Author Topic: Old game sequels that should have been  (Read 3745 times)

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Offline Tomas_of_Miles

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Re: Old game sequels that should have been
« Reply #30 on: January 26, 2012, 10:29:43 pm »
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Just wondering, how can you make a simulator with fighter spaceships blasting each other?
Well you take some programming knowledge and write lots and lots of code, and then a game pops out at the end. :)
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Offline bredeus

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Re: Old game sequels that should have been
« Reply #31 on: January 26, 2012, 11:02:48 pm »
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Offline Kafein

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Re: Old game sequels that should have been
« Reply #32 on: February 01, 2012, 05:41:33 pm »
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I want a new modern version of the X3 genre game, Star Wars: Rebellion. And much more sandbox and infinite re-playability.

Was really fun... :(
But way too short gameplay, even though that was remedied by some fan-made plug-in.

X3:TC is still pretty modern. The last patch was made less than one year ago iirc. Those guys are putting a lot of attention on it. And there are quite a lot of good mods, although I never felt the need of adding things.

The only bad thing is the dullness of the combats. You get used to them quite fast because the AI is crap. Apart from that, everything is near-infinite in all directions. You can build a freaking commercial empire with a gigantic war fleet (you need a computer beast for that though) :D

Offline Aleskander

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Re: Old game sequels that should have been
« Reply #33 on: February 01, 2012, 10:23:24 pm »
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They came out with the next X3
Albion or something

It's not that good, but buy it anyway to support the company
X: Rebirth is also supposed to come out in 2012

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Offline Overdriven

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Re: Old game sequels that should have been
« Reply #34 on: February 02, 2012, 12:48:25 am »
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I'd like to see a new Wing Commander.

I really enjoyed Wing Commander: Prophecy for a long time  :D

Offline Bjord

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Re: Old game sequels that should have been
« Reply #35 on: February 09, 2012, 05:27:17 pm »
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X3:TC is still pretty modern. The last patch was made less than one year ago iirc. Those guys are putting a lot of attention on it. And there are quite a lot of good mods, although I never felt the need of adding things.

The only bad thing is the dullness of the combats. You get used to them quite fast because the AI is crap. Apart from that, everything is near-infinite in all directions. You can build a freaking commercial empire with a gigantic war fleet (you need a computer beast for that though) :D

I am familiar with X3, what I wanted was a complete re-make of the SW: Rebellion itself.
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Offline CtrlAltDe1337

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Re: Old game sequels that should have been
« Reply #36 on: February 09, 2012, 08:09:18 pm »
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Offline chadz

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Re: Old game sequels that should have been
« Reply #37 on: February 09, 2012, 08:16:59 pm »
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... give some proper Bubble Bubble ...

my shitty pirated floppy disk was full of viruses back in the day.

Also, if it hasn't been said yet:
Elite (so we now have PCs like 18000 times as strong as back then, but, apparently, transitionless space-to-surface flight takes too much cpu power nowadays)
Battlezone (as we discussed in IRC lately. one of the best games ever [the new old one, not the old old one]. it's fast, it has a cool story, it's tactical, its hard. awesome http://www.youtube.com/watch?v=_Fff-1tFkpU )

also, if anyone knows other gems like battlezone (first person action combined with real RTS decisions), point me in the right direction, those games are so damn rare.
« Last Edit: February 09, 2012, 08:19:15 pm by chadz »

Offline Angantyr

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Re: Old game sequels that should have been
« Reply #38 on: February 09, 2012, 09:33:54 pm »
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The X series (with X3 being the newest) comes very close to both Elite and Battlezone (which I agree was an amazing game). It's only in space though, but it's a 1st person, sandbox shooter with RTS elements, a spiritual descendent of games like Elite and Freelancer only with the empire building and army control we know from for example Battlezone or M&B.

Haven't seen a real Battlezone clone though, regrettably, which is odd considering the relative success of the game back then and the brilliance of the hybrid genre.
« Last Edit: February 09, 2012, 10:45:10 pm by Angantyr »

Offline Torben

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Re: Old game sequels that should have been
« Reply #39 on: February 09, 2012, 09:46:18 pm »
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Offline Leshma

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Re: Old game sequels that should have been
« Reply #40 on: February 09, 2012, 09:47:29 pm »
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Also, if it hasn't been said yet:
Elite (so we now have PCs like 18000 times as strong as back then, but, apparently, transitionless space-to-surface flight takes too much cpu power nowadays)

In my "Proposal" thread I've linked a video to the upcoming engine/game which has that feature implemented. Only other game engine (there are plenty demonstrations but those aren't full fledged game engines) that does on a similar level is Infinity game engine but that game isn't gonna come out in billion years (and their ground level rendering looks like shit compared to Outtera).

Outtera engine, according to its devs can handle 2.2 billion kilometers from earth center with 1 cm accuracy. For the purpose of a game like Elite it would be best to shrink the universe to more manageable dimensions. I mean, who would play a game where you need several years to travel from one Solar System to another. That way you could easily make a model of our Galaxy with said 1 cm accuracy.

Of course, you won't see any such AAA game because current consoles can't support that kind of game engine.

Offline RandomDude

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Re: Old game sequels that should have been
« Reply #41 on: February 09, 2012, 10:03:22 pm »
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Yeah if there was ever anything missing from the X games it was flying into a planets atmosphere, trying not to crash and taking photographs of military installations.

Offline Ujin

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Re: Old game sequels that should have been
« Reply #42 on: February 09, 2012, 10:09:07 pm »
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anyone mentioned Little Big Adventure yet ?

+ Freelancer


+ equus africanus asinus Kong Country :D

+ Outcast
« Last Edit: February 09, 2012, 10:33:46 pm by Ujin »

Offline Ninja_Khorin

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Re: Old game sequels that should have been
« Reply #43 on: February 09, 2012, 10:24:00 pm »
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http://www.infinity-universe.com/Infinity/mambots/content/denvideo/flvplayer.swf?autoStart=1&file=http://www.inovaestudios.com/Videos/I-Novae%20Promo%20Video_9_11_410p.flv&width=730&height=410

Kinda like this in other words.

the game will never be released though(heck, it's even called Infinity), but the engine might be finished.

Offline Angantyr

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Re: Old game sequels that should have been
« Reply #44 on: February 09, 2012, 10:47:58 pm »
+1
Outcast
Have you seen the Crysis Wars mod Open Outcast?