Author Topic: Caverns map (moria) bug report thread.  (Read 1245 times)

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Offline Nasturtium

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Caverns map (moria) bug report thread.
« on: February 22, 2011, 09:58:38 pm »
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  Yes, it was me, I made the buggiest map in crpg history, a map so buggy that it gets its own thread. I am constantly working to improve this map and refuse to admit defeat!  Please post your bugs and verbal abuse here, screenies are appreciated.
« Last Edit: February 22, 2011, 10:04:23 pm by Nasturtium »

Offline Kong Ming

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Re: Caverns map (moria) bug report thread.
« Reply #1 on: February 23, 2011, 06:22:50 am »
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Soldier on fearless hero!  I actually haven't encountered bugs the last couple of plays, but I'm less adventurous than some. ;)
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Offline Kung Fu Jesus

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Re: Caverns map (moria) bug report thread.
« Reply #2 on: February 24, 2011, 07:11:36 am »
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I have found people like to complain but when asked whats wrong, you get "its gay".  :rolleyes: Plus, I dont think anyone knows about this forum.

Anyway, I know how hard it was to make that map since you basically had to pile on objects just to use half a wall and mishmash everything together. But I do have suggestions:)

First, did you place barriers anywhere? Since the objects are acting wierd by letting people through them and outside the map, I'd place barriers all around all walls and block the entire map inside a box. If you already did this, then nevermind. Also, I'm just not a fan of being forced down one or two paths(hallways, bridges,, etc). I think there should be more access ways from one side to the other and I don't mean the cages, which I like asthetically. But that is a personal preference.
"My belt holds up my pants and my pants have belt loops that hold up the belt. What the fuck’'s really going on down there? Who is the real hero?" - Mitch

Offline Nasturtium

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Re: Caverns map (moria) bug report thread.
« Reply #3 on: February 24, 2011, 08:30:53 am »
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Thanks for the feedback Jesus. I added 2 more ways across in the next update, I agree with you completely about there being too many chokepoints.  As for barriers there are over 250 barriers in this map, there used to be much much before I decided to just keep cav out of it all together. I tried to barrier on the surface of every single wall to stop people randomly teleporting or clipping through walls. I do not know how many objects I ended up placing, but its surely over 9000

Offline Kong Ming

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Re: Caverns map (moria) bug report thread.
« Reply #4 on: February 24, 2011, 11:51:43 am »
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9000?

Computer: "Help meez!  I r cunfoozed!!"
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Offline Kung Fu Jesus

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Re: Caverns map (moria) bug report thread.
« Reply #5 on: February 24, 2011, 09:55:53 pm »
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You sure you're using the orange side of the barrier? I discovered the green side doesn't work.
"My belt holds up my pants and my pants have belt loops that hold up the belt. What the fuck’'s really going on down there? Who is the real hero?" - Mitch

Offline Nasturtium

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Re: Caverns map (moria) bug report thread.
« Reply #6 on: February 25, 2011, 12:19:29 am »
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9000?

Computer: "Help meez!  I r cunfoozed!!
I meant "over 9000"  :o

Yes I used the orangy side  :lol: :lol: :lol: That would have been a tragedy