Author Topic: Fix for Invisible Great Helmets  (Read 3765 times)

0 Members and 1 Guest are viewing this topic.

Offline zottlmarsch

  • King
  • **********
  • Renown: 1114
  • Infamy: 162
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Burg Krems (Founder)
  • Game nicks: Eberhart & Juta von Krems
  • IRC nick: Dan
Fix for Invisible Great Helmets
« on: January 17, 2012, 01:14:20 am »
+6
Looks like there is a new version out with the fixed helms, locking thread now  8-) thanks all the people who downloaded

(click to show/hide)

also as cool as the new greathelms are, in my opinion alongside some of the body armours they look a little too dark.
I tried lightening the texture a little so it fits in with most of the other armours/helms. Feel free to try it.
Just drop it in the crpg-textures folder and say yes to overwriting (back up your old greathelmets2.dds in case you don't like it)
http://www.mediafire.com/file/fsxv299b8g978bk/greathelms2.dds
« Last Edit: January 19, 2012, 01:30:27 am by zottlmarsch »
visitors can't see pics , please register or login

Offline Kreczor

  • Earl
  • ******
  • Renown: 332
  • Infamy: 204
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Faction: the qt crew
  • Game nicks: Kreczor_of_Chaos
  • IRC nick: Kreczor
Re: New Great Helmets Fix
« Reply #1 on: January 17, 2012, 06:03:38 am »
-6
Don't know if anyone else figured this out but with the missing heads its just a few spelling mistakes in the itemkinds1.txt file that are causing this

if you find and replace the word madeInbucket with madelinbucket and gotlandbucket1 with gotlandbucket it should be fine, at least it was for me (make sure you do this for every time the word comes up)

also for people with openbrf, if you go to the Mat tab in dejawolfs resource file and select crusaderbuckets_col2, change the diffuseA from greathelms2_Col2 to greathelms2_col2

hope this helps til the hotfix comes out
Hi. You already posted this.
http://forum.c-rpg.net/index.php/topic,24235.msg350080.html#msg350080
« Last Edit: January 17, 2012, 06:04:43 am by Kreczor »
visitors can't see pics , please register or login

Offline ArchonAlarion

  • Baron
  • ****
  • Renown: 98
  • Infamy: 54
  • cRPG Player A Gentleman and a Scholar
  • Late 15th cen. English Knight
    • View Profile
  • Game nicks: ArchonAlarion, DON'T_WAKE_GRANDPA, NASTY_TURTLE, UNARMED_CLASS_ DON'T_BAN_PLS, et al.
Re: New Great Helmets Fix
« Reply #2 on: January 17, 2012, 06:08:15 am »
0
So what? He is trying to be helpful, not everyone read through that other thread.

Offline Kreczor

  • Earl
  • ******
  • Renown: 332
  • Infamy: 204
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Faction: the qt crew
  • Game nicks: Kreczor_of_Chaos
  • IRC nick: Kreczor
Re: New Great Helmets Fix
« Reply #3 on: January 17, 2012, 06:11:01 am »
-2
So what? He is trying to be helpful, not everyone read through that other thread.
No being helpful here. If you want to be helpful go to some other forum.
http://forum.c-rpg.net/index.php/board,12.0.html

That could be a great place to go.
visitors can't see pics , please register or login

Offline a_bear_irl

  • Duke
  • *******
  • Renown: 540
  • Infamy: 252
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: New Great Helmets Fix
« Reply #4 on: January 17, 2012, 06:12:04 am »
+6
shut up kreczor
FREE ALLERS

Offline Kreczor

  • Earl
  • ******
  • Renown: 332
  • Infamy: 204
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Faction: the qt crew
  • Game nicks: Kreczor_of_Chaos
  • IRC nick: Kreczor
Re: New Great Helmets Fix
« Reply #5 on: January 17, 2012, 06:15:58 am »
0
visitors can't see pics , please register or login

Offline Brrrak

  • Earl
  • ******
  • Renown: 442
  • Infamy: 63
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Brrrak
Re: New Great Helmets Fix
« Reply #6 on: January 17, 2012, 08:53:06 am »
+1
---------------------------
RGL ERROR
---------------------------
Error too many variation on mesh itm helmet bucket 2
---------------------------
OK   
---------------------------

What did I fuck up?

Resolved: Lol nvm i'm dolt

I must suck at this, I changed it to the letter, and it still isn't appearing.

Got the old Gotland to work, now just wondering about the topfhelms.  madelinbucket, right?

