Author Topic: 0.250 released  (Read 87309 times)

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Offline Vexus

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Re: 0.250 released
« Reply #135 on: November 27, 2011, 09:37:13 pm »
0
Marketplace.

That I can understand however giving people loom points back depending on their gen shouldn't harm much the market place and anyways I don't care much for the gold I just want the loom points I spend to be spent wise not risking on having a pos in the future thanks to the nerfs.

Not implying it's chadz fault because he has to do a lot of stuff specially strategus and that other mode (stronghold?) but stats on items/weapons is the most important thing in the game and if we can loom items people need to know they are safe in case it gets nerfed heavily as leveling to 31 is very boring.

Offline Huey Newton

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Re: 0.250 released
« Reply #136 on: November 27, 2011, 09:38:36 pm »
+2
As soon as we get $34.95 per cRPG player we'll start making changelogs like that one.

shit i'd pay 60 bucks right now if you guys would add new items

Offline The_Bloody_Nine

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Re: 0.250 released
« Reply #137 on: November 27, 2011, 09:42:17 pm »
0
sound issue is really bad now, any suggestions?

also that flashgame - what was it? earn to die or something - is great!
« Last Edit: November 27, 2011, 09:43:50 pm by The_Bloody_Nine »

Offline Ditty

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Re: 0.250 released
« Reply #138 on: November 27, 2011, 09:43:03 pm »
+1
If you're having trouble with the launcher, post here:
http://forum.c-rpg.net/index.php/topic,21131.15.html

We will also distribute a zip file as before somewhere, but you will have trouble keeping up with it, as we're planning to vastly increase patch cycles now. Better get the launcher fixed :)
Yes please distribute a zip file cause this thingy isnt working

Offline Digglez

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Re: 0.250 released
« Reply #139 on: November 27, 2011, 09:44:32 pm »
0
As soon as we get $34.95 per cRPG player we'll start making changelogs like that one.

I'd think chumps might have learned something from Minecraft devs about how hard work and ambition pays off..but apparently not.  People WILL pay for well done niche games.  We all know you cant and wont ever charge, because then we'd hold you to standards you're not capable of meeting

And btw, plenty of free mods are actually professional and common sense enough to document their mods.  Just because its free doesnt excuse you from basic coding/design rules, just shows everyone you are lazy and/or incompetent
« Last Edit: November 27, 2011, 09:47:35 pm by Digglez »

Offline Meow

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Re: 0.250 released
« Reply #140 on: November 27, 2011, 09:47:14 pm »
+3
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now gimme my money!

Offline Garrus

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Re: 0.250 released
« Reply #141 on: November 27, 2011, 09:48:19 pm »
0
I started first the Launcher.exe-> crashed, restarted, ticked in Repair -> then worked.
Hope it helps nobody
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Offline Vibe

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Re: 0.250 released
« Reply #142 on: November 27, 2011, 09:50:51 pm »
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Honestly can't wait for Natural Selection 2. NS1 was so fucking cool.

Offline chadz

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Re: 0.250 released
« Reply #143 on: November 27, 2011, 09:52:33 pm »
+5
Just because its free doesnt excuse you from basic coding/design rules, just shows everyone you are lazy and/or incompetent

I thought my title did that.

Offline Aljo

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Re: 0.250 released
« Reply #144 on: November 27, 2011, 09:52:45 pm »
-8
I am done playing this.

Every fucking patch devs rape my equipment; last patch it was longbow and tatar arrows, this time they took 2 points of all lordly armors and gauntlets, which slaps the light armors the most.

What makes a good game is general consistency, which is obviously way too much to ask of this idiots.

Ever heard of testing among the dev personell? Takes time but it decereases marging for farts like this.

Go fuck yourselves and burn in deepest fires of hell.

*Back to Skyrim*

Offline Jarlek

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Re: 0.250 released
« Reply #145 on: November 27, 2011, 09:54:51 pm »
+2
CONFIRMED: Equipment worn when a strategus battle is over is not lost anymore :D Thanks chadz! And thank you for being a good chap and let us molest your naked body a couple of times :D

EDIT:
I am done playing this.

Every fucking patch devs rape my equipment; last patch it was longbow and tatar arrows, this time they took 2 points of all lordly armors and gauntlets, which slaps the light armors the most.

What makes a good game is general consistency, which is obviously way too much to ask of this idiots.

Ever heard of testing among the dev personell? Takes time but it decereases marging for farts like this.

Go fuck yourselves and burn in deepest fires of hell.

*Back to Skyrim*
Protip: We are still in Beta. Things change in Beta. A lot.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Haze_The_Hobo

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Re: 0.250 released
« Reply #146 on: November 27, 2011, 09:57:09 pm »
0
I WANT MY LOOMS BACK!! That was total scam by dev's, i never loomed armor if u tell it was gonna get nerfed!!
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Offline Earthdforce

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Re: 0.250 released
« Reply #147 on: November 27, 2011, 09:58:10 pm »
+2
I WANT MY LOOMS BACK!! That was total scam by dev's, i never loomed armor if u tell it was gonna get nerfed!!
You still get a bonus dude..rage harder.
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Offline chadz

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Re: 0.250 released
« Reply #148 on: November 27, 2011, 09:58:17 pm »
+3
blablubb
*Back to Skyrim*

You can simply stay in THIS THREAD. This way we don't lose a valuable forum member, and you can play Skyrim. Win-Win!
« Last Edit: November 27, 2011, 09:59:35 pm by chadz »

Offline Gristle

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Re: 0.250 released
« Reply #149 on: November 27, 2011, 09:58:38 pm »
+1
Looks like the balance team only looked at the heavier armors?

Quote
Red Tunic over Mail
weight: 9.5
body armor: 38
leg armor: 12
difficulty: 9
Cost: 3459

Quote
Mail with Surcoat
weight: 12.5
body armor: 38
leg armor: 18
difficulty: 10
Cost: 6003

Hoping this gets fixed soon.

I would say that the price of all nerfed armors should be adjusted as we are now paying significantly more for very little/no gain.
« Last Edit: November 27, 2011, 10:06:14 pm by Gristle »