Author Topic: New game type, Kill the King!  (Read 4007 times)

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Offline Mizuk

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New game type, Kill the King!
« on: February 20, 2011, 03:11:05 pm »
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Every round one team will have a king (a randomly selected person). Team with a king will know who the king is, he will have to stand out somehow, possibly different coloured name or whatever. So game mode is very simple, one team will have a king and will need to protect him from dying for like 5min or whatever, other teams task is to kill a king within the time, as well as that other team will not know who the king is so they will need to guess.

I think this type of game play could be awsome fun, as one team will be trying to protect 1 person from dying while other team will try to find the king and kill him.

At the end when a team kills a king next round they will have a king and other team will have to kill him. This type of gameplay will have same gold/exp system as siege/battle.

/Discuss

Offline Marblecake

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Re: New game type, Kill the King!
« Reply #1 on: February 20, 2011, 03:14:02 pm »
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You have my full support, good Sir!

Offline Wulzzz

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Re: New game type, Kill the King!
« Reply #2 on: February 20, 2011, 03:17:44 pm »
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I smell extreme camping at unreachable places.

Offline Mizuk

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Re: New game type, Kill the King!
« Reply #3 on: February 20, 2011, 03:24:17 pm »
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I thought about that, there could be a no unrechable place camping rule of some sort, the point is that the king becomes a teamleader for a round so he can tell the team where to go and what to do.

There was a similar game mode in one other game which i will not mention and it worked very well.

Offline BattalGazi

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Re: New game type, Kill the King!
« Reply #4 on: February 20, 2011, 03:31:30 pm »
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Hmm I'm seeing ladders, construction sites, siege shields ... I'm seeing a lot of them

Offline Mizuk

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Re: New game type, Kill the King!
« Reply #5 on: February 20, 2011, 03:36:25 pm »
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Siege shields rarely ever used by anyone, at least in this game type it will be used like it should :D Ofcourse there can be a limit on amount of structures created per round, set by admin to prevent excessive use.

Offline BattalGazi

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Re: New game type, Kill the King!
« Reply #6 on: February 20, 2011, 03:41:07 pm »
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The idea is good and sounds fun but I fear some players would bore us to death by using excessive ways, such as sky ladders with no connection to ground. Anyways, still worth trying ...

Offline zagibu

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Re: New game type, Kill the King!
« Reply #7 on: February 20, 2011, 04:50:06 pm »
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It could be good if the King needed to reach a certain place on the map for the team with King to win. Or stay in a certain position (maybe at spawn, so that the maps don't have to be changed?). Maybe it would also be good if both teams had kings, and they should be recognizable for the other team, too, I think.
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Offline Kophka

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Re: New game type, Kill the King!
« Reply #8 on: February 20, 2011, 05:43:34 pm »
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Sounds like fun.

Offline jspook

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Re: New game type, Kill the King!
« Reply #9 on: February 20, 2011, 07:00:30 pm »
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the thing that makes this work in other games is that the VIP has to be escorted to an extraction zone.  even if he survives, if he doesnt get there by the time the clock runs out, they lose.  this keeps them from camping too hard.  and many times, you will have a rush round, which makes things very interesting.

So even if they do camp, so can the opposing team.  since he has to come out to get to the zone anyhow by the end of the round.  its not a draw, its a LOSS if they dont make it.
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Offline Opium.dk

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Re: New game type, Kill the King!
« Reply #10 on: February 20, 2011, 07:24:22 pm »
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That sounds incredibly fun actually and would hopefully promote even more teamwork.
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Offline Konrax

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Re: New game type, Kill the King!
« Reply #11 on: February 20, 2011, 07:45:19 pm »
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Both teams having Kings would be cool, CRPG Chess NOW WITH TK lollllzzz

I like this idea though seriously  :o

Offline zagibu

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Re: New game type, Kill the King!
« Reply #12 on: February 20, 2011, 09:04:21 pm »
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the thing that makes this work in other games is that the VIP has to be escorted to an extraction zone.  even if he survives, if he doesnt get there by the time the clock runs out, they lose.  this keeps them from camping too hard.  and many times, you will have a rush round, which makes things very interesting.

So even if they do camp, so can the opposing team.  since he has to come out to get to the zone anyhow by the end of the round.  its not a draw, its a LOSS if they dont make it.

Maybe both have a king, and they need to reach the opposite spawn? Team of first king who does so, wins. Also, make people lose their multiplier on round draw.
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Offline Centurion

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Re: New game type, Kill the King!
« Reply #13 on: February 20, 2011, 09:23:16 pm »
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Genius
This would be awesome for clan fights and would force random cooperation so cool
no sarcasm seriously awesome idea

Offline Magikarp

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Re: New game type, Kill the King!
« Reply #14 on: February 20, 2011, 09:50:48 pm »
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2 takes on this would be awsome!:

1. Every team has a king, if one dies, the team loses.

2. Free for all, the King is allowed to wear armour at no expense, he must defend his flag to his last breath, others can only wear preset peasant gear, but respawn instantly!
Don't mind the fish.