Author Topic: 0.250 released  (Read 87320 times)

0 Members and 1 Guest are viewing this topic.

Offline VR__Alv

  • Noble
  • **
  • Renown: 23
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: 22nd
Re: 0.250 released
« Reply #315 on: November 28, 2011, 02:13:55 pm »
0
Can some1 help me?
(click to show/hide)

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 525
  • Infamy: 1975
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: 0.250 released
« Reply #316 on: November 28, 2011, 02:21:54 pm »
0
Dude I just saw what you did to Light crossbow and his heirlooms...Im happy that I already traded mine away lol because its crap now.

Thank god for that, no more gay mounted xbowmen.

Offline B3RS3RK

  • Earl
  • ******
  • Renown: 377
  • Infamy: 103
  • cRPG Player
  • Sexy and I know it.
    • View Profile
  • Game nicks: Saracen_Berserkaziz_Amir
Re: 0.250 released
« Reply #317 on: November 28, 2011, 02:29:40 pm »
0
Thank god for that, no more gay mounted xbowmen.

Yeah...Well


Did 2h´s get a speed buff with animation or something?I had no problem fighting 2h´s before but otday I go on siege and get raped by all of them because they are feinting and hittin g so fast I cant even see it lol.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
"I don´t believe in anything, I´m just here for the violence."

Offline TucKMuncK

  • Baron
  • ****
  • Renown: 80
  • Infamy: 8
  • cRPG Player
    • View Profile
  • Game nicks: TM
Re: 0.250 released
« Reply #318 on: November 28, 2011, 02:50:28 pm »
+3
Patch seems to be fine but Heraldic mail compared to these Red/Green/Blue/Yellow/White Tunic over mail is not realistic.
So they basically (looked at armor stats and model) are the same but this Heraldic mail has 2.0 more weight and 1k more cost. Okay it did cost make own banner fit in that armor but still 1k is  a bit too much if you ask me.. Weight is the thing that needs to be changed, it should have at least close same weight as these tunics,because there is no way banner can weight 2.0, unless its made from some sort of metal and it rly doesnt look like metal, for example compare Nomad boots and Rus Splinted Greaves.  SO the thing I want is reduce the weight of Heraldic mail atleast 1.5.

PS These tunics seem to have same piece of cloth aswell. (color)
« Last Edit: November 28, 2011, 05:01:23 pm by TucKMuncK »
In memory of TucKMuncK_Wolper, member of River Pirates, ruler of Amashke

Offline The_Bloody_Nine

  • Marshall
  • ********
  • Renown: 946
  • Infamy: 108
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • "I am still alive"
    • View Profile
Re: 0.250 released
« Reply #319 on: November 28, 2011, 02:54:27 pm »
0
And now, when I hop on the train and save up tons of cash to buy +1 mail gauntlets and the ngrind my Ass off for several weeks to retire again and FINALLY got them to +2, Gauntlets get nerfed into the ground aswell.
hehe, same here. :P

Offline B3RS3RK

  • Earl
  • ******
  • Renown: 377
  • Infamy: 103
  • cRPG Player
  • Sexy and I know it.
    • View Profile
  • Game nicks: Saracen_Berserkaziz_Amir
Re: 0.250 released
« Reply #320 on: November 28, 2011, 02:56:03 pm »
0
Also, the goal was that Medium armors wont have absurd amounts of Armor anymore, right?

Well

Lordly Colored Tunic over mail + lordly mail gauntlets is 53 Body armor for 10,5 weight and about 7k

So idiotic.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
"I don´t believe in anything, I´m just here for the violence."

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: 0.250 released
« Reply #321 on: November 28, 2011, 02:58:43 pm »
0
2h had only stab changed, no general speed change or anything like that from my observations.

