Author Topic: 1h pure as class  (Read 3361 times)

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Offline Bobthehero

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Re: 1h pure as class
« Reply #15 on: February 26, 2011, 12:40:08 am »
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Oh yeah, reach, you got a point here, style is great, on the other the top 1 handers are cheaper if you dont buy a shield, allows you to get about 3k more to spend on armor.
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Offline Xant

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Re: 1h pure as class
« Reply #16 on: February 26, 2011, 02:09:06 am »
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You're faster too. Plus different animations, people are much less likely to block attacks from 1h without shield than 2h, because they're more used to the 2h.
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Offline Alex_C

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Re: 1h pure as class
« Reply #17 on: February 26, 2011, 02:13:39 am »
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Meh, I go 1hander no shield when I (rarely) play cRPG, and it's fine.

If you're doing this as a class though, you must know that you're choosing to play in a gimped way. Making it easier to play 1hand/no-shield would just be retarded.

Offline Nemeth

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Re: 1h pure as class
« Reply #18 on: February 26, 2011, 02:25:50 am »
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The only thing that really bothered me when trying out 1h without shield was the weapon stun. Just about every 2h/polearm will stun you when you block, which is kinda annoying when fighting 2+ people. Other than that, it was fine ^^

Offline Alex_C

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Re: 1h pure as class
« Reply #19 on: February 26, 2011, 03:13:12 am »
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The only thing that really bothered me when trying out 1h without shield was the weapon stun. Just about every 2h/polearm will stun you when you block, which is kinda annoying when fighting 2+ people. Other than that, it was fine ^^

Stun's a necessary game-mechanic which makes fights more interesting.

Equally, shields can be stunned anyway.

Offline Nemeth

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Re: 1h pure as class
« Reply #20 on: February 26, 2011, 12:27:20 pm »
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Yeah, I never said it's a bad thing, just that it bothered me most ^^ I realize it's necessary for balance.

Offline MountedRhader

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Re: 1h pure as class
« Reply #21 on: February 26, 2011, 12:48:38 pm »
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I'm pure 1hand dueler atm. Not too bad and weighs well with other classes.
No complaints.  :)
« Last Edit: March 02, 2011, 01:23:29 am by TheDashingRogue »

Offline MadJackMcMad

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Re: 1h pure as class
« Reply #22 on: February 28, 2011, 07:41:48 pm »
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I'd love to make a duelist build, unfortunately, there are many reasons why this is infeasible.  I had been trying to 1hand duel with my crossbowman, but the amount of points xbow needs makes my 1hand score around 60, and with an italian sword it can take up to 5 or 6 hits to kill a mail user.

I'd suggest vastly increasing the speed of one handed weapons - however - also increase the speed penalty for wielding them with a shield to the point that a 1h and a huscarl shield is no faster than it is now.  The justification of this is simple, it adds another possible class and subclass to the game - 1h proficiency without using a shield.
« Last Edit: February 28, 2011, 07:43:10 pm by MadJackMcMad »
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Offline Dravic

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Re: 1h pure as class
« Reply #23 on: February 28, 2011, 07:53:20 pm »
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Hmm... good idea, HOWEVER:


Do you know, how high would be speed of 1h without shield to be the same as it is now WITH shield? 1st, with shield penalty is decreasing weapon speed about 10 (maybe a bit less), so pure 1h with lets say 111 speed (Niuweidao after "buff") with build 9 str / 30 agi with 10 athletics, 10 WM and 3 PS would be lighting speed. So NO!

Offline Xant

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Re: 1h pure as class
« Reply #24 on: February 28, 2011, 07:58:04 pm »
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I'd suggest vastly increasing the speed of one handed weapons

No, that'd make them overpowered like hell. They're already really, really fast. Making them even faster would make blocking them impossible even with the slightest of lag, or alternatively if you're not 100% focused. In other words, 90% of the playerbase would be unable to block them.
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Offline bruce

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Re: 1h pure as class
« Reply #25 on: February 28, 2011, 08:01:05 pm »
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I'd love to make a duelist build, unfortunately, there are many reasons why this is infeasible.  I had been trying to 1hand duel with my crossbowman, but the amount of points xbow needs makes my 1hand score around 60, and with an italian sword it can take up to 5 or 6 hits to kill a mail user.

I'd suggest vastly increasing the speed of one handed weapons - however - also increase the speed penalty for wielding them with a shield to the point that a 1h and a huscarl shield is no faster than it is now.  The justification of this is simple, it adds another possible class and subclass to the game - 1h proficiency without using a shield.

That's far too much / would be OP.

I have little problem dueling with a 1h sword when my shield gets broken (which it does, because I don't like the huscarl), provided I don't screw up with blocks. It's fast enough. Heirlooming and a str build help with the damage, too. The fast onehanders are already living hell to block.
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Offline UrLukur

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Re: 1h pure as class
« Reply #26 on: February 28, 2011, 08:11:55 pm »
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That's far too much / would be OP.

I have little problem dueling with a 1h sword when my shield gets broken (which it does, because I don't like the huscarl), provided I don't screw up with blocks. It's fast enough. Heirlooming and a str build help with the damage, too. The fast onehanders are already living hell to block.

Yep. One thing that need to be done is different draw time for different weapons/shields which will make big polearms and 2h weapons sucky choices for archers and xbows. Just this will make 1h more attractive.
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Offline Karmazyn

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Re: 1h pure as class
« Reply #27 on: February 28, 2011, 08:55:56 pm »
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I'd love to make a duelist build, unfortunately, there are many reasons why this is infeasible.  I had been trying to 1hand duel with my crossbowman, but the amount of points xbow needs makes my 1hand score around 60, and with an italian sword it can take up to 5 or 6 hits to kill a mail user.

I'd suggest vastly increasing the speed of one handed weapons - however - also increase the speed penalty for wielding them with a shield to the point that a 1h and a huscarl shield is no faster than it is now.  The justification of this is simple, it adds another possible class and subclass to the game - 1h proficiency without using a shield.

Yes, there is really a problem with speed or damage of 1h in compare to 2h/polearms. Katana for example make more damage and is faster. Even with 8 ps a 1h can bounce from armor. Many reasons why nobody play pure 1h as class. To kill Fasader in his transitional armor you need up to 7-8 hits.

To the others, what are you worry about, do you know many people who do well with 1h pure? 2 points to damage and/or speed would not change the game balance, imho.
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Offline EponiCo

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Re: 1h pure as class
« Reply #28 on: February 28, 2011, 10:07:25 pm »
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Well, the thing is it's not so simple, like it's weak so after a buff it isn't OP.
What are you going to buff. Speed, they are fast enough (giving the sidesword or steel pick +5 speed might be broken), reach - no ghost reach, stun you could maybe change and damage. But it would be kind of silly to do more damage with 1h than with 2h.
Only thing that makes sense is make them a better (or at least equal) choice as sidearm. Make shields, bows, crossbows more expensive and 1h weapons cheaper. Start every char with 40 1h wpf (but make shield decrease 1h wpf, maybe that could be used to diversify shields too).
Urlukurs suggestion is nice too.

Offline Nemeth

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Re: 1h pure as class
« Reply #29 on: February 28, 2011, 10:48:31 pm »
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Please don't make xbows any more expansive ^^ Like 900 gold is not enough for upkeep. Honestly though, it wouldn't help. Unless you make 1h super cheap, noone is gonna use 1h over cheaper polearm on his ranged character.
« Last Edit: February 28, 2011, 10:50:44 pm by Nemeth »