Poll

So?

I support this!
19 (76%)
Naw.
1 (4%)
Naw, they should also stop randomly for no reason at all.
5 (20%)

Total Members Voted: 25

Author Topic: Horses riding off ledges  (Read 854 times)

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Offline [ptx]

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Horses riding off ledges
« on: December 24, 2011, 04:36:36 pm »
+3
Current situation:

O/ O/              &     - horse reaches ledge, stops as if running into a solid barrier, can't get down without riding over it at high speed or jumping over it. Enemy 2h spammer runs up, kills all, is a hero.
-------------------|________

What should happen:

                    O/ O/            - horse goes over ledge, free like the wind!
---------------------|__&_______

Legend:
O/ - cheapass enemy 2h spammer
-, _  - ground
| - ledge
& - a brave horseman

Offline Korgoth

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Re: Horses riding off ledges
« Reply #1 on: December 24, 2011, 04:40:00 pm »
0
I would love this but I'm guessing they cant fix it.
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Offline [ptx]

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Re: Horses riding off ledges
« Reply #2 on: December 24, 2011, 04:41:47 pm »
0
What about ze WSE-of-can-do-everythaang?

Offline Noctivagant

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Re: Horses riding off ledges
« Reply #3 on: December 24, 2011, 04:48:35 pm »
0
 O|)             \O   Archer trying to release the arrow, it gets bugged
------------------
 O|)\O                Archer dies and GTXs, beats his gf, murders the cat
------------------

WSE my ass
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Offline cmp

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Re: Horses riding off ledges
« Reply #4 on: December 24, 2011, 04:51:53 pm »
+3
 O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)O|)\O               cRPG as it is
------------------------------------------------------------------------------------------------------------
 O|)\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O\O                cRPG as it should be
------------------------------------------------------------------------------------------------------------

Offline Cup1d

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Re: Horses riding off ledges
« Reply #5 on: December 24, 2011, 04:52:49 pm »
0
I like your commodor64 screenshots ptx

Offline karasu

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Re: Horses riding off ledges
« Reply #6 on: December 24, 2011, 04:58:37 pm »
+1
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Offline ArchonAlarion

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Re: Horses riding off ledges
« Reply #7 on: December 25, 2011, 04:42:24 am »
0
this is crippling in sieges if you want to be cav. I hate the elevation barriers in this game for cav, especially when you want to EASILY walk up a freaking staircase and you can't because of invisible barriers, makes the game feel like a shitty ass low tech peice of shit merry chritsmas im drunk fuck this shit.

Offline Gisbert_of_Thuringia

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Re: Horses riding off ledges
« Reply #8 on: December 25, 2011, 10:54:54 am »
0
this is crippling in sieges if you want to be cav. I hate the elevation barriers in this game for cav, especially when you want to EASILY walk up a freaking staircase and you can't because of invisible barriers, makes the game feel like a shitty ass low tech peice of shit merry chritsmas im drunk fuck this shit.

Good that it is totally common in reallife, that people ride up stairs or on walls at full speed without breaking the horse's legs  :lol:    :rolleyes:

Offline Overdriven

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Re: Horses riding off ledges
« Reply #9 on: December 25, 2011, 01:20:12 pm »
0
It's a pain in ctf as well on the Nord Port where you spawn on the top level of that building :/ I don't mind the horse taking damage from a jump, but not being able to do it at all is the annoying part!

Offline ArchonAlarion

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Re: Horses riding off ledges
« Reply #10 on: December 26, 2011, 07:39:03 am »
+1
Good that it is totally common in reallife, that people ride up stairs or on walls at full speed without breaking the horse's legs  :lol:    :rolleyes:

Did I say full speed? At all would be nice.

Offline Gisbert_of_Thuringia

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Re: Horses riding off ledges
« Reply #11 on: December 26, 2011, 05:34:47 pm »
0
Did I say full speed? At all would be nice.

So with half speed it would be realistic?^^

Offline ArchonAlarion

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Re: Horses riding off ledges
« Reply #12 on: December 26, 2011, 07:05:48 pm »
0

Offline Kafein

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Re: Horses riding off ledges
« Reply #13 on: December 26, 2011, 07:08:39 pm »
0
If possible, this should definetly be fixed.