Author Topic: A proposal  (Read 3160 times)

0 Members and 1 Guest are viewing this topic.

Offline Tristan

  • Count
  • *****
  • Renown: 200
  • Infamy: 52
  • cRPG Player
  • Listen to wisdom!
    • View Profile
  • Faction: Caravan Guild (Guards)
  • Game nicks: Guard_Tristan
  • IRC nick: Guard_Tristan
Re: A proposal
« Reply #15 on: January 26, 2012, 02:52:43 am »
0
We already have an engine that can handle a lot of players simultaneously. Comparing it to a MMO engine is a big mistake, it should be compared to FPS engines, and how many of those can handle 100+ players?

I know very little of gaming engines, having just recently learned what it actually is.
However, I have heard a lot of very good things about unity and hears whispers of its utilities even outside gaming, so I guessed why not?! :D

In truth we all know that anything but a mod would be extremely hard. But it is always fun to speculate.
He is despised and rejected of men; a man of sorrows, and acquainted with grief. He was oppressed, and he was afflicted, yet he opened his mouth.

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: A proposal
« Reply #16 on: January 26, 2012, 02:57:18 am »
0
If this was done I think no one would buy m&b2 :D. Beat that Tale Worlds! But seriously, a huge task..
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Torben

  • King
  • **********
  • Renown: 2011
  • Infamy: 352
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • still prepare to get sexed
    • View Profile
  • Faction: by my overly nerfed heavy lance.
Re: A proposal
« Reply #17 on: January 26, 2012, 02:57:25 am »
0
Would sufficient funding make this project possible?  I am sure a considerable amount could be invested,  if the devs would consider making this project their full time job,  whilst having a good business model.
Yes, I know from whence I came! Discontented as a flame, Upon myself I live and glow. All I grasp like lightning flashes, All I leave behind is ashes
Flame I am - that much I know!

visitors can't see pics , please register or login

Offline MeevarTheMighty

  • Count
  • *****
  • Renown: 242
  • Infamy: 56
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
    • http://www.afp.gov.au/what-we-do/
  • Faction: RDP
  • Game nicks: Genemeve et al
Re: A proposal
« Reply #18 on: January 26, 2012, 03:03:03 am »
+1
Along with TW's foundations, c-rpg devs have a lot of help from the OSP modders of Warband. I don't think you realise quite what a step up in workload it would be for the same people to release their own full game.

Offline Thomek

  • El Director
  • OKAM Developer
  • ***
  • Renown: 1372
  • Infamy: 481
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • Ninja Guide Wiki
  • Faction: Ninja_
  • Game nicks: Ninja_Thomek
Re: A proposal
« Reply #19 on: January 26, 2012, 09:00:09 am »
0
I think so too.

The only thing they need is a pretty salesperson, born to find investors!

Who knows, perhaps there are even investors playing cRPG right now?

What is for sure is that a lot less talented people have made games that are not bad before them..
visitors can't see pics , please register or login


That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Snoozer

  • Baron
  • ****
  • Renown: 91
  • Infamy: 58
  • cRPG Player A Gentleman and a Scholar
  • Faction:Knights Hospitaller
    • View Profile
Re: A proposal
« Reply #20 on: January 26, 2012, 09:18:22 am »
0
 u also get what you payed for.....

this mod is only run by donations and website advertising i doubt they could afford a full scale game.

i cant wait to see your demo of this engine though im keeping and open mine just stating the obvious i suppose lol
visitors can't see pics , please register or login
Good Bye Lost Legion R.I.P Q_Q

Offline LordSnow

  • Knight
  • ***
  • Renown: 57
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Saracens
  • Game nicks: Snow
Re: A proposal
« Reply #21 on: January 26, 2012, 09:19:49 am »
0
Yup.

The only engine (I think) that probably could be used in mass scale is Frostbite 2.0 from DICE, however whether the melee system would work in that, who knows, and even so I don't think it would be able to push more than 150 vs 150, maybe 200 vs 200 (can anyone remember how many players the hacked servers got up to?), those numbers wouldn't be bad as a start though.

Now onwards to license Frostbite :)

Otherwise what engines are there, UDK, Cry Engine, Source :P, C4 and as mentioned above Unity. Not all of those would be up for the task, guaranteed.



