Author Topic: Sunday Large Team Battle 15th of january - Results and Feedback.  (Read 17296 times)

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Offline Remy

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Thanks for organizing despite enduring terrifying defeats it was quite fun!  :D

Was nice to see so much work put into a fun community event, so once more thanks to everyone involved!


Some thoughts/Feedback:

Please no maps with invisible borders easily reached, it is not very fun when one side can easily block off the most dangerous flanking direction. Also, hills are nice but the biggest ones seem to lead to both sides waiting until one side decides to attack out of boredom. With cavalry and ranged limited in number it is not like regular battle where going out into the open automatically means death.

Secondly, I think the teams could have been it a bit more balanced, it seemed like Team 2 was far stronger as infantry. Most rounds the infantry clash was over in record breaking time. (Maybe there could even be a swap of involved teams if things prove too unbalanced. As a clan that is usually strong may one week be missing several vital players or so on. In general it is more fun for everyone when it is an hour of close battles as opposed to one side completely destroying the other.) :wink:



All in all I had a great time and eagerly await the next event.  :D
« Last Edit: January 15, 2012, 09:00:01 pm by Remy »
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Fox, Horse Archer, Tker of Chagan.

Offline Herkkutatti

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #166 on: January 15, 2012, 08:57:50 pm »
+1
Less ranged and pikes and everything would be perfect.
/l
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l、 ~ヽ
じしf_, )ノ Nerf archery ,please!

Offline Phazey

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #167 on: January 15, 2012, 08:58:52 pm »
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Thanks a lot for a great fight guys. Awesome fun.  :D

Thanks Tristan and the other guys for organizing it. Hope we can do stuff like this on a regular basis.

Offline Teeth

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let's bring some live into it, then:

after the battle we'll release a new major patch, with an entirely new gamemode and new items.

Hooray!
Do only the winners get this?

 8-)

Offline RamsesXXIIX

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #169 on: January 15, 2012, 09:02:07 pm »
+1
Thanks to Tristan and any other organizers for making this. Congratz to team 2.

I give my regards to the many people giving suggestions to how my commanading was/is/should be. It's always good to get constructive criticism, but lets not spam Tristan' thread :)

I do think the teams were slightly unbalanced, but I was also not aware it was allowed to camp one of the map edges. I'm pretty confident it is not allowed in strategus.

Anyway, great fun and I hope we can do this again ;)

Offline joespose

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #170 on: January 15, 2012, 09:03:09 pm »
+1
Ahh well we tried.

This video sums it up nicely

http://www.youtube.com/watch?v=3K0oy2Na_pg
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Offline Thovex

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #171 on: January 15, 2012, 09:12:39 pm »
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Thanks to Tristan and any other organizers for making this. Congratz to team 2.

I give my regards to the many people giving suggestions to how my commanading was/is/should be. It's always good to get constructive criticism, but lets not spam Tristan' thread :)

I do think the teams were slightly unbalanced, but I was also not aware it was allowed to camp one of the map edges. I'm pretty confident it is not allowed in strategus.

Anyway, great fun and I hope we can do this again ;)

Camping an edge in Strategus is not a great idea since there's spawn banners.  :rolleyes:
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Offline Teeth

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #172 on: January 15, 2012, 09:13:53 pm »
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I do think the teams were slightly unbalanced,
I think the clan line up on both teams was pretty much equally strong. You just had a really bad showup of a lot of the top players from your clans.

Offline Tristan

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Offline Tristan

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #174 on: January 15, 2012, 09:16:14 pm »
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My comments concerning team balance:

I did not fully realize the hitting power of the Byzantium + Nord + Bandit melee mob. They pretty much decided the outcome every round from my point of view.
I had expected Merciless + 22nd + wolper + HRE to be a very strong counter to this. It turned out this was not entirely true.

I hope that with the Draft for the next battle we can achieve a better balance.

(click to show/hide)
He is despised and rejected of men; a man of sorrows, and acquainted with grief. He was oppressed, and he was afflicted, yet he opened his mouth.

Offline Thovex

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #175 on: January 15, 2012, 09:19:40 pm »
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My comments concerning team balance:

I did not fully realize the hitting power of the Byzantium + Nord + Bandit melee mob. They pretty much decided the outcome every round from my point of view.
I had expected Merciless + 22nd + wolper + HRE to be a very strong counter to this. It turned out this was not entirely true.

I hope that with the Draft for the next battle we can achieve a better balance.

(click to show/hide)

We've only signed up with 5 players, wolper with 5 and HRE with 5, they had a total power of 30 and we of 15 so we'd have been outnumbered 2:1 if everyone took their best players we'd be outnumbered anyway.

We only applied for 5 people and we decided to take the most active players, and that does not directly mean the best players always. We just wanted to have some fun. We did have our fun, and in the end we had 12 Merciless because we replaced literally entire 22nd who had 4 players in the end. But atleast we did well in most of the battles catching a 2:1 or 1:1 kd ratio.

So the teams were kind of unbalanced, but it wasn't too bad to play.
« Last Edit: January 15, 2012, 09:23:50 pm by Thovex »
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Offline Gnjus

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #176 on: January 15, 2012, 09:37:09 pm »
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I did not fully realize the hitting power of the Byzantium + Nord + Bandit melee mob.

I told you that Bandits fill the gaps perfectly and there sure was a lot of gaps in opposing line-up. With the likes of Kuoin in their ranks we might've had Panos in command and we'd still win.  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Thovex

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Re: Sunday Large Team Battle 15th of january - Results and Feedback.
« Reply #177 on: January 15, 2012, 09:39:27 pm »
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I told you that Bandits fill the gaps perfectly and there sure was a lot of gaps in opposing line-up. With the likes of Kuoin in their ranks we might've had beer in command and we'd still win.  :wink:

Yeah we had to sent in someone who wanted to get anally fucked by Bandits, I suspected KuoiN would've been the perfect choice. And so it worked.
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Offline Razzer

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let's bring some live into it, then:

after the battle we'll release a new major patch, with an entirely new gamemode and new items.

Hooray!
Gief patch nao!

Offline Lysander

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Gief patch nao!

Hi,
It's signed,
I can only approved.
Lysander
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