Continuation thread/Needs its own thread by popular demand from:
http://forum.c-rpg.net/index.php/topic,21727.0.htmlI've been reading threads this weekend+yesterday and today. Clearly, FotM is raging at Strategus. Justified rage, I must add.
The problems are as following.
- Nothing to do for your standard faction grunt.- Small clans and individuals have nothing to do.- Massive alliances.One solution would be to make Strategus more Total War-like.
For this we need a few things.
- Sign up system for factions at start of every Strategus round. This would require rules and admin supervising.
- Random faction spawning. Once you've signed up and Strategus begins, you and all your faction members will spawn at a random location and each faction is given a starting village.
- Settlement regions. Every village has a region with clear borders, owner of the village owns the surrounding lands. The land would need clear borders + more obstructive/impassible terrain which in turn would make it slightly more linear, throw in a choke point here and there too(Don't over-do it!) I believe this would encourage factions to deal with their closest neighbours first, making the start of Strategus a lot more small-scale, more local wars instead of block 1 vs block 2.
- Settlement recruitment. Instead of having one hundred players camp-recruting in one village you'd have the village owner recruiting troops. The number of troops who are recruitable are set to a specific number each day.
This would perhaps not fix all issues but help it greatly.
Let's keep this thread rage-free.