Offline Wiltzu

  • Sceptical
  • Duke
  • *******
  • Renown: 665
  • Infamy: 231
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Kalmar Union
  • Game nicks: Kalmarin_Wiltzu
  • IRC nick: Wiltzu
Re: 0.250 released
« Reply #322 on: November 28, 2011, 03:28:14 pm »
-1
chadz, why can't you tell the full change log?
When in Rome, live as the Romans do; when elsewhere, live as they live elsewhere.

visitors can't see pics , please register or login

Kaikki on tasa-arvoisia. Toiset on vain tasa-arvoisempia kuin toiset.

Offline Mial

  • Noble
  • **
  • Renown: 17
  • Infamy: 61
  • cRPG Player
    • View Profile
Re: 0.250 released
« Reply #323 on: November 28, 2011, 03:33:02 pm »
0
Ok, here are some changes I collected while playing.
There are many good ideas, I like the new patch.

    - snow instead of rain on snow maps
    - change bows to cutting
    - item maintenance, breaking
    - change the income to xp per minute
    - after death, trigger the equipment screen
    - auto refreshing when stuff breaks - also, when you buy equipment or update your skills. checks while it sends the bonus.
    - fix xp bar (calculate gen bonus ingame)
    - add a message "xyz, owner of abc castle" when he joins the game'
    - double amount of xp and gold for joker clan
    - update player with ingame screen
    - rework weight nerf, make it work in %
    - added autobalance by banner (autobalance value to 2)
    - the multiplicator will only rise if the losers team AB score is at least 70% of the winners
    - weapons need 0-3 slots now, char can carry a max of 4 slots
    - pikes can't be sheathed




Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: 0.250 released
« Reply #324 on: November 28, 2011, 03:36:10 pm »
+1
Wait what? What was the last patch you played, the december 2010 one?
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: 0.250 released
« Reply #325 on: November 28, 2011, 03:36:59 pm »
+1
Good job playing out your avatar!

Offline Herkkutatti

  • Permanently Banned
  • **
  • Renown: 292
  • Infamy: 149
  • cRPG Player
    • View Profile
Re: 0.250 released
« Reply #326 on: November 28, 2011, 03:38:05 pm »
0
fix the ladder bug...
/l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ Nerf archery ,please!

Offline Corrado_Decimo

  • Baron
  • ****
  • Renown: 109
  • Infamy: 55
  • cRPG Player
    • View Profile
  • Faction: Grey Order
  • Game nicks: Corrado_the_Grey, Bodyguard_the_Grey, Sniper_IV_the_Grey, Ston3rh, Hopleet
Re: 0.250 released
« Reply #327 on: November 28, 2011, 03:39:35 pm »
0
Ok, here are some changes I collected while playing.
There are many good ideas, I like the new patch.

    - snow instead of rain on snow maps
    - change bows to cutting
    - item maintenance, breaking
    - change the income to xp per minute
    - after death, trigger the equipment screen
    - auto refreshing when stuff breaks - also, when you buy equipment or update your skills. checks while it sends the bonus.
    - fix xp bar (calculate gen bonus ingame)
    - add a message "xyz, owner of abc castle" when he joins the game'
    - double amount of xp and gold for joker clan
    - update player with ingame screen
    - rework weight nerf, make it work in %
    - added autobalance by banner (autobalance value to 2)
    - the multiplicator will only rise if the losers team AB score is at least 70% of the winners
    - weapons need 0-3 slots now, char can carry a max of 4 slots
    - pikes can't be sheathed

that's the changelogs from march to august patches  :lol:

Offline Vex.

  • Knight
  • ***
  • Renown: 33
  • Infamy: 10
  • cRPG Player
  • Fancy
    • View Profile
  • Faction: Nordmen
  • Game nicks: Nord_Vex_TheWeakling
Re: 0.250 released
« Reply #328 on: November 28, 2011, 04:37:14 pm »
+1
Gieb santa hat!

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: 0.250 released
« Reply #329 on: November 28, 2011, 05:17:54 pm »
0
The launcher would be great if i could get the damn thing to work... :P