Author Topic: Version 0.260  (Read 62147 times)

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Offline Dezilagel

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Re: Version 0.260
« Reply #165 on: January 16, 2012, 04:21:13 pm »
0
The l2p issue is when 2h/pole "spammers" think they're the embodiment of skill.

Just kill them then and be done with it.

As said, they're easy.
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Offline Chagan_Arslan

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Re: Version 0.260
« Reply #166 on: January 16, 2012, 04:26:11 pm »
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Well, y'know you can, ehm, kinda, actually, BLOCK melee attacks and fight back.

Also, you keep calling "2h spammers" when spammers are the easiest opponents to beat.

In other words: If you have trouble with 2h spammers then there is a serious l2p issue here...

and you know you can kinda um, DODGE arrows ?
and by spammers i meant people wearing armor so heavy that they dont bother to block and while people glance on them they just kill them afterwards ;]

and really dont focus the issue on me, i can handle myself with just heavy lance, even thou i dont really care about infantry gameplay really im just seeing how some classes are getting fucked over time after time with huge nerfs while some other are having

- reverted 2h right swing delay

just saying

Offline verinen

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Re: Version 0.260
« Reply #167 on: January 16, 2012, 04:27:18 pm »
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Horse archers wiped out a whole crusader army

Glorious exposition, comrade.

Offline bonekuukkeli

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Re: Version 0.260
« Reply #168 on: January 16, 2012, 04:27:31 pm »
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Then grab a horn/yumi and a proper 1h instead and put some points into ps? Y'know, now it's actually not only viable but encouraged.

Still waiting for first archer to say that patch is good. Only thing I see is some melee guys yelling for good patch (which it is for _them_, free kills yay!).

I'm currently melee btw. Knowing that those arrows hardly hurt me really does help, knowing their ability in melee is next to nothing (can't get enough PS, PD, ath to be working build) aaaaand knowing that they are right next to that corner instead of roofs.... it's month of melee now, let's cry for archer buffs and horse nerfs next.

Offline BeastSVK

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Re: Version 0.260
« Reply #169 on: January 16, 2012, 04:28:17 pm »
+2
everybody cryes on archery but look on xbow ..kill peasant with arbalest  2 bolts ??? ...where are we ? :/ ..now its much more difficult to fight against archery when u need to hit them 3 times or more..they will not give u chance to reload, it was fair balance between  damage advantage of one acurate shot and speed of reloading..but now...i think x bows should be as they was. Build for profesional medieval snipers ..

Offline Mike_of_Kingswell

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Re: Version 0.260
« Reply #170 on: January 16, 2012, 04:30:43 pm »
+1
A runcher going 22/2?

NERF ARCHERY.

NAO.

Well not everybody is jambi ... but ruining a class for all others but jambi and some otehrs doesnt make sence...

nerf melee due to chase and phase always killing everyone!!!
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Offline Osiris

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Re: Version 0.260
« Reply #171 on: January 16, 2012, 04:31:40 pm »
+1
a few archers in my TS chan say they are doing better after the patch :P guess its good for some shit for others.

Even archers and xbowers must admit the ammount of range was getting out of hand. imo it was nerfed a little too hard but no ladders and some kind of xbow nerf was all that was needed
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Offline bonekuukkeli

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Re: Version 0.260
« Reply #172 on: January 16, 2012, 04:32:26 pm »
+2
Arbalest was retarded even before patch. Quite rarely managed to one shot enemies unless they were already damaged or I did headshot (in my previous gen). All that work, stupid slow reloading.... those damaged targets were half way map away from me (or killed by someone else) when I was able to fire next time. When raining, it was even worse. So yes... I feel your pain. Maybe that's reason why I just sold my mw arb + mw steel bolts.

Offline Xant

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Re: Version 0.260
« Reply #173 on: January 16, 2012, 04:40:31 pm »
-1
and you know you can kinda um, DODGE arrows ?
and by spammers i meant people wearing armor so heavy that they dont bother to block and while people glance on them they just kill them afterwards ;]

Dodging arrows is purely based on luck. And since archers can attack you from any distance, not the same. At all.

There is no armor so heavy that you don't need to block. Like Dezi said, it's a case of l2p.
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Offline Gisbert_of_Thuringia

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Re: Version 0.260
« Reply #174 on: January 16, 2012, 04:48:30 pm »
0
Funny, that people suggest things like "Take a smaller bow and a decent weapon and put some points in ps instead of crying, that you can't fight melee".

But when someone mentions things like "Put 1-2 points in shieldskill and take a shield instead of crying" you'll get flame after flame after flame by people who can't do anything instead of running around with a big 2h weapon.

Both arguments are kinda stupid, but as usual those who mention one of them start to rage when the other one is mentioned in contra :rolleyes:

Offline Banok

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Re: Version 0.260
« Reply #175 on: January 16, 2012, 04:49:50 pm »
0
Dodging arrows is purely based on luck. And since archers can attack you from any distance, not the same. At all.


What we need now is a crouch/duck! running left right is way more silly. I love ducking under arrows in pvkii, you can even duck under sideswings if they aim them too high. not like m&b AoE attacks.
« Last Edit: January 16, 2012, 04:51:44 pm by Banok »

Offline Gurnisson

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Re: Version 0.260
« Reply #176 on: January 16, 2012, 04:54:54 pm »
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I'm currently melee btw. Knowing that those arrows hardly hurt me really does help, knowing their ability in melee is next to nothing (can't get enough PS, PD, ath to be working build)

This is such a fucking joke. I have 5 ps on my archer, and I don't have any problem killing with both my bow and my sidearm (pickaxe or fighting axe depending on bow). 18/21 with 5 ps, 6 pd, 7 wm and 5 ath (enough with archer armour) If you do put all your points in archery/xbow related skills, DON'T complain about your lack of melee skill afterwards. It's a choice and they both work well.
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Offline Leshma

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Re: Version 0.260
« Reply #177 on: January 16, 2012, 05:06:28 pm »
+1
Buff archers melee capabilities, please :)

Offline Prinz_Karl

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Re: Version 0.260
« Reply #178 on: January 16, 2012, 05:16:30 pm »
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Best patch I have seen so far . Finally no more roofcamping and thank god right swing delay got removed.

Offline Glyph

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Re: Version 0.260
« Reply #179 on: January 16, 2012, 05:25:17 pm »
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so if i have an alt with heirlooms and a main which i want to keep, then i can consume my alt and get my looms from my alt to my main without my main being deleted?

thx in advance
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