Author Topic: On Crushtrhough, A long examination using Melee Dynamics  (Read 6108 times)

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Offline Gorath

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #45 on: February 18, 2011, 09:23:25 pm »
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Fact : you spent time to heirloom a mace. You are yourself admitting they are OP.

Truth
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Offline Xant

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #46 on: February 18, 2011, 09:32:20 pm »
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They're faster, have longer range and deal far more damage.

They're not faster. And they don't deal far more damage.
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Offline Gorath

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #47 on: February 18, 2011, 09:34:06 pm »
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They're not faster. And they don't deal far more damage.

Denial:  Not a river in egypt.
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Offline Xant

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #48 on: February 18, 2011, 09:35:01 pm »
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Denial:  Not a river in egypt.

Indeed, right back at you.
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Offline NoSBoH

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #49 on: February 18, 2011, 09:54:30 pm »
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I don't want to insult anyone but..... The people out there using maul barmace ect ect.  It is the weak point of an otherwise very balanced game.  When ever you see a 2h blunter come at you it's always over the top strikes.  Very one dimensional and boring.  If you spent all this time looming a weapon you know is cheap I can't feel to bad for you.  I like the idea of an OCCASIONAL blocked knockdown, maybe 20% of the time.  I also don't think they are slow enough, think about lifting an enormous hammer over your head it would take some time.... period. Bring on the nerfs.
« Last Edit: February 18, 2011, 09:55:36 pm by NoSBoH »

Offline Momo

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #50 on: February 18, 2011, 10:10:57 pm »
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Fact : you spent time to heirloom a mace. You are yourself admitting they are OP.

Not really, the simple mace is not OP, the heirloomed one is still not OP just good enough. And heirloomed weps should be strong, isn't that the reason chadz made retiring hard? If I work a lot for a wep of course it have to be strong. And if I want to heirloom a mace then I heirloom the fking mace -.-.
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Offline Gorath

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #51 on: February 18, 2011, 10:11:38 pm »
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They're not faster. And they don't deal far more damage.

Animations are superior, making them much faster than the speed number implies.
2hers deal more damage than 1hers.

Saying otherwise is denial, or trolling.  Take your pick.
And I should be nice or polite to anyone.... why exactly?

Offline IG_Saint

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #52 on: February 18, 2011, 11:37:23 pm »
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I'd have to agree with xant (his original point at least), a good 1h shielder is more dangerous than a 2h. 2hs have more likely been softened up by ranged and missed blocks and then there's the shear effort involved in killing someone who has a much easier effort blocking. In battle, I'm more likely to die to a good 1h shielder, than a 2h. Not counting big mob battles, there the balance lies in favour of the 2h. And on the duel server I also prefer the 2h.

Offline Xant

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #53 on: February 19, 2011, 12:33:25 am »
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Animations are superior, making them much faster than the speed number implies.
2hers deal more damage than 1hers.

Saying otherwise is denial, or trolling.  Take your pick.

Animations are superior for the 1h, thus making them much faster than the speed number implies, indeed. Though they have advantage in both animation and speed number (except for 2h thrust)

2hers deal more damage yes, but not "by far."
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Offline Gorath

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #54 on: February 19, 2011, 03:15:51 am »
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Animations are superior for the 1h
Ok, so you ARE trolling.  Gotcha.
And I should be nice or polite to anyone.... why exactly?

Offline Xant

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #55 on: February 19, 2011, 11:48:40 am »
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Ok, so you ARE trolling.  Gotcha.

Nah, just a superior player apparently. The 1h left swing has the best animation in the game, it also connects really fast because of the short range it has to travel.
Meaning lies as much
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Offline Grey

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #56 on: February 19, 2011, 02:14:12 pm »
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The ONLY shielders that are a scary threat are balb and manofwar.  There's other good ones out there, but a mediocre 2her/polearm user is far more dangerous than a good shielder on average.There's no reason we ever NEED tincan plate crutch-through guys.  Ever.


Come EU, almost everyone has Huscarls Shield and SideSword. Its fucking stupid: They are ridiculously fast, shield is nice and heavy to cancell crushthrough, sidesword is lighting, and the whole gettogether looks fucking ugly!
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Offline Krakatit

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #57 on: February 19, 2011, 02:24:20 pm »
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Yeah there are lots of people without style. I have pointed it out few times but it annoys me little and
that urges me to point it out again :)

Offline Ganon

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #58 on: February 19, 2011, 02:36:13 pm »
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Some east coast americans could get half decent pings on the eu servers and try them out.

Offline Grey

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Re: On Crushtrhough, A long examination using Melee Dynamics
« Reply #59 on: February 19, 2011, 03:15:18 pm »
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Side sword has NO place in this game anyway, it looks horrible with ANY of the other gear......
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