So im almost to my first lvl 31 and I built 18/18 str agi balanced 1h shield build...and I get destroyed every time. I don't know what im doing wrong. My guy swings like molasses and I can only take 1-2 hits in TRANSITIONAL. mostly due to 2h spam. Is shield build even viable anymore?
Yes.
18/18 is a good build. I use it (granted, I'm a horseman/horse crossbow/crossbow/1h/shield hybrid, so less effective then pure 1h), and it's quite good.
The thing is, with a 1h, it's extremely important to fight "correctly", which starts with two things:
1) swing immediately after someone hits your shield IF you want to swing (sometimes it's not a good idea to, you don't have to counterattack every time)
2) it's vital to use the correct swing - if someone is at your left, you must left swing or he can hit you, if he's on your right you must right swing or he can hit you. but your right swing is slower then your left swing, so be mindful of that
3) It's vital to be in range, if you're not sure you are in range or the opponent is backpedalling, don't swing! backpedal yourself, let him follow you instead of chasing after a backpedaller
Some generic stuff:
- don't fall to feints. If you didnt hear the thud on the shield, it didn't hit it, it was a feint.
- you have an opening if someone is advancing at you with a chambered (prepared) swing on the wrong side, for instance if he is coming from your left and has a right swing prepared (weapon is left, he is left from your point of view), you start a left swing and move to his right side, your swing is faster. People with chambered overheads you can get sometimes, too. Chambered 2h stabs, though, don't try, they're too fast.
- turn into your swings to make them hit faster. But if you turn too fast... it might bounce. Also be wary of people doing this to you. This technique can be used to spam mauls sometimes.
- if you see a really good blocker... then you're in trouble, unless you have some absurdly fast lolweapon like a sidesword
- Don't fall for range tricks. Two common ones:
(a) when your opponent launches a swing while out of range and you move forward and try to counterattack, only to be slashed and killed by his next swing. The trick? After a unsuccessful swing you don't get the "stun" like you do when it gets blocked and hence can swing again immediately. Wait to be solidly in range.
(b) when your opponent launches a swing in his range but out of yours and you move and try to counterattack, only to be slashed and killed by his next swing. The trick? If you don't attack immediately after blocking, which you can't because you're out of range, his "stun" after blocked swing is gone now and he can swing again. Wait to be solidly in range.
Also, personally, I liked the 21/15 build the most (with 7 PS) so my surprise hits would often kill when they hit the head. Also, I dislike agispammers on principle ;P