Author Topic: What's the reason there are no small balancing patches?  (Read 2626 times)

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Offline Meow

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What's the reason there are no small balancing patches?
« on: February 10, 2011, 03:42:44 pm »
+1
So i was wondering why there are no small balancing patches in between the big script patches?

Somehow it doesn't make sense to me to play week after week with the same balancing when there are clearly some things that are unbalanced which can be solved by changing data in a single file.

Like the whole polearm line where the hafted blade's outclasses the elegant poleaxe with half the str requirement and 1/5th the price.
Or the Horseback Barmace...

Or throwing and the 2h thrust (although those might need a script fix).

I mean sure there is alot of whining but i'd rather have a better balanced crpg before strategus goes live which most likely will require more than just one balancing patch.

So is there any reason for not releasing multiple small patches with less time in between?



Offline dontgothere

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Re: What's the reason there are no small balancing patches?
« Reply #1 on: February 10, 2011, 03:48:18 pm »
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Cuz it's a free mod.   8-)  Just enjoy it, have fun!

Offline Chasab

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Re: What's the reason there are no small balancing patches?
« Reply #2 on: February 10, 2011, 04:16:55 pm »
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If there is a whole bunch of different things "OP" Then there are a whole bunch of options for players to use until the games next patch.

all those things you listed are really good in the right hands, but nothing is as overpowered right now as manual blocking, and weapon change speeds.
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Offline Patricia

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Re: What's the reason there are no small balancing patches?
« Reply #3 on: February 10, 2011, 04:43:19 pm »
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The reason is because the one in charge of balance is a 16 years old girl quite unfortunately.

Offline Allers

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Re: What's the reason there are no small balancing patches?
« Reply #4 on: February 10, 2011, 04:48:31 pm »
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And who is that?
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Offline Xant

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Re: What's the reason there are no small balancing patches?
« Reply #5 on: February 10, 2011, 04:52:37 pm »
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And who is that?

I'm a 16 year old girl.
Meaning lies as much
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Offline Patricia

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Re: What's the reason there are no small balancing patches?
« Reply #6 on: February 10, 2011, 04:53:09 pm »
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Offline Noble Crassius

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Re: What's the reason there are no small balancing patches?
« Reply #7 on: February 10, 2011, 04:54:12 pm »
0
If there is a whole bunch of different things "OP" Then there are a whole bunch of options for players to use until the games next patch.

all those things you listed are really good in the right hands, but nothing is as overpowered right now as manual blocking, and weapon change speeds.
Wha manual blocking?  :shock: please explain this I'm genuinely interested 
On it.

Offline Brutal

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Re: What's the reason there are no small balancing patches?
« Reply #8 on: February 10, 2011, 05:05:34 pm »
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Yea dude if you don't have a shield you're not supposed to block. 

ps: Blocking is for pussies  :mrgreen:

Offline Xant

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Re: What's the reason there are no small balancing patches?
« Reply #9 on: February 10, 2011, 05:12:20 pm »
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Manual block is fucking OP, it never breaks???
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Offline Siiem

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Re: What's the reason there are no small balancing patches?
« Reply #10 on: February 10, 2011, 05:16:21 pm »
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Manual block is fucking OP, it never breaks???

Can't be OP when it comes to you. :mrgreen:

Offline Balton

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Re: What's the reason there are no small balancing patches?
« Reply #11 on: February 10, 2011, 05:17:24 pm »
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Manual block is fucking OP, it never breaks???

Crush through.
Wherever I tread, only chaos & destruction follow.

Offline Xant

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Re: What's the reason there are no small balancing patches?
« Reply #12 on: February 10, 2011, 05:18:04 pm »
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Crush through.

stfu

barmace getting nerfed

then op
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Offline Meow

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Re: What's the reason there are no small balancing patches?
« Reply #13 on: February 10, 2011, 06:21:51 pm »
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i don't care what gets changed as long as we get changes.
going into strategus like this is just stupid...

Offline Engine

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Re: What's the reason there are no small balancing patches?
« Reply #14 on: February 10, 2011, 06:26:40 pm »
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I've always wondered this. Not that I'm not grateful. But in a case where a dev states something is going to be changed in 3 months as part of a larger patch, why not just do it right then by changing a number in an .ini or something?