why taking an AI village should have to be incredibly difficult.
Before changing slot limit we had several sieges
Union 3 succesfull attacks of 4
Mercs 0/1
Wolves 2/3
FFC 2/2
LLJK 1/1
DRZ 4/4
(may be I am a bit wrong)
We had about 15 sieges, 3 failed. 20%
What do you mean "incredibly difficult"? With proper organisation and preparations taking AI fief is quite an easy task.
On the other hand, if it is "incredibly difficult" for you to capture the village (with no organisation, just few scripts for hiring mercs and buying equip), then how can you fight with PLAYER controlled factions?