Author Topic: Please review 1h shield to pol and 2h counterparts.  (Read 4558 times)

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Offline Ronin

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #45 on: November 02, 2011, 03:01:34 pm »
+2
May I ask a question? What does shield skill do actually? I know it increases the coverage and reduce the damage taken. It's alsoa prerequisite for most of the shields too. But does it increase the shield speed? Maybe doing so, could be nice.

I started to play as a shielder as my main, I am around 23 level so I guess it is ok for me to got beaten by 2handers like Phyrex. But when I challenged phyrex in one on one I managed to hit him twice for at least every encounter, and died with a single swing which is pretty unavoidable with those crazy spams. Actually I find it harder to block with shield than normal blocking. It requires very careful timing, and when you try to face with a 2hander who is experienced at offense power and knows what he's doing you can not simply do much as him in 1vs1. Yeah it is agreed a shielder shouldn't have the same aggresive power as a two hander, but I wouldn't call the shielder has more defensive power than a 2hander too (faster movement and heavier armor). Also when something requires much more concentration than it's counterparts I wouldn't call it balanced.

At least that's my experiences now, and I don't call my thoughts completed yet. I don't want to be criticized harshly since you guys are the "game is balanced" idiom, but can you say that are these only because I'm level 23? To say what my stats are: 17 STR 15 AGI / and I was planning to pump STR from now on (just as in the zagibu's offensive shielder guide). Now I am doubtful, It seems like my movement speed is frustrating. Attack speed too.
« Last Edit: November 02, 2011, 03:06:42 pm by Ronin »
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Offline Camaris

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #46 on: November 02, 2011, 03:52:26 pm »
0
It´s only my taste but i dont like 15 agi.
I dont like it as shielder and i dont like it as 2H.
But its my personal style. Most people will tell you
that STR is the way to go. Just try it out and decide on 30 if you
like it or not. You will probably retire so you can adjust your build
then.

Offline rustyspoon

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #47 on: November 03, 2011, 12:55:07 am »
+1
May I ask a question? What does shield skill do actually? I know it increases the coverage and reduce the damage taken. It's alsoa prerequisite for most of the shields too. But does it increase the shield speed? Maybe doing so, could be nice.

I started to play as a shielder as my main, I am around 23 level so I guess it is ok for me to got beaten by 2handers like Phyrex. But when I challenged phyrex in one on one I managed to hit him twice for at least every encounter, and died with a single swing which is pretty unavoidable with those crazy spams. Actually I find it harder to block with shield than normal blocking. It requires very careful timing, and when you try to face with a 2hander who is experienced at offense power and knows what he's doing you can not simply do much as him in 1vs1. Yeah it is agreed a shielder shouldn't have the same aggresive power as a two hander, but I wouldn't call the shielder has more defensive power than a 2hander too (faster movement and heavier armor). Also when something requires much more concentration than it's counterparts I wouldn't call it balanced.

At least that's my experiences now, and I don't call my thoughts completed yet. I don't want to be criticized harshly since you guys are the "game is balanced" idiom, but can you say that are these only because I'm level 23? To say what my stats are: 17 STR 15 AGI / and I was planning to pump STR from now on (just as in the zagibu's offensive shielder guide). Now I am doubtful, It seems like my movement speed is frustrating. Attack speed too.

First off, +1 for the Guybrush avatar.

Shield skill increases coverage, reduces damage to the shield and increases shield speed.

There's a big difference between manual blocking and blocking with a shield. Manual blocking is pretty much instantaneous, blocking with a shield IS NOT unless you are using a 100 speed shield. You can tap blocks with a 100 speed shield. This also accounts for some instances of getting hit through your shield. You shield looks up, but it actually isn't. With a 100 speed shield your shield is actually blocking before it is fully raised.

Blocking with a shield IS easier than blocking without. As long as you watch your facing, you are fine. That being said, I actually prefer 1-handers without the shield. You are hilariously fast and can easily dart in and out of the range of the 2-hander. You just have to watch for weapon stun. One thing that does put 1-handers at a disadvantage is hilt-slashing. It's possible with a 2-hander and impossible with a 1-hander. I've had many 2-handers try to facehug me for that reason.

As far as builds go, I still think that balanced builds are best for 1-handers. 15/21, 18/18, 21/15, 18/21

Strength builds are a waste for 1-handers unless you're level 33 or something. 1-handers and PS doesn't scale well due to the low initial damage of 1-handers. A 1-hander also needs good maneuverability and a decent shield.

Anyway, don't get discouraged when fighting 2-handers. Once you get your timing and footwork down you can wreck most of them pretty easily. They may have damage and reach, but you have speed, perfect blocking and a left-slash that almost always hits the head. Not too shabby if you ask me.
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Offline Diomedes

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #48 on: November 03, 2011, 01:15:40 am »
0
Anyway, don't get discouraged when fighting 2-handers. Once you get your timing and footwork down you can wreck most of them pretty easily. They may have damage and reach, but you have speed, perfect blocking and a left-slash that almost always hits the head. Not too shabby if you ask me.

There's also a trick to knowing what kind of 2h player you're fighting.  Many backpeddle and are generally irritating.  Many hug for hiltslashes while looking down, and almost invariably fail to block overhead attacks.  This kind of thing is a matter of practice though, and only ever adds depth to the game over time.


Somebody should make an intro-guide about play-styles for each class.  That would be really helpful to a lot of people.

