Author Topic: 0.250 released  (Read 87171 times)

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Offline Rumaahinen

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Re: 0.250 released
« Reply #120 on: November 27, 2011, 09:12:59 pm »
0
Launcher is great and so are armor nerfs. Great patch, thanks.

Offline Herkkutatti

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Re: 0.250 released
« Reply #121 on: November 27, 2011, 09:13:44 pm »
0
oh i just thank god that my mighty morningstar is still there and did not became a plastic dildo...
i'm lucky enough.
ALL MY LOOMS ARE NERFED FFS , give the points back ;C


all my hard leeching has gone waste............ nice patch..........
« Last Edit: November 27, 2011, 09:32:50 pm by joosto »
/l
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Offline Wiltzu

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Re: 0.250 released
« Reply #122 on: November 27, 2011, 09:16:18 pm »
-1
update tha web page!
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Offline OttomanSniper

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Re: 0.250 released
« Reply #123 on: November 27, 2011, 09:17:29 pm »
0
Both.

Base bodkins get +0
Loomed bodkins will get some damage back.

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Offline Vibe

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Re: 0.250 released
« Reply #124 on: November 27, 2011, 09:20:24 pm »
0
Good move with armor loom nerf. I'd nerf it even more, but I guess +5 on both is a step forward.

Offline The_Bloody_Nine

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Re: 0.250 released
« Reply #125 on: November 27, 2011, 09:22:21 pm »
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btw, since this patch my ingame-sound is fucked up. Any help?
same here, sound stutters. extremely annoying.

lol at stab! need some time to adjust and can't say yet if its good or bad...
« Last Edit: November 27, 2011, 09:25:36 pm by The_Bloody_Nine »

Offline Vexus

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Re: 0.250 released
« Reply #126 on: November 27, 2011, 09:24:12 pm »
+5
Still can't understand why you don't reset loom points when you change item stats as I'm sure it's bound to get people sad/angry when you nerf their items.

Offline cmp

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Re: 0.250 released
« Reply #127 on: November 27, 2011, 09:27:07 pm »
0
Still can't understand why you don't reset loom points when you change item stats as I'm sure it's bound to get people sad/angry when you nerf their items.

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Offline Keshian

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Re: 0.250 released
« Reply #128 on: November 27, 2011, 09:28:51 pm »
-1
Im the only person that uses Turban Helmet (actually I 3x loomed it) and now he takes away 16 head armor??????  40 to 24.  That seems unfair to focus on this one helmet that only i use.

Never mind - lot cheaper and less weight - perfect for strat crafting
« Last Edit: November 27, 2011, 09:55:12 pm by Keshian »
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Offline MadeForFighting

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Re: 0.250 released
« Reply #129 on: November 27, 2011, 09:29:31 pm »
0
same here, sound stutters. extremely annoying.

lol at stab! need some time to adjust and can't say yet if its good or bad...
Same.
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Offline Digglez

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Re: 0.250 released
« Reply #130 on: November 27, 2011, 09:30:20 pm »
0
learn how to actually document your code & game design

1 update from Natural Selection 2 Devs has more text in their changelog than everything you've ever documented COMBINED

Offline _Sebastian_

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Re: 0.250 released
« Reply #131 on: November 27, 2011, 09:30:40 pm »
0
I noticed that all loomed bows are less accurate than the unloomed ones.

All wm-bows get 3+damage, but only 2+accuracy...
(it should be 3+accuracy, because each damage point decreases the accuracy by 1)

Please fix this.

Offline chadz

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Re: 0.250 released
« Reply #132 on: November 27, 2011, 09:31:14 pm »
+2
learn how to actually document your code & game design

1 update from Natural Selection 2 Devs has more text in their changelog than everything you've ever documented COMBINED

sue me

Offline Huey Newton

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Re: 0.250 released
« Reply #133 on: November 27, 2011, 09:35:01 pm »
0
YAY CAV IS ALMOST VIABLE IN STRAT NOW


PRAISE THE ALMIGHTY chadz



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Offline cmp

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Re: 0.250 released
« Reply #134 on: November 27, 2011, 09:36:37 pm »
+2
learn how to actually document your code & game design

1 update from Natural Selection 2 Devs has more text in their changelog than everything you've ever documented COMBINED

Quote
NS2
Standard Edition

$34.95

As soon as we get $34.95 per cRPG player we'll start making changelogs like that one.