Author Topic: Bugtracker, Coders  (Read 11557 times)

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Offline chadz

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Bugtracker, Coders
« on: December 30, 2011, 04:21:49 am »
+26
Two great announcements to make:

First, we have a new bugtracker for posting... well, bugs. We, as the devs, will also use it as a todo list and for patchnotes, so you might be able to spot what's coming up. Not everything will be revealed in advance, obviously. Link to it: http://bugtracker.c-rpg.net - you have to register.

Then, we also picked four new trial coders to see if they fit the team. That would be:
Dehitay
Kafein
Ozin
Tennenoth

I'm sorry for everyone we didn't pick, but we really have to limit it somehow - 4 is already more than we planned on taking in. But there might be another chance. For now, we're filled up with motivated coders, so I foresee good times.

Offline xAKx

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Re: Bugtracker, Coders
« Reply #1 on: December 30, 2011, 04:31:09 am »
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First one here! GOOD NEWS

Offline Apsod

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Re: Bugtracker, Coders
« Reply #2 on: December 30, 2011, 05:25:01 am »
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Good stuff :)

Offline Christo

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Re: Bugtracker, Coders
« Reply #3 on: December 30, 2011, 05:26:36 am »
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\o/
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Offline Banok

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Re: Bugtracker, Coders
« Reply #4 on: December 30, 2011, 07:16:40 am »
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cool, look forward to reading future patchnotes ;D

Offline FRANK_THE_TANK

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Re: Bugtracker, Coders
« Reply #5 on: December 30, 2011, 08:14:13 am »
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I'll take beans with that frank! Good news!
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Offline Vibe

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Re: Bugtracker, Coders
« Reply #6 on: December 30, 2011, 08:25:18 am »
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Good choice on taking new coders, now put dem slaves to work and let's see some progress!

PS: The tracker is quite good, it's not Jira, but hey, probably free right?
« Last Edit: December 30, 2011, 08:27:48 am by Vibe »

Offline Espu

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Re: Bugtracker, Coders
« Reply #7 on: December 30, 2011, 08:45:22 am »
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Jira is horribad, we'd need to shut down all game servers to get resources to run it.

Offline karasu

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Re: Bugtracker, Coders
« Reply #8 on: December 30, 2011, 09:37:28 am »
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Good luck guys.  :wink:

Offline Thovex

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Re: Bugtracker, Coders
« Reply #9 on: December 30, 2011, 09:54:03 am »
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Good luck. I await plentiful updates.  :wink:
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Offline Peasant_Woman

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Re: Bugtracker, Coders
« Reply #10 on: December 30, 2011, 10:38:42 am »
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This is very awesome, might start listing off some of the many and varied bugs I've discovered while playing this mod. A better cRPG for all! Good show donkey crew.
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Offline chadz

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Re: Bugtracker, Coders
« Reply #11 on: December 30, 2011, 10:58:38 am »
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yeah, everyone, feel free to copy bugs over to the new bugtracker. We won't check the forum for bugs any more.

Offline Sir_Ironlake

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Re: Bugtracker, Coders
« Reply #12 on: December 30, 2011, 01:33:33 pm »
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Nice.

Clarification:
- is this for bugs only, or also suggestions?

Offline Cosmos_Shielder

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Re: Bugtracker, Coders
« Reply #13 on: December 30, 2011, 01:50:42 pm »
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I fear that if we put suggestion on it , it would really harder to make the difference between bug and just crazy suggestion.
Maybe you should definetely wait for dev confirmation between putting a suggestion on it.
imao the only suggestion that can be considered as bug fixing , is if you know a feature that can be easily abused to ruin the game.
Nice.

Clarification:
- is this for bugs only, or also suggestions?

Offline chadz

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Re: Bugtracker, Coders
« Reply #14 on: December 30, 2011, 01:51:57 pm »
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for now, bugs only. suggestions would make the bugtracker unusable and flooded. When we see a suggestion we like, we'll put it in the bugtracker as a todo ourselves.