Poll

What do you think? realistic that unsheatable weapons take slots or not

yes
39 (72.2%)
no
15 (27.8%)

Total Members Voted: 53

Author Topic: Weapons  (Read 1191 times)

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Offline Medalion

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Weapons
« on: December 22, 2011, 08:44:08 pm »
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Why does the long spear and Pike take 3 slots if you can't even sheat them what is the point in that it's no realistic, i think i would be better if all the unsheatable would take 0 slots  :?:

Offline B3RS3RK

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Re: Weapons
« Reply #1 on: December 22, 2011, 08:46:04 pm »
0
ahm no?Did you even play the game?

Pike and Long spear were OP with fewer slots because People could still bring a very good sideweapon if they liked.And tose long poles were good enough by themselves.
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Offline Penitent

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Re: Weapons
« Reply #2 on: December 22, 2011, 10:05:57 pm »
0
A slot is not just what can fit in your pockets...it's the overall burden your player can carry and still be effective in combat.  If something is too heavy, too awkward, or too long...it takes more slots.

There is nothing wrong with the longest weapons taking more slots.

Offline CrazyCracka420

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Re: Weapons
« Reply #3 on: December 22, 2011, 10:16:46 pm »
0
I like that longer weapons take more slots.  I also like that some weapons are unsheathable (coming from someone who's mainly using a heavy lance on horseback).  I think making long spears and pikes 3 slots was too much.  2 slots and unsheathable is good.
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Offline The_Bloody_Nine

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Re: Weapons
« Reply #4 on: December 22, 2011, 10:26:10 pm »
0
irrelevant poll, because it is of no importance if its realistic, it is necessary.

Offline FRANK_THE_TANK

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Re: Weapons
« Reply #5 on: December 22, 2011, 10:36:54 pm »
0
You know what would be interesting, if armour with a weight of 21.1 or more took up a slot.
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Offline Boerenlater

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Re: Weapons
« Reply #6 on: December 22, 2011, 10:40:33 pm »
0
You can still drop the 3slot pike and pick your 1slot weapon when in close combat.
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Offline Oldsnake

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Re: Weapons
« Reply #7 on: December 23, 2011, 02:18:35 pm »
0
Please make bec take 5 slots.

Offline Herkkutatti

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Re: Weapons
« Reply #8 on: December 23, 2011, 03:02:45 pm »
0
make flamberg use 3 slots and great maul too , and remove katana and japanese shit :)
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Offline Inkompetent

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Re: Weapons
« Reply #9 on: December 23, 2011, 07:39:47 pm »
0
make flamberg use 3 slots and great maul too

This for sure. It's bad enough that we have the flamberge to start with since it's a typical Zweihänder, i.e. 16th century long-blade "polearm". It's imba as it is, if one can afford to use it.
« Last Edit: December 23, 2011, 07:42:05 pm by Inkompetent »

Offline rustyspoon

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Re: Weapons
« Reply #10 on: December 24, 2011, 12:37:45 am »
0
make flamberg use 3 slots and great maul too , and remove katana and japanese shit :)

The great maul REALLY needs to be 3 slots. The fact that you can carry a good 2hander with it is ridiculous. Because of that, you get all of the benefits of having a great maul but no draw backs. In my opinion, all support weapons should be 3 slots.
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Offline Polobow

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Re: Weapons
« Reply #11 on: December 24, 2011, 12:44:37 am »
0
I was fine with pike or long spear taking 3 slots, but i was less happy with the unbalanced. I know, it makes sense, but atleast up the speed or damage atleast.
The unbalanced is annoying when i 180 stab to a horse behind me, to find it is a friendly cav. I can look away but sometimes this has costed me a allied cav.

Offline Tennenoth

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Re: Weapons
« Reply #12 on: December 24, 2011, 01:02:55 am »
0
Not really a case for realism... It's game balance and it's balance breaking allowing a pikeman to run around with a pike, 2 hander, crossbow & bolts. Completely game breaking in fact.

You want to go pikeman, take a 1 hander.
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Offline JihadistMexican

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Re: Weapons
« Reply #13 on: December 24, 2011, 01:07:37 am »
0
If you allow people like Malke TKoV ( who uses the game's broken mechanics to get 90% of his kills ) to get a 2nd weapon, then they will become very OP.
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