Longbow is designed (only in this game, not in RL of course) as long range weapon.
To shoot at the distance where short bow are useless.
But ATM even strong bow (masterwork) at long distance shooting faster (it must be) and even more precision (!!!) than Longbow.
I don't know why is it - I tried many builds - but anyway Strongbow and Warbow are better than Longbow.
Strongbow much faster, Warbow - just faster.... dmg on long distance (because of lowering dmg from distance) is very near.
And here is no point to use Longbow at all.
BTW I think all other bow are just fine.
I playing with all bows.
Khergit is awesome on close combat and medium ranges.
Strong - a little slower but a little more dmg.
Warbow is ideal for medium and long distance.
Longbow - can't be used at any distance. Because always here is better weapon at this distance.
But when we trying to use Longbow at extra long distances - there he is too totaly useless.
Because not only of overall shooting speed (weapon speed) - let it be, let it will be slow... slowest, it must be. No discussion.
But projectile speed and accuracy (and I don't know why... but accuracy is terrible) doesn't allow to shoot at long distance.
Because of:
1. big lag (delay) between releasing a shoot and moment when arrow REALLY fly out from the bow.
2. terrible accuracy. I can't understand why. All other bow are fine for me (their accuracy). But for Longbow I tried many builds (all possible ways) and didn't
found any build what allow to shoot at long distance. At short and medium - OTHER bows are MORE accurate than Longbow. Even in short-medium Longbow loosing. So you can imagine what with increasing length of shooting distance accuracy makes lower.
3. terrible... just terrible projectile speed. While arrow fly from archer to far far target - it takes seconds...not one... many...
And plus "1" and "2".... At results you must be Nostradamus and very lucky to hit anything.
4. We spent a lot of tests and found what bow+arrow dmg is very highly depends of arrow traveling distance.
Longer distance = lower dmg. Since Longow have a very similar damage to Warbow (and even Strong) but using to shoot at much more greater distance - so...
there is not a point to shoot ATM at all. It's logical to wait while target will be closer. But when target is closer - Longbow with their speed isn't needed anymore.
And on closer distance are fine to use War, Strong or even (really - I using and happy) Khergit bow.
So - at long distance Longbow hit (in case if arrow even hit target and not miss) very frequently as mosquito bite.
And just for info - I used in test (and in games) Masterwork Longbow + bodkins arrows (+high PD and WPF... dedicated archer).
5. As I (we) received an info from one of developers - right now weapons (bows) damage depends ONLY from bow dmg type.
And arrow have not affecting resulting damage by arrow type dmg. It's very bad for Longbow (exceptionally for Longbow, because all other bows for me are just fine. I love to use all of them - depends of situation).
So I very want to see smth like +projectile speed for Longbow and plus dmg (no matter how it will be increased... or by dmg type, or by pure dmg...no matter).
+projectile speed = not +1 or +2. It must have real effect.
The same for dmg. +1 or +2 - do not even feel.
Here is need deep balance decision for Longbow. Or big boost for arrow speed and overall dmg (even with lovering weapon speed).
Or.... I don't know another way.
P.s. and pls don't buff other bows ^). Really - because they are fine. And if other bows will be buffed too - then situation repeats, but only on new level.