Offline Nagasoup

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #49 on: November 03, 2011, 03:35:34 am »
0
There's also a trick to knowing what kind of 2h player you're fighting.  Many backpeddle and are generally irritating.  Many hug for hiltslashes while looking down, and almost invariably fail to block overhead attacks.  This kind of thing is a matter of practice though, and only ever adds depth to the game over time.


Somebody should make an intro-guide about play-styles for each class.  That would be really helpful to a lot of people.

Yes, I find that knowing your enemy is very important as a 1h player, as you are almost always outranged and outdamaged, and choosing the wrong time and direction to attack can get you killed very quickly.

I find myself choosing two playstyles depending on the person I'm fighting.

One is facehugging using mainly left attacks on their head, and throwing in the occasional up attack, while feinting to throw them off.

The other is to mainly use the longer right swing and thrust, combined with timing to outrange my opponent.

Against good duelists though, you have to mix it up a bit.

Offline FRANK_THE_TANK

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #50 on: November 03, 2011, 09:25:34 am »
-1
Some body post a video of keen thorn going all bubonic on a server. That man had chocolate chip cookie like efficiency when it came to killing.

Also shielder is broken in to 2 sub class. Offensive, defensive. If you don't like how fast you are moving, ditch your armor back a notch, go 15/24 and use a lighter shield.

You can't be everything! That is the point of this mod. If you wish to be an unstoppable kill bot go play native.

You should go read the shielder guides. There are some very good ones.

To sum my point up into one sentence.

You are doing it wrong.
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Offline Spawny

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #51 on: November 03, 2011, 11:04:41 am »
0
I actually prefer 1-handers without the shield. You are hilariously fast and can easily dart in and out of the range of the 2-hander.

As far as builds go, I still think that balanced builds are best for 1-handers. 15/21, 18/18, 21/15, 18/21

I agree with the above, but I want to place a small side note:
darting in and out of range of a 2h (usually at 21/18 or 18/21 builds) with a 21/15 build is pretty much impossible.
Using the 21/15 build it takes all my effort to keep up with the side-swinging, hilt-slashing fighting style of GTX and co. They usually manage to hit me again after my block, eventhough I attack back with a left-right swing with them standing on my left hand side.
There's no chance in the world I can dart in and out of range against them.
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Offline Camaris

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #52 on: November 03, 2011, 12:00:24 pm »
0
I agree with the above, but I want to place a small side note:
darting in and out of range of a 2h (usually at 21/18 or 18/21 builds) with a 21/15 build is pretty much impossible.
Using the 21/15 build it takes all my effort to keep up with the side-swinging, hilt-slashing fighting style of GTX and co. They usually manage to hit me again after my block, eventhough I attack back with a left-right swing with them standing on my left hand side.
There's no chance in the world I can dart in and out of range against them.
Solution would be lvl35 and 15/27 ;)

Offline Spawny

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #53 on: November 03, 2011, 12:08:44 pm »
0
Solution would be lvl35 and 15/27 ;)

Meh, 5 PS doesn't hurt that much. I'd make it 21/21 myself :)
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Offline Jarlek

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #54 on: November 03, 2011, 03:34:30 pm »
0
I agree with the above, but I want to place a small side note:
darting in and out of range of a 2h (usually at 21/18 or 18/21 builds) with a 21/15 build is pretty much impossible.
Using the 21/15 build it takes all my effort to keep up with the side-swinging, hilt-slashing fighting style of GTX and co. They usually manage to hit me again after my block, eventhough I attack back with a left-right swing with them standing on my left hand side.
There's no chance in the world I can dart in and out of range against them.
The fun part comes when you DO hit them first, but glance since 1h has a huge penalty to damage (and lower damage by default) for hitting early in the animation.
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Offline Diomedes

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #55 on: November 03, 2011, 04:20:57 pm »
0
darting in and out of range of a 2h (usually at 21/18 or 18/21 builds) with a 21/15 build is pretty much impossible.

I do alright with 15 AGI.  I carry 13.1kg of equipment and can often outspeed more heavily armoured 2handers.

Offline Konrax

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #56 on: November 03, 2011, 10:07:08 pm »
0
That's nearly no armour whatsoever.

Offline Dezilagel

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #57 on: November 03, 2011, 10:18:53 pm »
0
That's nearly no armour whatsoever.

Why would you want to wear a bunch of armor as a shielder? :s
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Offline Xant

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #58 on: November 03, 2011, 10:19:45 pm »
0
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Offline Diomedes

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Re: Please review 1h shield to pol and 2h counterparts.
« Reply #59 on: November 04, 2011, 01:07:55 am »
+3
That's nearly no armour whatsoever.

29 armour babe, s'how we do it in the big T O (that's Toronto, Canada)

I realized, after giving up my Warhammer, that the most fun way to play cRPG is to fight.  Not to get kills, or to support, but to fight people.  I also realized that it's a nice challenge to run in medium armour because it forces me to be far more aware of the battle in general.  Right now, when I join a fight, I feel like I'm actually fighting in a battle: I need to watch out for my team, since I know I can't carry them with my light build, I need to kill enemy, since I'm a good team player insofar as I try to do everything I can without help, and I'm careful, because I try to be an important part of something bigger than me.  Lighter armour has made cRPG gameplay much more dynamic than I believed it could be, and I now see why it's a common progression for so many players.

Also, light armour is sexy :D