It seems I have been called, though as a prior note, I am a theoretical physics student, not a physics lecturer/teacher so if I am not clear in my explanation tell me.
Also as a secondary note I did take a mathematical view on this, I must say its bad for Warband, I calculated the highest speed rating for a glaive rotated about it's edge to be 66, which is clearly too slow. Polearms in real life are useless for slashing since they gain damage either for being longer, since their lengths make them harder to swing.
Ok rotational physics is about moment's of inertia, for a point particle rotated about a point:
I=mr^2 where r is the distance from rotational axis
For a body of many masses:
I=Sum(mr^2) where r is the distance from the rotational axis of each mass in the sum
This generalises to
I=Integral{r^2 dm} where dm is an infinitesimal mass unit (knowledge of calculus assumed here)
The stated integral in it's current form is rather useless but from it I will derive a more useful relation.
Density p=m/V where V=volume
So I=Integral{p*r^2 dV}
This is now useful, but results in some messy 3-Dimensional integrals. However fortunately for you guys we are not going to be doing wierd stuff like I have to with this relation, so we should have some pretty easy relations.
The moment of inertia is a parametre specifying the difficulty to rotate an object about some rotational axis, and hence varies depending on your chosen axis.
The amount of energy taken rotate an object is related to moment of inertia by:
E=0.5*I(omega)^2 where omega is the angular velocity you wish to rotate this object at.
Also as Tomas stated, the are of the point of the weapon hitting you matters greatly, since pressure, P=Force/Area=F/A .
So small areas result in larger pressures. Also the duration of impact matters since:
Impulse= F(Delta t)=(Delta mv) where delta() = the difference in maximum and highest value, for example Delta t is the duration of t.
Apologies on the format of the mathematics here, I could not seem to use any software to make integrals look prettier, I am sure most of you who understood this probably think that integrals are never pretty