Author Topic: Rethinking Archery [Please Offer Criticism]  (Read 6257 times)

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Offline DarkFox

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #45 on: February 19, 2011, 07:33:12 pm »
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Good idea mouse.
« Last Edit: February 19, 2011, 08:02:29 pm by DarkFox »

Offline Havoco

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #46 on: February 23, 2011, 01:42:22 am »
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Okay, you could then make a low and high tier. Ie.

Armor penetration bow-khergit bow(low tier),longbow( high tier)
fast arrow speed bows-nomad bow(""),war bow("")
fast reloading bows-short bow(""),strong bow("")
the intro bow with no specialty would be the hunting bow, obviously...

of course to make this work there should be small nerf to all specialty bows then a buff appropriately. Melée has speialty weapons, why shouldn't archers?suggestions? I don't think changing the req for using bows should be changed for this, it wouldn't make much of a difference.

Just thought of something with the HA, strong bow with fast reload might be a little OP, could make it so HA can only use low tiers?
« Last Edit: February 23, 2011, 02:29:23 am by Havoco »
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Offline Mouse

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #47 on: February 24, 2011, 03:02:01 am »
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Okay, you could then make a low and high tier. Ie.

Armor penetration bow-khergit bow(low tier),longbow( high tier)
fast arrow speed bows-nomad bow(""),war bow("")
fast reloading bows-short bow(""),strong bow("")
the intro bow with no specialty would be the hunting bow, obviously...

of course to make this work there should be small nerf to all specialty bows then a buff appropriately. Melée has speialty weapons, why shouldn't archers?suggestions? I don't think changing the req for using bows should be changed for this, it wouldn't make much of a difference.

Just thought of something with the HA, strong bow with fast reload might be a little OP, could make it so HA can only use low tiers?

That's kind of what I thought of doing, but instead of "low tier vs high tier" I tried to consider them more "mounted tier vs foot tier," which is one reason I thought to make the short bow only useable on foot. Bows useable on horseback shouldn't be quite as good overall as bows exclusive to foot archers, but they should still have reasons to be used on foot.

Offline Havoco

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #48 on: February 25, 2011, 12:15:08 am »
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I think they would still be used by progressing archers and if the HA were only allowed to use low tier bows then there would still be a mix. I think if HA stacked pd to 5 or 6 on this system they still could do good damage.
« Last Edit: February 25, 2011, 12:19:36 am by Havoco »
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Offline joshko

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #49 on: March 04, 2011, 12:52:46 am »
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I like it a lot And as you said it would be nice (though not practicle) to see this done for every weapon. But if you get a positive response from the dev team I would not be opposed to creating a team to brainstorm and come up with ideas for other weapons as well.
Hu?

Offline Miley

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #50 on: March 07, 2011, 02:19:47 am »
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Hey, it's Guild Wars. I've on-and-off played that for years. Lol.

I think we should get a few different skins for each tier of bow :D

Offline Khalim

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Re: Rethinking Archery [Please Offer Criticism]
« Reply #51 on: March 07, 2011, 04:49:55 pm »
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I think archery in general is okay.

I would like to see more high end bows, because actually there is only one useable bow(warbow). You can argue about the longbow, but thats it.

What I really dislike on archery is, that it does cut damage. I know, that heavy armour should be more protecting against archery, but I would have liked it, if there was piercedamage but less.

The most important part of archery is, that there should be more variation for bows. Bos which are euqually good, but have different advantages and disadvantages.
" ME LONG WOOD PIECE WITH SHARP STONE AT PEAK.ME COME RIDE TO YOU ON BIG ANIMAL FAST."