Author Topic: Teeth's maps  (Read 8055 times)

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Offline Teeth

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Re: Teeth's maps
« Reply #15 on: January 30, 2013, 02:14:05 pm »
+1
Right, fixed all of that. The cross was there for me though  :P. I made the field ground a little lighter, but I disagree that it is too dark, actual soil can be very dark. Did some minor other changes like lowering the roads a little and moving spawn points so both teams have the same distance to key locations.

The mp_fence had collision when editing though, but added the invisible barriers. I did not add barriers to the poles to which the fence is attached, because I could not be arsed so people will be moving through
those.

New upload is up. No new screenshots, but not really any groundbreaking changes.
« Last Edit: January 30, 2013, 02:18:36 pm by Teeth »

Offline Zox_Fury

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Re: Teeth's maps
« Reply #16 on: January 30, 2013, 09:48:42 pm »
+1
You re awesome Teeth
Subhan'LLAH wa bihamdih

Offline Teeth

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Re: Teeth's maps
« Reply #17 on: March 09, 2013, 10:02:11 am »
+1
New map, a siege map this time. Feel free to provide feedback here http://forum.meleegaming.com/scene-editing/vocht-castle-my-first-siege-scene-feedback-requested/ or just here.
« Last Edit: March 09, 2013, 10:12:35 am by Teeth »

Offline bagge

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Re: Teeth's maps
« Reply #18 on: March 09, 2013, 10:06:32 am »
0
wtf u made Warning Cold? I hate that one :D
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Teeth

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Re: Teeth's maps
« Reply #19 on: March 09, 2013, 10:13:49 am »
0
wtf u made Warning Cold? I hate that one :D
Twas some very quick work and my first map, I didn't know that horses would become super ninja assassins in a small layer of water. Can't be arsed to go change it now, even though there is some obvious flaws. Map managers should just take it or leave it, so far they've taken it  :wink:

Offline Teeth

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Re: Teeth's maps
« Reply #20 on: March 09, 2013, 10:20:08 am »
0
Whoops, thought I was editing instead of quoting, Ignore this post

Offline bagge

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Re: Teeth's maps
« Reply #21 on: March 09, 2013, 10:31:12 am »
0
Hehe :wink:
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Muunilinst

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Re: Teeth's maps
« Reply #22 on: March 12, 2013, 12:25:07 am »
0
this underwater tunnel looks really promising. i want to cage some byzants their and let em drawn :3  :D

Offline Joseph Porta

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Re: Teeth's maps
« Reply #23 on: March 12, 2013, 12:34:14 am »
0
Love the maps, i hope theyll be added!
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline LordRichrich

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Re: Teeth's maps
« Reply #24 on: March 12, 2013, 07:25:45 am »
0
Uh, I just played a map called Lakeside Abbey. Looks nothing like yours. It's all underground tunnels and shiz...
Is that yours or just a generic name?

Offline obitus

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Re: Teeth's maps
« Reply #25 on: March 12, 2013, 10:04:18 am »
0
Uh, I just played a map called Lakeside Abbey. Looks nothing like yours. It's all underground tunnels and shiz...
Is that yours or just a generic name?

This odd bug seems to be happening for more than just that map.  The server's map names seem to be getting mixed up

Offline Chagan_Arslan

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Re: Teeth's maps
« Reply #26 on: March 12, 2013, 02:30:50 pm »
+2
wtf u made Warning Cold? I hate that one :D

he hates cav maps, so he made ultimate cav map

Offline Teeth

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Re: Teeth's maps
« Reply #27 on: March 26, 2013, 12:11:45 am »
0
New map for the Siege Beta.
« Last Edit: March 26, 2013, 12:49:58 am by Teeth »

Offline Jarold

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Re: Teeth's maps
« Reply #28 on: March 26, 2013, 12:41:49 am »
+1
I really like Isle of Cray. If you don't mind my input though I would put down some more aesthetics on the map. Like some barrels here, and some boxes there. I feel like that makes some maps look a lot better.

Offline Joseph Porta

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Re: Teeth's maps
« Reply #29 on: March 26, 2013, 12:52:40 am »
+1
I like that bridge, that is what you meant with flipped gatehouse I take it?

Looks good from a regular players point of view, hope its given a chance, has a nice athmosphere to it.
Also, you dont thinks its too hard to attack hose gatehouse entrances? Narrow corridors etc. Taken that theyre opened at the beginning. Just speculating ofcourse

I really like Isle of Cray. If you don't mind my input though I would put down some more aesthetics on the map. Like some barrels here, and some boxes there. I feel like that makes some maps look a lot better.
Read my friend read!
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™