Author Topic: new kind of siege mode...  (Read 515 times)

0 Members and 1 Guest are viewing this topic.

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
new kind of siege mode...
« on: December 20, 2011, 08:36:01 pm »
+2
my idea is that a siege game is made like a CTF game atm, but in a siege map, and only the attackers have to capture a flag and bring it to their spawn. it's quite simple, but could be a nice addition to siege imo.

tell me what you think and i'm happy :)
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: new kind of siege mode...
« Reply #1 on: December 21, 2011, 02:22:42 am »
0
Infiltration?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Korgoth

  • Marshall
  • ********
  • Renown: 742
  • Infamy: 100
  • cRPG Player
  • I've dated girls uglier than you for Breakfast
    • View Profile
  • Faction: Basileia ton Romaion
  • Game nicks: Korgoth
  • IRC nick: Korgoth
Re: new kind of siege mode...
« Reply #2 on: December 21, 2011, 02:24:26 am »
0
lol Very unbalanced for the attackers. The point of CTF is a team has to concentrate on attacking and defending but this just sounds exactly the same as seige
visitors can't see pics , please register or login

Korgoth's Retextures
Korgoth's Hierloom Stall

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
Re: new kind of siege mode...
« Reply #3 on: December 21, 2011, 08:27:06 am »
0
lol Very unbalanced for the attackers. The point of CTF is a team has to concentrate on attacking and defending but this just sounds exactly the same as seige
yeah, but you dont have to defend the flag if your near it like in siege, you just have to take it out of the castle.
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: new kind of siege mode...
« Reply #4 on: December 21, 2011, 09:01:13 am »
0
Sounds pretty much the same as now, you're just adding another step, that is taking it out of the castle. Imho even more frustrating.

Give stronghold

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
Re: new kind of siege mode...
« Reply #5 on: December 21, 2011, 03:37:16 pm »
0
Sounds pretty much the same as now, you're just adding another step, that is taking it out of the castle. Imho even more frustrating.

Give stronghold
but you dont have to w8 untill more of them defs spawn and kick your ass.

btw everyone says it's not that different, abut that wasn't my idea either, so dont think it was.
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)