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I can reassure you, I never thought you used frag count statistics to determine balancing.I always thought you didn't use anything and did it by instinct. Numbers are boring.
and you keep failing...
And you keep playing...
Since you guys are always eager to show kill statistics when you need to prove a point, how about you post average player count per day on all servers for last 30 days and compare it with same stats from year before (or six months before)?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
Out of curiosity; how would that prove (or not prove) archers getting framed?
29.11. to 5.12.One handed: 29312 (20.39%)Two handed: 43827 (30.49%)Polearms: 40093 (27.89%)Bow: 13055 (9.08%)Crossbows: 6636 (4.62%)Thrown: 2792 (1.94%)Headshot: 5686 (3.96%)Horsebump: 2271 (1.58%)Others: 84 (0.06%)Teamkills Huey Newton: 4955 (3.45%)
Teamkills: 4955 (3.45%)
29.11. to 5.12.One handed: 29312 (20.39%)Two handed: 43827 (30.49%)Polearms: 40093 (27.89%)Bow: 13055 (9.08%)Crossbows: 6636 (4.62%)Thrown: 2792 (1.94%)Headshot: 5686 (3.96%)Horsebump: 2271 (1.58%)Others: 84 (0.06%)Teamkills: 4955 (3.45%)