Author Topic: Capture the Flag  (Read 1086 times)

0 Members and 1 Guest are viewing this topic.

Offline Strider

  • Baron
  • ****
  • Renown: 110
  • Infamy: 114
  • cRPG Player
    • View Profile
Capture the Flag
« on: November 11, 2011, 02:33:43 am »
+11
I propose we add the game mode, Capture the Flag to crpg. It would be based on the same game mode in mp Native. You would gain exp/gold in the same way as seige. Your team must pull the flag down in center of map to win. I always enjoyed this game mode in Native and it would be a new expansion to cRPG.
Also Search and Destroy is a great game mode. :)

Offline Penitent

  • King
  • **********
  • Renown: 1389
  • Infamy: 220
  • cRPG Player
    • View Profile
  • Game nicks: Penitent_Turtler
Re: Capture the Flag
« Reply #1 on: November 11, 2011, 06:14:23 pm »
0
flag in the center of the field would be like "king of the hill" mode.
I support...but...well...The battle server is rarely full and the siege server never is.  So it would kind of deplete the other game modes.

I think it should be worked in to the battle server...every 3rd or 5th map is a TDM king of the hill mode!

Offline MayPeX

  • Knight
  • ***
  • Renown: 77
  • Infamy: 6
  • cRPG Player
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_MayPeX
Re: Capture the Flag
« Reply #2 on: November 11, 2011, 08:49:13 pm »
0
lolwut? The EU battle and Siege server is generally full most of the time.

Offline Plaksteris

  • Knight
  • ***
  • Renown: 29
  • Infamy: 15
  • cRPG Player
  • I Potato love.
    • View Profile
  • Faction: Latvian Potato Empire
Re: Capture the Flag
« Reply #3 on: November 11, 2011, 09:44:51 pm »
0
Siege server isnt full?! ITS FCKNG ALWAYS FULL WITH GREY ORDER WHO GRINDS THEYR X5 THERE WHOLE DAY!
I Potato Wanna Be.

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: Capture the Flag
« Reply #4 on: November 15, 2011, 08:16:19 pm »
+3
I hate when games put in some arbitrary token for a game mode instead of staying with the spirit/theme of the game.  It shows the lack of effort on devs part when they dont take the time to develop their game, just slapping something another game did into theirs, like a copy/pasted essay. 

Battlefield Bad Company2 is a game I despised for this.  Instead of cool themed objectives like say a downed blackhawk helicopter, nuclear power plant/silo control panel, experimental prototype vehicle....you destroy some stupid looking box/chest every round.


Instead of a flag could we have something that makes sense?  Any of the following would be much better than some arbitrary flag

Enchanted/legendary weapon?
Wagon filled with goods that players have to pull to their side?
Barrel you have to roll to your side
A letter or dispatch
Bag of coins or ingot
Flask of alcohol
Crown

« Last Edit: November 15, 2011, 08:19:09 pm by Digglez »

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Re: Capture the Flag
« Reply #5 on: November 15, 2011, 08:33:43 pm »
0
Instead of a flag could we have something that makes sense?  Any of the following would be much better than some arbitrary flag

Enchanted/legendary weapon?
Wagon filled with goods that players have to pull to their side?
Barrel you have to roll to your side

You sir, are a fucking genius, how the hell this never came up in my mind?

We could do something like PAYLOAD in TF2. Team one has to push the cart/barrel/bomb/whatever to Team 2 base, team 2 has to stop team 1 from doing so, until round time ends. They also could push it back, but at 50% speed of the attackers, to balance things out.

AMAZING.
« Last Edit: November 15, 2011, 08:46:58 pm by Christo »
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline Skysong

  • Knight
  • ***
  • Renown: 57
  • Infamy: 10
  • cRPG Player
    • View Profile
  • Game nicks: Guard_Skysong
Re: Capture the Flag
« Reply #6 on: November 16, 2011, 10:58:23 pm »
0
I hate when games put in some arbitrary token for a game mode instead of staying with the spirit/theme of the game.  It shows the lack of effort on devs part when they dont take the time to develop their game, just slapping something another game did into theirs, like a copy/pasted essay. 

Battlefield Bad Company2 is a game I despised for this.  Instead of cool themed objectives like say a downed blackhawk helicopter, nuclear power plant/silo control panel, experimental prototype vehicle....you destroy some stupid looking box/chest every round.


Instead of a flag could we have something that makes sense?  Any of the following would be much better than some arbitrary flag


Wagon filled with goods that players have to pull to their side?
Barrel you have to roll to your side


Indeed these are much better.
Actualy i played a game called Lead and Gold some time ago and it had something like that.
Would be realy cool to see in Crpg.

Offline Duke

  • Knight
  • ***
  • Renown: 38
  • Infamy: 9
  • cRPG Player
    • View Profile
Re: Capture the Flag
« Reply #7 on: November 16, 2011, 11:28:36 pm »
0
As Garison already said, what the OP describes is better referred to as King of The Hill mode, which I would be for.

Offline Camaris

  • Count
  • *****
  • Renown: 223
  • Infamy: 56
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Neresto_HRE
  • IRC nick: Neresto_HRE
Re: Capture the Flag
« Reply #8 on: November 17, 2011, 02:33:13 pm »
0
First normal CTF with some gold instead of a flag
then king of the hill but not with teams :P

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: Capture the Flag
« Reply #9 on: November 17, 2011, 05:20:44 pm »
0
A FANTASTIC game mode would be BOOTY from the Pirates, Vikings, & Knights II mod for Half-life 2. In it, each side has a base with a certain amount of treasure chests. You need to capture the chests from the opposing team and bring them to your base. The more chests you have on your side the faster your counter goes down. Whenever you are carrying a chest, you are slowed and cannot attack or defend.

It's a terribly fun mod, though not as popular as it once was. Check it out: http://www.pvkii.com/
visitors can't see pics , please register or login