month.

Offline Banok

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Re: Salem (free beta keys on mmorpg.com)
« Reply #93 on: November 05, 2012, 09:06:59 am »
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finally


Game is going into open beta in about a month.

thats been the case for months now. does seem more likely to happen soon now they can make new servers tho.

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #94 on: November 05, 2012, 09:21:01 am »
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finally

thats been the case for months now. does seem more likely to happen soon now they can make new servers tho.

Jorb said "~ a month" for OB today.

Offline Banok

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Re: Salem (free beta keys on mmorpg.com)
« Reply #95 on: November 05, 2012, 05:21:08 pm »
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Jorb said "~ a month" for OB today.
jorb and co have lied before.

I remember telling all my friends OB would be officially this weekend a few months ago

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #96 on: November 05, 2012, 09:00:04 pm »
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Haha :) Anyway, any of you starting on new servers and want to group up or something?

Offline Vibe

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Offline Banok

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Re: Salem (free beta keys on mmorpg.com)
« Reply #98 on: November 08, 2012, 08:58:02 pm »
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http://login.salemgame.com/portal/state

400+ players nice

lets hope some stay ;)

Offline Aku_Ankka

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Re: Salem (free beta keys on mmorpg.com)
« Reply #99 on: November 08, 2012, 09:05:09 pm »
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I really like the idea behind the game, but those graphics just make me vomit... It's hard to think playing this game seriously with those graphics.

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #100 on: November 08, 2012, 09:24:31 pm »
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I really like the idea behind the game, but those graphics just make me vomit... It's hard to think playing this game seriously with those graphics.

They bothered me a lot at first too but you get used to it.

Offline Banok

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Re: Salem (free beta keys on mmorpg.com)
« Reply #101 on: November 09, 2012, 01:49:59 am »
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same. although they are miles better than minecraft...

Offline NuberT

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Re: Salem (free beta keys on mmorpg.com)
« Reply #102 on: November 09, 2012, 01:54:25 pm »
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eh Vibe my love, where are you? gimme your hs or something :D.

Offline Vibe

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Re: Salem (free beta keys on mmorpg.com)
« Reply #103 on: November 09, 2012, 02:09:46 pm »
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eh Vibe my love, where are you? gimme your hs or something :D.

Awwww shiieeet NuberT reemerges from the ashes of H&H :D

Will PM you the details to my camp on Plymouth server.

Depending on how Bifi and his chaps turn out and how many I can gather, we just might be able to start anew on one of the fresh servers.
« Last Edit: November 09, 2012, 02:14:45 pm by Vibe »

Offline NuberT

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Re: Salem (free beta keys on mmorpg.com)
« Reply #104 on: November 09, 2012, 04:27:37 pm »
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haven't played hnh since january :oops:

just trying to figure out righ now how food and skilling systems work here.
« Last Edit: November 09, 2012, 04:39:51 pm by NuberT »