Author Topic: Version 0.260  (Read 62127 times)

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Offline BeastSVK

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Re: Version 0.260
« Reply #195 on: January 16, 2012, 07:07:29 pm »
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Archers were professionals, xbows use spread fast because you didn't need much skill to be good at it.
Thats why the difference in difficulty between bow and xbow use in this mod.


I disagree archers are obviously fast runners, can reload while running, speedy reloading, more accuracy, much more ammo, against Xbows. We need have decent armour against archer maschinguns, so we are not so fast, we cant run and reload, we are realoading on the spot so much slower, less ammo . so who have much more advantages Bow vs. Xbow ??. we have only one advantage, it was decent damage - now as i feel it while playing today rapidly decrease. so dont talking about archers are much more skilled.

Offline verinen

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Re: Version 0.260
« Reply #196 on: January 16, 2012, 07:07:39 pm »
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Okay, only topfhelmets don't work now.

Offline Aljo

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Re: Version 0.260
« Reply #197 on: January 16, 2012, 07:13:03 pm »
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I disagree archers are obviously fast runners, can reload while running, speedy reloading, more accuracy, much more ammo, against Xbows. We need have decent armour against archer maschinguns, so we are not so fast, we cant run and reload, we are realoading on the spot so much slower, less ammo . so who have much more advantages Bow vs. Xbow ??. we have only one advantage, it was decent damage - now as i feel it while playing today rapidly decrease. so dont talking about archers are much more skilled.

I was talking about real life medieval warfare. Read your first and my post again.

Offline Osiris

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Re: Version 0.260
« Reply #198 on: January 16, 2012, 07:26:56 pm »
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Okay, only topfhelmets don't work now.


gotland doesnt either
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Offline Sagar

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Re: Version 0.260
« Reply #199 on: January 16, 2012, 07:27:50 pm »
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Best patch ever.

Great work devs!

The Knights will Rise again.

(click to show/hide)
« Last Edit: January 16, 2012, 07:51:05 pm by Sagar »

Offline Dezilagel

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Re: Version 0.260
« Reply #200 on: January 16, 2012, 08:03:41 pm »
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This must be a joke.
If you are wearing 50 or more total body armor, you will never block against a guy with a pickaxe. Never.
You start blocking only in case if the guy actually does damage/stun in his attack.

So don't bs us, ok?

Xant with a pickaxe vs Aljo now GOGOGOGOGOGO!!!111oneoneone
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Offline Aljo

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Re: Version 0.260
« Reply #201 on: January 16, 2012, 08:06:31 pm »
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Xant with a pickaxe vs Aljo now GOGOGOGOGOGO!!!111oneoneone

EU3?

Offline Zlisch_The_Butcher

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Re: Version 0.260
« Reply #202 on: January 16, 2012, 08:09:47 pm »
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EU3?
lol, btw: Thanks you for skrewing over throwers!
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline ThePoopy

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Re: Version 0.260
« Reply #203 on: January 16, 2012, 08:11:34 pm »
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xant should take a hammer to make it atleast a bit exciting

Offline STOPHammerTime

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Re: Version 0.260
« Reply #204 on: January 16, 2012, 08:22:03 pm »
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Archery is dead.

In my opinion nerf is over the top. Sure take out the ladders im pretty sure most decent archers dont mind but making it only possible to get kills by headshotting people has surely made this the most difficult class around. Now were just fodder for the already dominating cav and spammers.

Ladder removal, great. Nerfing Archery to beyond use, not so great.




You bring nothing positive to any game server except making a nice easy target for cav and archers.

Offline Fips

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Re: Version 0.260
« Reply #205 on: January 16, 2012, 08:30:47 pm »
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Offline Christo

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Re: Version 0.260
« Reply #206 on: January 16, 2012, 08:30:57 pm »
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Archery is dead.

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Archer going 22/2.

Your argument is invalid.
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                                                                                            Thanks to cmpxchg8b for the picture!

Offline Bartlomiey

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Re: Version 0.260
« Reply #207 on: January 16, 2012, 08:32:57 pm »
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- teamwound text does not trigger anymore on 0 damage hits

- teamwound notification only displayed at 3+ penalties


That was ma idea :D Thanks!

Offline djavo

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Re: Version 0.260
« Reply #208 on: January 16, 2012, 08:34:38 pm »
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100 wardarts in tuetensuppe shields and 10 heavy throwing axes in his mamluk. They are still both well.  :mrgreen:
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They see me throwing, they hating...
« Last Edit: January 16, 2012, 08:38:40 pm by djavo »
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Offline karasu

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Re: Version 0.260
« Reply #209 on: January 16, 2012, 08:37:08 pm »
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Archer going 22/2.

Your argument is invalid.

All I see in that pic is an archer stealing all the team kills.  :rolleyes: