Author Topic: Please stop trying to "fix" the combat  (Read 8596 times)

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Offline Zerran

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Re: Please stop trying to "fix" the combat
« Reply #75 on: January 13, 2012, 01:59:27 am »
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So this change - bigger stun for attacker after he is blocked will prevent 2h, pole castor swings and 1h left swing spam.
Hope this changes will be done on very sensitive way or dueling in crpg will die.

wat... Some weapons already get stunned for long enough that it's not always possible to even be able to throw up a block after the strike before you get hit...
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Offline cmp

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Re: Please stop trying to "fix" the combat
« Reply #76 on: January 13, 2012, 02:00:26 am »
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So this change - bigger stun for attacker after he is blocked will prevent 2h, pole castor swings and 1h left swing spam.
Hope this changes will be done on very sensitive way or dueling in crpg will die.

It won't prevent anything, it will make them harder (less hard then the current change, probably).
And no, it won't give free hits when blocked.

Offline Zerran

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Re: Please stop trying to "fix" the combat
« Reply #77 on: January 13, 2012, 02:02:12 am »
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Guess we'll just have to wait and see for ourselves then.
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Offline Huey Newton

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Re: Please stop trying to "fix" the combat
« Reply #78 on: January 13, 2012, 03:14:19 am »
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just for future reference, saul blocks better than the best autoblock program.

get out

Offline Vodner

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Re: Please stop trying to "fix" the combat
« Reply #79 on: January 13, 2012, 03:28:43 am »
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It won't prevent anything, it will make them harder (less hard then the current change, probably).
And no, it won't give free hits when blocked.
Will this make sideswing chamberblocks more likely to hit? Because that would be awesome.

Offline Dezilagel

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Re: Please stop trying to "fix" the combat
« Reply #80 on: January 13, 2012, 08:28:51 am »
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No, I don't think balanced should be based on duel; but I think the option of becoming a successful duelist should be there.

Problem is now that higher-level play is so drawn out that any kind of solo work as a melee guy becomes pretty useless.

My style in battle has almost always been the same:

Flank a little, and draw the good enemy players out into duels.

Problem is, duelling the *good* players today doesn't make for that much intense gameplay (which is what it should do imo), but rather we're like two walls for eachother.

This has led to most good players just bringing one or two teammates (often with long weapons) instead to fix the problem - boring imho.

Hiltslashing was a way to lessen the problem a little, and while I personally never bothered to learn it (I instead focused on countering it, twas fun) I just thought it was great fun as only a few people did it well enough to make it work good, and even those people could be countered so I didn't see any problem other that that there were very few other mechanics that rewarded an offensive duelling style.

If I meet someone who is clearly better than me, then I want to get facerolled, instead of just blocking him for couple of minutes like every other sob.

Balanced shouldn't be based on duelling, but getting good in melee should be rewarding. As said, we already have ranged and cav if you want ot play easymode, let melee be a little more hc.
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Offline Gomer

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Re: Please stop trying to "fix" the combat
« Reply #81 on: January 13, 2012, 08:58:38 am »
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Problem is, duelling the *good* players today doesn't make for that much intense gameplay (which is what it should do imo), but rather we're like two walls for eachother.
You have a large ego.... Put it back in ur paints man. Also it takes one Bolt to tumble that wall.
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Offline Vibe

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Re: Please stop trying to "fix" the combat
« Reply #82 on: January 13, 2012, 09:09:40 am »
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Have you ever considered mastering an offensive style too? Might not be as effective as yours, but maybe, just maybe, it could be more fun?

Offensive style is great fun, if you're dueling another offensive master. But once you're dueling a defensive player you'll just get bored and start spamming and throwing all kinds of shit on your target just to finish the duel before you die of boredom.

My view.

Offline Gomer

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Re: Please stop trying to "fix" the combat
« Reply #83 on: January 13, 2012, 10:07:42 am »
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Offensive style is great fun, if you're dueling another offensive master. But once you're dueling a defensive player you'll just get bored and start spamming and throwing all kinds of shit on your target just to finish the duel before you die of boredom.

My view.
There are no duels only dead archers (unless your in a duel server)
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Offline cmp

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Re: Please stop trying to "fix" the combat
« Reply #84 on: January 13, 2012, 01:50:23 pm »
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Offensive style is great fun, if you're dueling another offensive master. But once you're dueling a defensive player you'll just get bored and start spamming and throwing all kinds of shit on your target just to finish the duel before you die of boredom.

My view.

Yes, but that might also be because you can still improve. Many of the top players (at least on the EU side) use an offensive playstyle and they don't seem to have too much trouble dealing with defensive players (apart from some block machines... cough... Urist... cough..., but that's an anomaly).
« Last Edit: January 13, 2012, 01:51:30 pm by cmpxchg8b »

Offline Vibe

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Re: Please stop trying to "fix" the combat
« Reply #85 on: January 13, 2012, 02:45:51 pm »
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Yes, but that might also be because you can still improve. Many of the top players (at least on the EU side) use an offensive playstyle and they don't seem to have too much trouble dealing with defensive players (apart from some block machines... cough... Urist... cough..., but that's an anomaly).

I have yet to duel a player that I couldn't block when I was playing completely defensive. Not even those 16 ping fancy uberfeints get me (Atze style).
PS: I'm saying this because I'm an "average" blocker and I can still block best players completely. I'm definitely no Paul.
« Last Edit: January 13, 2012, 02:50:06 pm by Vibe »

Offline Xant

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Re: Please stop trying to "fix" the combat
« Reply #86 on: January 13, 2012, 02:48:44 pm »
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Many people have offensive playstyles simply because those used to be a lot better in the past, for two reasons. One, people had a harder time blocking. Two, gamespeed was faster (in general and insta-thrust etc). There's pretty much no benefit in being offensive against a good player, you're just making it harder for yourself to see what's going on by doing some kind of a feint combo that gets blocked anyways. That's not a good direction for a game to go in, but it's not as awful currently as some people would have you believe.. there's still only a few players capable of truly boring someone to death by blocking.

Slowing down the rightslash was a step in the wrong direction, IMO, but that's getting reverted so good. I still think the game could be made 10-20% faster without it drastically changing for mid-level play, but it's OK now. Might not be OK in a few months+ when more and more people get good, but who knows.
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Offline cmp

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Re: Please stop trying to "fix" the combat
« Reply #87 on: January 13, 2012, 02:57:22 pm »
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I have yet to duel a player that I couldn't block when I was playing completely defensive. Not even those 16 ping fancy uberfeints get me (Atze style).

Don't believe you, sorry.

Offline Gomer

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Re: Please stop trying to "fix" the combat
« Reply #88 on: January 13, 2012, 04:03:14 pm »
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Offline Leshma

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Re: Please stop trying to "fix" the combat
« Reply #89 on: January 13, 2012, 06:47:10 pm »
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just for future reference, saul blocks better than the best autoblock program.

get out

Most top grade duelists block better than autoblockers.

Autoblockers can't block held attacks, good blockers can.