Author Topic: Version 0.252  (Read 63658 times)

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Offline Digglez

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Re: Version 0.252
« Reply #105 on: November 29, 2011, 08:26:35 pm »
+1
update website equipment listings to show what the 2nd mode does and its stats

Offline cmp

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Re: Version 0.252
« Reply #106 on: November 29, 2011, 08:33:14 pm »
0
My Warband crashes when entering menu after I installed this patch. Black screen instead of the menu with only cursor visible for a short while + crash to desktop with mb_warband.exe crash report.

Tried:
- reinstalling several times
- downloaded a fresh client
- downloading cRPG couple of times
- deleted config files
- didnt install any mods
- manually removed Kajia loading/menu screens
- DX7

To no avail. Native works fine. Non-steam Warband 1.143, Win XP, everything was working fine and dandy until now. Ideas?  (I'm in kind of hurry, battle in less than an hour :) )

There should be a wse_crash_log.txt in your cRPG/WSE directory. Upload that.

Offline GK_Leonidas

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Re: Version 0.252
« Reply #107 on: November 29, 2011, 08:38:02 pm »
0
Can someone please show me where I can download crpg and not the launcher but the files. I will do it manually

Offline Rebelyell

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Re: Version 0.252
« Reply #108 on: November 29, 2011, 08:39:33 pm »
0
yep my friend have problem with that too
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Offline Blackbow

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Re: Version 0.252
« Reply #109 on: November 29, 2011, 08:47:15 pm »
-3
bodkin arrow dmg pierce = 0 it's a joke ???
loomed bodkin arrow = 2 an other joke ???

imo juste remove archer from the mod it's easier ...

YEAH I'M RAGING !!!! =p
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Offline OttomanSniper

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Re: Version 0.252
« Reply #110 on: November 29, 2011, 08:53:20 pm »
0
bodkin arrow dmg pierce = 0 it's a joke ???
loomed bodkin arrow = 2 an other joke ???

imo juste remove archer from the mod it's easier ...

YEAH I'M RAGING !!!! =p

...and i say another joke. Don't give free respec, im lvl 33 and have 65 mil xp, its not my archery but i cant leave... no freedom, there is a dictatorship.
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Offline cmp

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Re: Version 0.252
« Reply #111 on: November 29, 2011, 08:54:05 pm »
0
...and i say another joke. Don't give free respec, im lvl 33 and have 65 mil xp, its not my archery but i cant leave... no freedom, there is a dictatorship.

Retire (or respec), sell your looms. Nobody forces you to play archer.

Offline Aljo

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Re: Version 0.252
« Reply #112 on: November 29, 2011, 08:56:26 pm »
0
Is it cool if I ask if there might (in some distant future) be a marketplace for alts too?
I mean alts being able to trade in the same market or at least being able for players to trade between their different characters?
I got a gen6 alt (dont judge me too hard) and I went to my new main before there was a market (if I recall correctly); I wanted to use melee char for strat.

I honestly see no reaso why we couldn't trade between characters since one serial code can be used on only one computer at once so there can be no cheating or similar.

If you devs think that's stupid or impossible or whatever, I would appreciate a decent reason.

Regards


Offline Xant

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Re: Version 0.252
« Reply #113 on: November 29, 2011, 08:56:54 pm »
0
Retire (or respec), sell your looms. Nobody forces you to play archer.

lies, you have taken away his freedom and forcing him to play an archer against all his wishes, you dictator
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Jambi

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Re: Version 0.252
« Reply #114 on: November 29, 2011, 09:03:27 pm »
0
What fucking bullshit is this, they nerfed archers even more by increasing all light armors in weight, buffed medium and heavy armor by giving them less weight.....

Good job you dont have to worry about archers to even survive 1 hit now.

Devs.... you are the herp of the derps.

Im gonna play more Vikingr mod, its awsome.... polearms actually break if you stab them into the ground or walls. They got healing banners that actually work, and some swet battlehorn stuff.... they do some proper modding there.

And ontop of that, they actually have a brain. They made it so there can only be 1 archer.. for every other player. so 6 players = 1 archer allowed 12 players 2 archers allowed. Smart huh ?

So i urge you devs, grow some brains... check other mods how they did it. and try agian.... FFA modding is just not appropriate for the cRPG team
« Last Edit: November 29, 2011, 09:10:25 pm by Jambi »
Love will tear us apart.
Quote
Also, most fucked up brain of the year award goes to jambi. Well done.

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Offline Jambi

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Re: Version 0.252
« Reply #115 on: November 29, 2011, 09:06:28 pm »
0
bodkin arrow dmg pierce = 0 it's a joke ???
loomed bodkin arrow = 2 an other joke ???

imo juste remove archer from the mod it's easier ...

YEAH I'M RAGING !!!! =p

This. seriously.
Love will tear us apart.
Quote
Also, most fucked up brain of the year award goes to jambi. Well done.

https://www.youtube.com/watch?v=cX9Cpuj4igk

Offline Blackbow

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Re: Version 0.252
« Reply #116 on: November 29, 2011, 09:08:38 pm »
0
i'm not sure for that but
rus bow look slower
and i walk slower when i bent my bow too ...

can u stop nerf archery on every patch ?
can u stop change all stat of bow and arrow on everypatch ?
can u explain me how thrower can have more power than archer ???

and yeah give us a free respec coz now my build is fucked since 2 patch and i'm lvl 34 soon
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Offline Corrado_Decimo

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Re: Version 0.252
« Reply #117 on: November 29, 2011, 09:08:51 pm »
0
no framerate drop even with my office mule (7950GT+E7200+4GB DDR2). still fixed 120fps.

Offline _Sebastian_

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Re: Version 0.252
« Reply #118 on: November 29, 2011, 09:09:02 pm »
0
I noticed that all loomed bows are less accurate than the unloomed ones.

All wm-bows get 3+damage, but only 2+accuracy...
(it should be 3+accuracy, because each damage point decreases the accuracy by 1)

Please fix this.
:idea:
« Last Edit: November 29, 2011, 09:10:05 pm by _Sebastian_ »

Offline Corrado_Decimo

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Re: Version 0.252
« Reply #119 on: November 29, 2011, 09:11:06 pm »
0
What fucking bullshit is this, they nerfed archers even more by increasing all light armors in weight, buffed medium and heavy armor by giving them less weight.....

Good job you dont have to worry about archers to even survive 1 hit now.

Devs.... you are the herp of the derps.

Im gonna play more Vikingr mod, its awsome.... polearms actually break if you stab them into the ground or walls. They got healing banners that actually work, and some swet battlehorn stuff.... they do some proper modding there.

And ontop of that, they actually have a brain. They made it so there can only be 1 archer.. for every other player. so 6 players = 1 archer allowed 12 players 2 archers allowed. Smart huh ?

wow.. i bet my ass that if devs could use a similar archer/players ratio system, you'll whine to not be able to join this or that server.

anyway, goodbye... you're whining so hard i can't even tell if you're serious or not.