Frostbite 2 cant handle an hundred of player. It will if all player are on lan with an high end comp.
Damn. It's snowing again.

Offline Strudog

  • Marshall
  • ********
  • Renown: 922
  • Infamy: 361
  • cRPG Player A Gentleman and a Scholar
  • A Dog
    • View Profile
  • Faction: Britfag
  • Game nicks: Strudog
Re: A proposal
« Reply #22 on: January 26, 2012, 09:21:14 am »
0
all i can say is that, even if the dev team were to start their own game, securing investment would be a very hard done by task. Yes the dev team have made a great mod for c-rpg, but the next level is so much harder. And to get any form of investment they would need proof they could do it.
This is the internet.
Men are men
Women are men
Little girls are FBI agents.
Those are the rules no?

Offline Torben

  • King
  • **********
  • Renown: 2011
  • Infamy: 352
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • still prepare to get sexed
    • View Profile
  • Faction: by my overly nerfed heavy lance.
Re: A proposal
« Reply #23 on: January 26, 2012, 09:33:14 am »
0
all i can say is that, even if the dev team were to start their own game, securing investment would be a very hard done by task. Yes the dev team have made a great mod for c-rpg, but the next level is so much harder. And to get any form of investment they would need proof they could do it.

what kind of money are we talking to make a game possible?
Yes, I know from whence I came! Discontented as a flame, Upon myself I live and glow. All I grasp like lightning flashes, All I leave behind is ashes
Flame I am - that much I know!

visitors can't see pics , please register or login

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: A proposal
« Reply #24 on: January 26, 2012, 09:41:35 am »
0
Wow, that's a lot you're asking.

Making a new game is completely different than modding one.

Offline indigocylinder

  • Knight
  • ***
  • Renown: 38
  • Infamy: 13
  • cRPG Player
    • View Profile
Re: A proposal
« Reply #25 on: January 26, 2012, 10:06:15 am »
0
Making an entire game from scratch with a team of part timers coordinating online takes a very very long time.

Example: 0 A.D has been in development since late 2000 (the year not the decade), and they are still only at the alpha stage.

http://wildfiregames.com/0ad/

Offline MR_FISTA

  • Baron
  • ****
  • Renown: 97
  • Infamy: 81
  • cRPG Player A Gentleman and a Scholar
  • Prepare your angus
    • View Profile
  • Faction: SoW
  • Game nicks: SoW_MR_FISTA_the_Retribution
  • IRC nick: SoW_MR_FISTA
Re: A proposal
« Reply #26 on: January 26, 2012, 10:33:18 am »
0
Me and a friend have been thinking of this for a while and I would do everything I could to help with this project.

Offline Okkam

  • Baron
  • ****
  • Renown: 94
  • Infamy: 49
  • cRPG Player
    • View Profile
Re: A proposal
« Reply #27 on: January 26, 2012, 10:35:59 am »
0
Someone think that tweaking ready for use code and making game from a scratch is comparable task?  Dreamers...

Someone think that TW melee system was not protected properly?

Offline Lepintoi

  • Baron
  • ****
  • Renown: 81
  • Infamy: 18
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Shu Han
  • Game nicks: Lepintoi
Re: A proposal
« Reply #28 on: January 26, 2012, 11:24:55 am »
0
The gameplay M&B uses is probably copyrighted.
On the other hand it would be interesting to see if any potential investors are already playing cRPG.
A bigger community is not always better.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1095
  • Infamy: 1502
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: A proposal
« Reply #29 on: January 26, 2012, 12:16:04 pm »
0
The gameplay M&B uses is probably copyrighted.

No it's not.

And it was made by two people from what I know, Armağan Yavuz and his wife.

Overgrowth, a fighting game with nice physics, is a project of company called Wolfire games which constist of five people. I think that only one or two work on game engine...

My point is, it's not that hard to create a combat system similar to what we have in M&B if you know what you're doing. And I think that cmpx (alone) could make it if he wanted to, had time, was payed enough to do it etc.

Also, forget about high profile game engines like CE3, UE3, Frostbite 2.5. Those cost to much to licence. Only if c-rpg previously made as mod for said games, win a reward for the best mod and they obtain engine licence as reward.
« Last Edit: January 26, 2012, 12:21:42 pm by Leshma »