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Xbowers to go back to what they were?

yes
no

Author Topic: Crossbows damage  (Read 3728 times)

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Offline Strudog

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Crossbows damage
« on: January 17, 2012, 03:11:59 pm »
+5
After the recent patch i have noticed a serious decrease in damage for the crossbows and has rendered the Arbalest almost useless. I have a MW arbalest and +1 steel bolts and it takes me two shots to kill a peasent, surely there is something wrong here? The new patch has effected xbowers more than archers. And i didnt see much chat for the change in xbows? i wouldnt mind if there was a longer reloading time or if there was a nerf in any department but nerfing the damage makes it useless.

I dont know what other people think but do you guys reckon it should stay the same or go back to what it was before?

cheers

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« Last Edit: January 18, 2012, 09:23:49 am by Kalam »
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Offline PanPan

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Re: Crossbows damage
« Reply #1 on: January 17, 2012, 03:13:39 pm »
0
still its pierce not that useful on peasants as cut...

Offline Strudog

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Re: Crossbows damage
« Reply #2 on: January 17, 2012, 03:16:21 pm »
0
but it never used to be 2 hit kill on peasents so why the change?
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Offline ThePoopy

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Re: Crossbows damage
« Reply #3 on: January 17, 2012, 03:37:12 pm »
-1
aim head

Offline Okkam

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Re: Crossbows damage
« Reply #4 on: January 17, 2012, 03:41:39 pm »
-2
I wouldnt mind if there was a longer reloading time for all xbows too. They still shoot too fast.
And no - leave damage as it is now. Oneshot - worst idea for any multiplayer game

Offline Sir_Ironlake

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Re: Crossbows damage
« Reply #5 on: January 17, 2012, 03:49:21 pm »
+5
Yeah Okkam, but note that the 1 shot takes as much time as 4 shots for an archer.

And also note, that while reloading, unlike archer, you must be stationary (easy bait). Or find cover (meaning more then 4 shots compared to archer)

So if it takes me 2 shots with Arbalest to kill a peasnt, that means the equivalent of 10 arrows?

Using an Arbalest isnt easy, its not just about 1 shoting, for each 1 shot (hit or miss, kill or wound) you reload for a long long time, and while you do yr open to attacks, and any move to evade or any smallest hit means all over a new reload.

Offline LastKaze

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Re: Crossbows damage
« Reply #6 on: January 17, 2012, 03:56:56 pm »
0
Yeah Okkam, but note that the 1 shot takes as much time as 4 shots for an archer.

And also note, that while reloading, unlike archer, you must be stationary (easy bait). Or find cover (meaning more then 4 shots compared to archer)

So if it takes me 2 shots with Arbalest to kill a peasnt, that means the equivalent of 10 arrows?

Using an Arbalest isnt easy, its not just about 1 shoting, for each 1 shot (hit or miss, kill or wound) you reload for a long long time, and while you do yr open to attacks, and any move to evade or any smallest hit means all over a new reload.
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Offline Osiris

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Re: Crossbows damage
« Reply #7 on: January 17, 2012, 03:58:25 pm »
+1
"And i didnt see much chat for the change in xbows?"

you have to be joking :P

everyone and their mother using xbows was the biggest problem apart from roof camping archers :P
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Offline karasu

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Re: Crossbows damage
« Reply #8 on: January 17, 2012, 04:01:23 pm »
+2
The devs already made clear that the idea of reducing body damage and increase is to stay, even with a little possible tweaking.

Improving the reload time would have been the best choice for all parties, as DaveUSSR stated several times.

So my personal advice, either sell / trade your crossbow for good while you can, or simply keep playing with it and copy cat those extremely exceptional self-claimed overpowered archers, that keep shooting on wounded targets for sure kills to raise e-peen on ego-meters.

I, for one, as stated several times find this measure extremely unbalancing and the reasons are obvious. This is now the age of Jedi Boromirs, I'm pretty sure those historical inaccurate shield-less e-warriors are having a blast now with no counters.

Thanks devs, for giving me a reason again to take a small break on cRPG.

(。◕‿◕。)/
« Last Edit: January 17, 2012, 04:02:31 pm by karasu »

Offline Memento_Mori

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Re: Crossbows damage
« Reply #9 on: January 17, 2012, 04:03:38 pm »
0
 :rolleyes: I miss using 1 wpf and an arbalest and 1-3 (3 on the heavy STR tanks) shotting people but 3-5 shotting with my +2 yumi bow and bodkin arrows that I had 150 wpf and 6 skill points in. Good times, IMO xbows shouldn't be close to the effectiveness as archery or throwing since xbows cost no skill points, faster missile speed, and infinite aim time.

Also reload time with arbalest and 1 wpf is less than 12 seconds.

Good times.

Offline Okkam

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Re: Crossbows damage
« Reply #10 on: January 17, 2012, 04:03:58 pm »
0
"And i didnt see much chat for the change in xbows?"
you have to be joking :P
everyone and their mother using xbows was the biggest problem apart from roof camping archers :P

Be careful, this place can be overflood in no time with rivers of hypocrites tears

Offline Old_Sir_Agor

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Re: Crossbows damage
« Reply #11 on: January 17, 2012, 04:11:11 pm »
+7
Im more intresting in this, if we have now 67% dmg, and if it is rain so we have some penalty, in some guides it says 25% dmg penalty when it is rain, so if it is rain i have only 52% dmg with my arbalest? then what the point for me to take it ? and pay so high repairs? when i can make more dmg with 1h simple hit?

And about arbalest- it is weapon for snipers, to shoot at long distance, it is just impossible to aim in head even with 170 wpf, if target is far from you )
so if distance is big we anyway needed 2 shoots, now we need 3- so to kill 1 enemy ranged i need 3 bolts, from my 13 bolts, and it is even worse if it is rain) just lol gj devs)
shooting at people from a reachable place as last man standing is not delaying. Even if you're on the other side of the map.

Offline Memento_Mori

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Re: Crossbows damage
« Reply #12 on: January 17, 2012, 04:18:38 pm »
0
And about arbalest- it is weapon for snipers

Arbalest is a weapon for snipers?

Barret 50 cal is a weapon for snipers.

Arbalest is a crossbow.

Offline Tavuk_Bey

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Re: Crossbows damage
« Reply #13 on: January 17, 2012, 04:22:53 pm »
0
Im more intresting in this, if we have now 67% dmg, and if it is rain so we have some penalty, in some guides it says 25% dmg penalty when it is rain, so if it is rain i have only 52% dmg with my arbalest?


and it fucking rains all the time.. now even the shittiest peasants in shitty clothes can take 2 mw steel bolts  :arrow:
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Offline Old_Sir_Agor

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Re: Crossbows damage
« Reply #14 on: January 17, 2012, 04:25:02 pm »
+2
Arbalest is a weapon for snipers?

Barret 50 cal is a weapon for snipers.

Arbalest is a crossbow.

Oh fuck you are so smart like Einstein and ofc you have more humor then Jim Kerry wow :rolleyes:

I think devs need at least remove rain dmg penalty for ranged, because with rain it is bullshit.
shooting at people from a reachable place as last man standing is not delaying. Even if you're on the other side of the map.