(click to show/hide)
« Last Edit: January 17, 2012, 10:27:37 am by Brrrak »

Offline Zerran

  • Count
  • *****
  • Renown: 276
  • Infamy: 48
  • cRPG Player
    • View Profile
  • Faction: KUTT
  • Game nicks: Caita_KUTT, Fellys_KUTT
Re: New Great Helmets Fix
« Reply #7 on: January 17, 2012, 10:55:22 am »
0
Watching your post evolve has been quite entertaining Brrrak  :lol:
visitors can't see pics , please register or login

Offline zottlmarsch

  • King
  • **********
  • Renown: 1114
  • Infamy: 162
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Burg Krems (Founder)
  • Game nicks: Eberhart & Juta von Krems
  • IRC nick: Dan
Re: New Great Helmets Fix
« Reply #8 on: January 17, 2012, 01:35:01 pm »
+1
changed OP

If you change the I in madeInbucket to an l it should work, I think there are 2 types madelnbucket1 and madelnbucket2
« Last Edit: January 17, 2012, 01:54:20 pm by zottlmarsch »
visitors can't see pics , please register or login

Offline Brrrak

  • Earl
  • ******
  • Renown: 442
  • Infamy: 63
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Brrrak
Re: New Great Helmets Fix
« Reply #9 on: January 17, 2012, 02:30:06 pm »
0
changed OP

If you change the I in madeInbucket to an l it should work, I think there are 2 types madelnbucket1 and madelnbucket2

Alright, that makes more sense.  I peeked into the .brfs myself since madelinbucket didn't work, and was wondering if it was just an "I" or an "l".  Thanks for the clarification.

Now all your headless horseman builds are ruined!  RUINED I SAY! :mrgreen:

Offline Bartlomiey

  • Noble
  • **
  • Renown: 21
  • Infamy: 2
  • cRPG Player
  • For fun I kill! For fun I die! For honour I Rape!
    • View Profile
  • Game nicks: Bartlomiey, Bratomir
  • IRC nick: Bartlomiey
Re: New Great Helmets Fix
« Reply #10 on: January 17, 2012, 06:00:41 pm »
0
Hello!
I wanna see ma Topfhelm working... I did evrything just as you said. And it doesnt work ;( Some help?:D

Offline pecores_timotheysnow

  • Peasant
  • *
  • Renown: 3
  • Infamy: 1
  • cRPG Player
  • Oh Yeah Baby.
    • View Profile
  • Game nicks: Morion_Deodh
  • IRC nick: irc://Morion
Re: New Great Helmets Fix
« Reply #11 on: January 17, 2012, 06:24:14 pm »
+1
can you uploead your itemtext plz?
Dont look at my sword, it's a cucumber.

Offline Bartlomiey

  • Noble
  • **
  • Renown: 21
  • Infamy: 2
  • cRPG Player
  • For fun I kill! For fun I die! For honour I Rape!
    • View Profile
  • Game nicks: Bartlomiey, Bratomir
  • IRC nick: Bartlomiey
Re: New Great Helmets Fix
« Reply #12 on: January 17, 2012, 06:48:59 pm »
0
thts good idea i think.
PS; repiared all. ma fallout ;) thx bro for great fix!

Offline zottlmarsch

  • King
  • **********
  • Renown: 1114
  • Infamy: 162
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: Burg Krems (Founder)
  • Game nicks: Eberhart & Juta von Krems
  • IRC nick: Dan
Re: New Great Helmets Fix
« Reply #13 on: January 17, 2012, 07:16:44 pm »
0
http://www.mediafire.com/?s0fs5qfj2nf3avh

try this guys, it should work
visitors can't see pics , please register or login

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
Re: New Great Helmets Fix
« Reply #14 on: January 17, 2012, 07:48:07 pm »
0
I found a solution that fixes the missing heads on the Gotland, Tofhelm and Rounded Topfhelm, feel free to try it  :D

Just replace your itemkinds1 with this one (remember back up original first just in case)

http://www.mediafire.com/?s0fs5qfj2nf3avh


or you can do it manually
(click to show/hide)

for the green great helm (which appears to actually be red) to work try the following

using openbrf
open dejawolfs resource file
go to the Mat tab and select crusaderbuckets_col2
change the diffuseA from greathelms2_Col2 to greathelms2_col2

hope this helps til the hotfix comes out
replace the file as in averwhite and say yes to everything or delete the map and put this one in?
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)