Author Topic: LGN & PK merge  (Read 2301 times)

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Offline Wookimonsta

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Re: LGN & PK merge
« Reply #15 on: October 27, 2011, 09:52:02 am »
0
My avatar is kind of a snobface D:

is it a bear version of col. sanders? possibly an evil one?
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<@Fasader> dexxtaa is clearly gay

Offline Vibe

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Re: LGN & PK merge
« Reply #16 on: October 27, 2011, 10:32:57 am »
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is it a bear version of col. sanders? possibly an evil one?

Gah, spent a few minutes going thru achewood comics but I can't find the one I pulled this guy out of. But yes, it sure looks like a bear version of Sanders.

Offline FRANK_THE_TANK

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Re: LGN & PK merge
« Reply #17 on: October 27, 2011, 10:55:34 am »
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Well I hope those "30" players play. Maybe then the server could once again top the lofty heights of 20+ players at peak play time lol.

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Offline indigocylinder

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Re: LGN & PK merge
« Reply #18 on: October 27, 2011, 11:07:48 am »
+1
With this, thanks to banner auto unbalance, the server will have the joy of 90% of the teams being exactly the same 90% of the time. And also teamwork. There's too much damn teamwork going on around here as it is.

I'm getting tired of this game.

Offline Tears of Destiny

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Re: LGN & PK merge
« Reply #19 on: October 27, 2011, 11:44:46 am »
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With this, thanks to banner auto unbalance, the server will have the joy of 90% of the teams being exactly the same 90% of the time. And also teamwork. There's too much damn teamwork going on around here as it is.

I'm getting tired of this game.

You are complaining about teamwork? Silly AUS players...
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
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Offline owens

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Re: LGN & PK merge
« Reply #20 on: October 27, 2011, 11:37:46 pm »
-1
It is actually a real issue in AUS.

Because the community is small during much of the year (it kinda goes apeshit on the summer holidays) players learn to play with each other in a way that you stinking euros couldnt be bothered with and that the fat ass Americans couldn't muster the brain power for.


But for LPK it will never be an issue, an army of ten thousand would not breach our ranks. Especially since we have the Dimos who recently made Roman look like a flower girl on the duel server.
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Offline Tears of Destiny

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Re: LGN & PK merge
« Reply #21 on: October 27, 2011, 11:39:06 pm »
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Do you guys ever think up new material?
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Kafein

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Re: LGN & PK merge
« Reply #22 on: October 27, 2011, 11:43:25 pm »
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It is actually a real issue in AUS.

Because the community is small during much of the year (it kinda goes apeshit on the summer holidays) players learn to play with each other in a way that you stinking euros couldnt be bothered with and that the fat ass Americans couldn't muster the brain power for.


But for LPK it will never be an issue, an army of ten thousand would not breach our ranks. Especially since we have the Dimos who recently made Roman look like a flower girl on the duel server.

Well learning to play together is one thing. Having a small "gene" pool of cRPG players is another. In both EU and NA communities, there is much more variety and we will always be faster to evolve because the emergence of a new playstyle will be faster.

Let's say you clan is very well trained against well-known AUS tactics, builds, equipments and playstyles. What do you think will happen when you will have to fight people using tactics, builds, equipments and playstyles you have never heard of, or didn't learned to fight effectively ?
« Last Edit: October 27, 2011, 11:45:12 pm by Kafein »

Offline Tears of Destiny

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Re: LGN & PK merge
« Reply #23 on: October 27, 2011, 11:50:46 pm »
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What will happen is that people go Napoleon on their bums!
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Taser

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Re: LGN & PK merge
« Reply #24 on: October 27, 2011, 11:57:19 pm »
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Gah, spent a few minutes going thru achewood comics but I can't find the one I pulled this guy out of. But yes, it sure looks like a bear version of Sanders.

Is that comic dead now btw? The guy never updated from the calendar. Course I don't read the comments there nor anything else related to it. So.. yeah.

Anyway congrats I suppose on your merge.
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Offline FRANK_THE_TANK

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Re: LGN & PK merge
« Reply #25 on: October 28, 2011, 02:33:55 am »
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Well learning to play together is one thing. Having a small "gene" pool of cRPG players is another. In both EU and NA communities, there is much more variety and we will always be faster to evolve because the emergence of a new playstyle will be faster.

Let's say you clan is very well trained against well-known AUS tactics, builds, equipments and playstyles. What do you think will happen when you will have to fight people using tactics, builds, equipments and playstyles you have never heard of, or didn't learned to fight effectively ?

*cough, spluter* Bullshit. I call bullshit on that. There is however no point in EU/NA/AU troll baiting. It will never come to anything because none of our best players or yours will be able to play each other an duel.

Also constantly going up against the best players over and over again every time you get on makes you get better very, very fast. Every new idea gets adapted to and smashed to bits in a couple of days. A new fancy build rolls up and it gets picked apart. The new vogue weapon of choice spams the server and 20min later its useless because people bring in counter builds and counter weapons.

We go on your servers, we read the forum, we know what is going on.

I'm not trying to brag but the level play is really very tight.

And no, Dimos hasn't made RomaN look like a little flower girl.

If only I had millions and millions of dollors I would just ship RomaN, Keen, BB, Indi, Dimos, HumV, Rogue, and some fill spam over and this shit could be settled.
« Last Edit: October 28, 2011, 02:36:10 am by dangah »
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Offline Chris_P_Bacon

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Re: LGN & PK merge
« Reply #26 on: October 28, 2011, 03:07:57 am »
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^^last strategus 30 players might have saved you from the mighty Risen!
We had 30 at the time, but they had 3 huge allies right in the area and we did not. Not to mention they had 3x as many people as us to start.

Offline owens

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Re: LGN & PK merge
« Reply #27 on: October 28, 2011, 09:34:19 am »
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i dont think you get it.

Aus is not stagnant, otherwise why would PK and LGN merge PK was the best then appears AEF and before PK was TGD.

that was the natural order until now!

LPK is recruiting join the unabaiting tide that is LPK.
PK is back

PK is a collection of elites from throughout modern and ancient history. Giants of Calradia individually, as a group these gods of combat shatter all expectations and ascend to a higher plain of victory that only a few have seen before.

Offline Vibe

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Re: LGN & PK merge
« Reply #28 on: October 28, 2011, 09:53:11 am »
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i dont think you get it.

Aus is not stagnant, otherwise why would PK and LGN merge PK was the best then appears AEF and before PK was TGD.

that was the natural order until now!

LPK is recruiting join the unabaiting tide that is LPK.

FUCK PUNCTUATION JOIN PUNCTUATION KILLERS AKA PK

Offline owens

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Re: LGN & PK merge
« Reply #29 on: October 28, 2011, 11:31:54 am »
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I can not help my poor spelling and grammar skills.

It should also be noted that you a miserable whelp do not deserve to comment on any LPK related topic.


Also LPK is recruiting, message me for info or talk to me in game.

Thanks LPK_Owens
PK is back

PK is a collection of elites from throughout modern and ancient history. Giants of Calradia individually, as a group these gods of combat shatter all expectations and ascend to a higher plain of victory that only a few have seen before.