Tbh all Lordly body armor should be +4 max, and gloves/gauntlets +3 max.
+14 body armor is the worst bs ever
Weight of a medium armor, armor value of a black armor.
so... this is a medium armor?
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logindidn't knew... i thought this was a standard medium armor:
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loginfollowing your "that XYZ lordly light armor have the same stats of the XYZ stock medium armor for half the weight!
for your information, the best heirloom points spent, are spent on light-to-medium armor. because a +7 on a 39 body armor (like the druzhina mail shirt)gives a net 18% boost. (
39+18%=46)
while example a +7 on a black armor, (base value 60, lordly value 67) gives only a 12% boost.
(60+12%=67)so, if anything, lordly bonus should give 12% of the base armor value to make things a less unbalanced. jambi just abused the 6 weight armor with a 20% armor boost way too much.
and saying "removing my 20% broken bonus armor is a nerf to archers!" is just bs. it's an armor nerf... you could use it effectively in melee too. so...
edit:
a lordly light strange armor (43 body) + lordly plate mittens (17 body) makes you hack and whack inside a 60 armor suit with rougly 6 weight + 3 of the mittens. if isn't gamebreaking, well... nothing else is.