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Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.My UU key is broken incase you can't tell
Does anyone know the HA malus formula? I couldn't find it in the first post.
Shield Durability: (in c-rpg, this is Hit Points) This is the "health" of the shield; it determines how much damage it can take before it breaks. If it runs out, the shield will be dropped and can no longer be used for the remainder of the battle. Resistance: (in c-rpg, this is the shield's body armor) This is the damage subtracted from every hit the shield takes (The shield's armor). For example, a 0 Resistance shield hit by a blade will take 20 damage, which will drain its Durability; instead, a 10 Resistance shield hit by the same blade will take only 10 damage (20 minus 10). Resistance also factors against a successful Guard Crush. This parameter can be quite important for a shield. Certain weapons, mainly axes and axe-like weapons, ignore this value when dealing damage. Ranged weapons with sufficient damage and missile speed can penetrate shields that have a low resistance. This damage is always reduced, however a hard enough hitting attack will interrupt your block. Shields appear to take an absolute minimum of 1 point of damage per hit while held regardless of how high its resistance, how high the shield skill of the wielder is or how weak the enemy's weapon is.
Shield body armor is basically the native "Resistance" attribute. The hit points are the native "shield durability" attributes. See below for descriptions: http://mountandblade.wikia.com/wiki/Shields
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia
That actually doesn't mention how a shield on your back works at all. Just how it works while you hold it.Basically: any RANGED (arrow, bolt, throwing and I assume ballista) hit to your back when you have a shield there, means you gain the shields resistance and another 10 to your armour rating.So say you got a 15 resistance shield and 50 body armour. When you get hit by a ranged to your back you have 50+10+15 (normal armour+10+shields resistance.
I didn't know that (specifically). I knew it helped lower the damage, but didn't realize it was so great