Author Topic: Add a 0 difficulty Francisca  (Read 1327 times)

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Offline joespose

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Add a 0 difficulty Francisca
« on: November 10, 2011, 04:29:34 pm »
-5
as the title says but with only 1 ammo so that the melee guys can charge in after throwing an axe into the crowd, as was common with a lot of soldiers.
Make it 0 difficulty so that we dont have to invest in throwing
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Offline Okkam

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Re: Add a 0 difficulty Francisca
« Reply #1 on: November 10, 2011, 04:34:05 pm »
0
As I remember throwing knives and stones have 0 requirements.

what about 0 difficulty throwing lance? Or longbow?

Offline Penitent

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Re: Add a 0 difficulty Francisca
« Reply #2 on: November 10, 2011, 04:37:43 pm »
+1
add a d.onkey that needs 0 riding.
d.onkey dragoons!!!
« Last Edit: November 10, 2011, 04:39:21 pm by Garison »

Offline Okkam

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Re: Add a 0 difficulty Francisca
« Reply #3 on: November 10, 2011, 05:14:22 pm »
+2
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Something like this? Yes, I think donkey riders will be amazing.


Donkey Tricycle

hit points: over 9000
body armor: 0
difficulty: 0
speed: 12
maneuver: 77
charge: 8

Offline Tzar

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Re: Add a 0 difficulty Francisca
« Reply #4 on: November 10, 2011, 05:50:11 pm »
0
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Something like this? Yes, I think equus africanus asinus riders will be amazing.


equus africanus asinus Tricycle

hit points: over 9000
body armor: 0
difficulty: 0
speed: 12
maneuver: 77
charge: 8

Yes we need this Asap!!!

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I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Kafein

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Re: Add a 0 difficulty Francisca
« Reply #5 on: November 10, 2011, 10:41:30 pm »
0
as the title says but with only 1 ammo so that the melee guys can charge in after throwing an axe into the crowd, as was common with a lot of soldiers.
Make it 0 difficulty so that we dont have to invest in throwing

Would render the "anti ranged spam" patch we had three or four patches ago when throwing was plagueing the servers useless.

Offline zagibu

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Re: Add a 0 difficulty Francisca
« Reply #6 on: November 11, 2011, 01:05:02 am »
0
Instead of this, all weapons should be throwable.
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 Why am I beswung by sharpe and pointed utensyls?

Offline FRANK_THE_TANK

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Re: Add a 0 difficulty Francisca
« Reply #7 on: November 11, 2011, 01:24:21 am »
0
+1 to d.onkey

and +1 to all weps throwable. +7 PT with +130 wpf should let you hurl your sword like monty python.
Fammi un pompino!

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Offline dodnet

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Re: Add a 0 difficulty Francisca
« Reply #8 on: November 11, 2011, 02:33:20 pm »
+1
Throwing pike FTW!
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Tomas_of_Miles

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Re: Add a 0 difficulty Francisca
« Reply #9 on: November 11, 2011, 02:36:56 pm »
0
Crossbows should be throwable. Either that or you should be able to load up jarid sized siege ballista projectiles for use with the arbalest.
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Offline Dexxtaa

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Re: Add a 0 difficulty Francisca
« Reply #10 on: November 11, 2011, 03:07:51 pm »
0
I think we need a 0 difficulty throwing great maul.

Seriously, post this up in realism chat so it doesn't mess with the actual suggestions. 
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Offline Gurnisson

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Re: Add a 0 difficulty Francisca
« Reply #11 on: November 11, 2011, 03:18:58 pm »
0
Crossbows should be throwable. Either that or you should be able to load up jarid sized siege ballista projectiles for use with the arbalest.

The CoR mod from native had throwable crossbows, watermelons and donkeys.
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Offline polkafranzi

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Re: Add a 0 difficulty Francisca
« Reply #12 on: November 11, 2011, 03:32:10 pm »
0
We need moar donkey riding peasant scum.
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Offline MouthnHoof

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Re: Add a 0 difficulty Francisca
« Reply #13 on: November 11, 2011, 03:38:57 pm »
0
I have been begging for years to get throw able boots. Boots are basic weapon that most soldiers fielded and virtually all of them had some skill in throwing their boots.
These is nothing more hillarious than a cav trotting along and get knocked off his horse with a boot to the head. If the first one does not kill him, you re-boot.

It will be 0 slot (uses the boots slot) 2 ammo (obviously) and do blunt damage.

Offline polkafranzi

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Re: Add a 0 difficulty Francisca
« Reply #14 on: November 11, 2011, 04:00:19 pm »
0
Yeah, there should be a counter to knockdown.  A quick combo of keys which allows the knockdown'd person to grab a handful of mud/snow/sand and throw it into the face of the *insert knockdown weapon here* user, and it tempo stuns them while you get back up.

win
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