Poll

Would you like to be able to disarm your opponent?

Yes.
No.
I scare peoples weps out of their hands already...

Author Topic: Disarming  (Read 5476 times)

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Offline Dexterous_Rex

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Disarming
« on: February 17, 2011, 01:32:36 pm »
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Hey i dont know if this has been brought up, and i am just kind of thinking to myself at 3 in the morning, but has anyone ever considered implementing a "disarm" ability to weps with high enough wpf?  Or maybe only for couching?  You could always pick it back up if you can get to it, and theres already weapon drop/pick-up coding....    just a random thought

Offline Kafein

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Re: Disarming
« Reply #1 on: February 17, 2011, 01:44:00 pm »
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Could be cool, but we already have so much things to balance out I don't think it's a good idea to add others...

Offline Dunecat

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Re: Disarming
« Reply #2 on: February 17, 2011, 01:47:33 pm »
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Now imagine, let's say.. A bar mace, crushing through your block (or shield), knocking you down on the grass, and disarming to boot or, an agility stacker, with fast weapon, like Sidesword, Longsword or Katana, unleashing countless sideswings on you, untill you are disarmed.
« Last Edit: February 17, 2011, 01:57:06 pm by Dunecat »
In memory of Jaer_Selorn, member of Str, ruler of Pagundur

Offline Dexterous_Rex

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Re: Disarming
« Reply #3 on: February 17, 2011, 01:56:21 pm »
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maybe not disarming CLOTHING.....    could be weps only,  and with enough successive couching blows you would have a CHANCE (not a sure thing) of a disarm.  if someone is successively couching multiple times in RL, someone MIGHT lose their wep

Offline Babelfish

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Re: Disarming
« Reply #4 on: February 17, 2011, 02:11:02 pm »
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Might be realistic and fun for a little while, but in the end, it will end up like a annoying ability, much like how crush-through is atm  :?

Offline Kafein

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Re: Disarming
« Reply #5 on: February 17, 2011, 02:21:57 pm »
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Might be realistic and fun for a little while, but in the end, it will end up like a annoying ability, much like how crush-through is atm  :?

Yes if it is implemented like crushthrough is  :?

Offline Syrio_Forel

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Re: Disarming
« Reply #6 on: February 17, 2011, 02:54:16 pm »
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Is a great idea but the disarmament should work only with chamber block. Then chamber have sense. Of corse not all weapons only special.

Offline Kafein

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Re: Disarming
« Reply #7 on: February 17, 2011, 02:56:10 pm »
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Is a great idea but the disarmament should work only with chamber block. Then chamber have sense. Of corse not all weapons only special.

You mean, when you chamberblock someone you have a chance to disarm him ? Hey that sounds good  :D

Offline Syrio_Forel

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Re: Disarming
« Reply #8 on: February 17, 2011, 03:04:38 pm »
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yes that what i mean, sorry for my bad eanglish if my first post was unintelligible.

Offline Kafein

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Re: Disarming
« Reply #9 on: February 17, 2011, 03:22:34 pm »
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yes that what i mean, sorry for my bad eanglish if my first post was unintelligible.

No, it's simply I think the idea is so good I say it again like it's myself who found it  :mrgreen:

Offline Madcat

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Re: Disarming
« Reply #10 on: February 17, 2011, 03:40:21 pm »
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A disarm chance for certain weapons would be cool and would give a reason for having backup weapons
Like then maybe carrying a small dagger isn't such a bad idea :p

Offline Madcat

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Re: Disarming
« Reply #11 on: February 17, 2011, 03:42:39 pm »
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You mean, when you chamberblock someone you have a chance to disarm him ? Hey that sounds good  :D

How about only if the chamber attack damages you. Like if you block it, it does nothing. But if the chamber attack damages you, you drop your weapon.
This way people who pay attention can still block it and it doesn't turn into a random lotto thing



Offline KaMiKaZe_JoE

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Re: Disarming
« Reply #12 on: February 17, 2011, 03:43:30 pm »
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No.
"I don't think I'd want to meet anyone from cRPG. Sorry no offense lol" -TG

Offline Ninja_Khorin

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Re: Disarming
« Reply #13 on: February 17, 2011, 03:45:26 pm »
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I don't like random chances, this should be an intentional move if implemented. For example you disarm someone by attacking an enemy and he chamber and then you chamber his thrust chamber with an overhead.
Something complicated anyway. Personally I don't like the idea, but whatever.
« Last Edit: February 17, 2011, 03:47:15 pm by Ninja_Khorin »

Offline Dexterous_Rex

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Re: Disarming
« Reply #14 on: February 17, 2011, 03:53:20 pm »
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yea i agree.   i dont think this should be a "chance"move really.   would be better as a skill move