Author Topic: Slowass Combat speed  (Read 8736 times)

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Offline Kafein

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Re: Slowass Combat speed
« Reply #60 on: January 06, 2012, 10:28:02 am »
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You can make your own server with fastest speed. No database connection though, but you play for fun, right?

...Right ?

 :D

You got convincing arguments :mrgreen:

Offline BlameMeForTheNoise

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Re: Slowass Combat speed
« Reply #61 on: January 06, 2012, 10:53:03 am »
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There was alot of talk about STR being better than AGI and maybe this is something that could be balanced into the speed direction.
But that again would piss off all the STR builds above 31 i guess :mrgreen:


Hmm i am one of those complaining about the sloooooow-combat in crpg. But i think you have a good point here Meow.
If Agi actually could be balanced a bit in the "actually faster"-direction this could be a solution to the speed-problem.

And Agi-Builds would eventually be viable again...

Offline Tzar

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Re: Slowass Combat speed
« Reply #62 on: January 06, 2012, 12:17:10 pm »
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And Agi-Builds would eventually be viable again...

I lolĀ“ed  :lol:

Sarcasm  :?: or plain naive  :?:

Ask Phase or phyrex if agi is the underdog compared to str builds.....
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline BlameMeForTheNoise

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Re: Slowass Combat speed
« Reply #63 on: January 06, 2012, 12:19:11 pm »
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I bet if you look how many people play 27/12 compared to 12/27 it will be weighted in the Str-direction.

but thats not the reason i would appreciate a change. I just want more combat-speed in general...
« Last Edit: January 06, 2012, 12:21:12 pm by BlameMeForTheNoise »

Offline Tzar

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Re: Slowass Combat speed
« Reply #64 on: January 06, 2012, 12:21:40 pm »
-1
I bet if you look how many people play 27/12 compared to 12/27 there it will be weighted in the Str-direction.

Any decent 2h or Polearm user goes 15/24 an for final 15/27 pretty much controll any fight they encounter 5 ps 9 ath an a whooping 184 wpf is gold..

i dont see how people can even play this game with only 4 ath  :o
« Last Edit: January 06, 2012, 12:24:10 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Xant

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Re: Slowass Combat speed
« Reply #65 on: January 06, 2012, 12:26:24 pm »
+1
lol
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Offline BlameMeForTheNoise

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Re: Slowass Combat speed
« Reply #66 on: January 06, 2012, 12:28:15 pm »
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Well i use 21/21 and I'm doing pretty good. Chase did use 24/18, which i would consider a pretty decent 2her... Your argument is invalid.

Offline Tzar

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Re: Slowass Combat speed
« Reply #67 on: January 06, 2012, 12:30:42 pm »
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Well i use 21/21 and I'm doing pretty good. Chase did use 24/18, which i would consider a pretty decent 2her... Your argument is invalid.

Im not saying that balanced builds are crap just saying that 27/12 is sorta crap an useless..

Its a matter of personal play style i guess i myself cant live without atleast 8 ath anything below just feels too slow..

If you take 5 PS an 7 PS the dmg diffrence is not such a huge deal if your using a greatsword or poleaxe fx. you will still need almost the same amount of hits to kill your enemy.. i rather have 2 more ath then 2 ps fx.  :)

lol

k
« Last Edit: January 06, 2012, 12:34:10 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Rubicon

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Re: Slowass Combat speed
« Reply #68 on: January 06, 2012, 12:51:49 pm »
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Both, Phase and Phyrex are old vets, i wonder why average players keep rely on str builds.
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Offline Xant

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Re: Slowass Combat speed
« Reply #69 on: January 06, 2012, 01:18:18 pm »
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Because str builds are a lot more effective for them.
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Offline The_Bloody_Nine

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Re: Slowass Combat speed
« Reply #70 on: January 06, 2012, 01:26:31 pm »
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I remember even a thread at suggestions not long ago where everyone was arguing that strength builds have too much benefits over high ath.

Offline Ujin

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Re: Slowass Combat speed
« Reply #71 on: January 06, 2012, 01:41:27 pm »
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ath abusers are bitches. i thought we were talking about combat speed, generally about the speed of the swings.

Offline Rubicon

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Re: Slowass Combat speed
« Reply #72 on: January 06, 2012, 01:55:45 pm »
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( derp )
« Last Edit: January 06, 2012, 02:00:53 pm by Rubicon »
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Offline Rubicon

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Re: Slowass Combat speed
« Reply #73 on: January 06, 2012, 02:00:03 pm »
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So OP wants a mixed gameplay of prejanuary patch and nowadays ?
Imo global speed is balanced and all weapons are balanced on that speed. Ruining 1 year of tweaks for the sake of gamespeed is not gonna help improving the mod.


That resulted in patch which  reduced overall armor values thus agi builds became more effective in terms of lowering minimum required power strike to kill an armored enemy.

Invalid, it's a global nerf, affecting both agi/str.
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Offline Rubicon

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Re: Slowass Combat speed
« Reply #74 on: January 06, 2012, 02:06:46 pm »
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Increasing by the same way the chance of being one hitted.
(a bit off topic)
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