Author Topic: Bugtracker, Coders  (Read 11558 times)

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Offline Cosmos_Shielder

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Re: Bugtracker, Coders
« Reply #15 on: December 30, 2011, 01:52:49 pm »
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I definetely love that bug tracker. Easy  way to report bug , it's also easy to add information to bug reported by someone else. I hope the four new coders and the bug tracker wil help updating crpg more often.

Offline Cosmos_Shielder

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Re: Bugtracker, Coders
« Reply #16 on: December 30, 2011, 01:55:03 pm »
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for now, bugs only. suggestions would make the bugtracker unusable and flooded. When we see a suggestion we like, we'll put it in the bugtracker as a todo ourselves.
Also chadz , you should tell if things are missing in bug report  , or if some bug that are reported aren't bug and shouldn't be reported, so we can keep clear and usable the bug tracker.

Offline Polobow

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Re: Bugtracker, Coders
« Reply #17 on: December 30, 2011, 02:36:18 pm »
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Good luck to all the coders! May the whores be rewarding...

Also, good idea with the bugtracker.

Offline Mendro

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Re: Bugtracker, Coders
« Reply #18 on: December 30, 2011, 02:46:20 pm »
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Good luck to all the coders , especially Kafein  :wink:

Offline KaMiKaZe_JoE

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Re: Bugtracker, Coders
« Reply #19 on: December 30, 2011, 03:01:59 pm »
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Ah good. More coders means that there's a better chance of CAV getting NERFED--to the point where cav players simply will not possess keyboards.
"I don't think I'd want to meet anyone from cRPG. Sorry no offense lol" -TG

Offline Phazey

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Re: Bugtracker, Coders
« Reply #20 on: December 30, 2011, 03:55:25 pm »
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Man cRPG is getting more professional every day. Big game companies beware!  \o/

Hehe keep up the good work guys! It's appreciated!  :D

Offline Polobow

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Re: Bugtracker, Coders
« Reply #21 on: December 30, 2011, 04:23:25 pm »
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Man cRPG is getting more professional every day. Big game companies beware!  \o/

Hehe keep up the good work guys! It's appreciated!  :D

Soon...

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Offline Dehitay

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Re: Bugtracker, Coders
« Reply #22 on: December 30, 2011, 05:25:09 pm »
+4
Ah good. More coders means that there's a better chance of CAV getting NERFED--to the point where cav players simply will not possess keyboards.
At least one of the new coders is cav. But if you want, I can try to find a way to make keyboards useless to cav. Autopilot horses that use server information to tell which direction projectiles are coming from and automatically know the reach of melee so I can just attack without steering.

Offline Glyph

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Re: Bugtracker, Coders
« Reply #23 on: December 30, 2011, 09:43:54 pm »
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why didn't you just make a new board on this forum?
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Offline Christo

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Re: Bugtracker, Coders
« Reply #24 on: December 30, 2011, 09:57:29 pm »
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why didn't you just make a new board on this forum?

http://forum.c-rpg.net/index.php/board,9.0.html

???

Quite obvious. It's much more easier to read incoming reports, more organized, et cetera, et cetera.
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Offline Kafein

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Re: Bugtracker, Coders
« Reply #25 on: December 30, 2011, 11:39:14 pm »
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At least one of the new coders is cav. But if you want, I can try to find a way to make keyboards useless to cav. Autopilot horses that use server information to tell which direction projectiles are coming from and automatically know the reach of melee so I can just attack without steering.

I think cmp should be able to do that.

Also, if you are cav Dehitay, then there are at least 2 new cav developper applicants. I just asked on IRC and in the main team, there are none.

Offline Bazinga

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Re: Bugtracker, Coders
« Reply #26 on: December 31, 2011, 12:24:52 am »
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Lovely, Mantis was used on my old Software Company to track down Bugs. :) Memories.

Offline Cosmos_Shielder

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Re: Bugtracker, Coders
« Reply #27 on: December 31, 2011, 08:47:40 am »
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I think cmp should be able to do that.

Also, if you are cav Dehitay, then there are at least 2 new cav developper applicants. I just asked on IRC and in the main team, there are none.
I guess it's important to have for each class at least a dev playing it. You can't really understand the subtlety of each class , even more of each build without playing it

Offline KaMiKaZe_JoE

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Re: Bugtracker, Coders
« Reply #28 on: December 31, 2011, 04:56:31 pm »
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That's why I should be a dev, then. I can't code, or use internet stuff; just turning on my computer is takes on the quality of a life-or-death struggle with the machine-forces which so threaten to overtake society.

I counter the machine-forces by playing naturally. Ie: naked.

Make me dev plz.
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Offline Chort

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Re: Bugtracker, Coders
« Reply #29 on: December 31, 2011, 05:14:13 pm »
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Link to it: http://bugtracker.c-rpg.net - you have to register.

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